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Apr 21, 2020 11:18 AM raygius Asset: Treasures looks like it's missing the boss treasures
Apr 21, 2020 7:37 AM Evan.F Update: Quarantine Wars: OvenBreak The Cookie Monster must be overjoyed this week
Apr 21, 2020 7:15 AM hansungkee Game: Super Mario Maker 2 Good News: New Update on Super Mario Maker 2
Apr 21, 2020 7:10 AM JacintaB19 Game: Pokémon Duel The game's service has ended as of now.
Apr 21, 2020 4:55 AM Temmle_IsAwesome Game: 777 Casino (Bootleg) Bootleggers attempt to make a human classic amy
Apr 21, 2020 4:06 AM Doc von Schmeltwick Game: Super Mario Maker 2 Yes, featuring Mechakoopas, Power Balloons, Frog Suit, Super Acorn, a bunch of stuff that'll be for the 3D World style and as such irrelevant here, and worst of all, Phanto.
Apr 21, 2020 3:58 AM hansungkee Asset: Burner Man (NES-Style) Man! I Hope If Megaman 8bit Deathmatch Skin was Created, Good Job.
Apr 21, 2020 3:35 AM Murphmario Game: Super Mario Maker 2 Welp, another Super Mario Maker 2 update incoming.
Apr 21, 2020 1:28 AM MisterMike Asset: Burner Man (NES-Style) @Doc von Schmeltwick But 9 and 10 don't actually have as many tiles as this. Colors aside, they stick to the limited animation of the older games rather faithfully.
Apr 21, 2020 1:15 AM Paraemon Asset: Breezie @Fred - this sheet was made circa 2005, so the gun is likely a related article to the Shadow the Hedgehog game released that year, as it was quite an in-thing to apply guns to hands because of the game.
Apr 21, 2020 12:56 AM Doc von Schmeltwick Asset: Burner Man (NES-Style) Hence why I said MM9 or 10, too many tiles at once ;)
Apr 21, 2020 12:47 AM Fred03 Asset: Breezie Was there ever a time where Breezy had a gun? I never saw that in the show, so i'm just wondering
Apr 21, 2020 12:44 AM BetterDonutGalaxy Asset: Angry Birds (NES-Style) I absolutely love this, it just needs some minor fixes
Apr 21, 2020 12:05 AM MisterMike Asset: Burner Man (NES-Style) @shadowman44 Yeah I know, this number of frames obviously wouldn't work for an NES game with the limited VRAM space.
Apr 20, 2020 11:52 PM PixelMarioXP Asset: Sonic (Super Mario Maker 2-Style) @Murphmario No need! http://fav.me/ddskf5x
Apr 20, 2020 11:36 PM BetterDonutGalaxy Asset: Sonic (NES-Style) This could be a bit better ngl
Apr 20, 2020 11:24 PM shadowman44 Asset: Burner Man (NES-Style) I've only got one complaint about this
The RM's in the NES games didn't have this many frames of animation, and that doesn't include the projectile sprites.
Apr 20, 2020 11:11 PM BetterDonutGalaxy Asset: Cowboy I feel like this shoulda been either in misc, or in a full sheet of NPCs
Apr 20, 2020 10:28 PM TL62120 Asset: Alolan Pokémon (R/G/B-Style) Don't forget their variants!
Apr 20, 2020 10:16 PM Paraemon Asset: Reimu Hakurei (Sonic 3-Style) This is a pretty awesome job! My main gripe, so to speak, is the reliance on Sonic-specific moves, like the spin jump and spin dash, as they seem to outright deviate from what Reimu is meant to be. But keep it up, man, looking forward to seeing how you cover Marisa!
Apr 20, 2020 9:56 PM MisterMike Asset: Burner Man (NES-Style) @Ton Thanks!

@Doc von Schmeltwick Not really. The Mega Man 9/10 style is very similar, however they don't limit themselves to three colors per sprite like the NES games do.

@Omega Nope, though I wouldn't be opposed to them using these in Mega Man Maker.
Apr 20, 2020 9:43 PM shadowman44 Asset: Reimu Hakurei (Sonic 3-Style) What a strange, yet charming style this is.
Apr 20, 2020 9:02 PM Brian Fan Asset: Reimu Hakurei (Sonic 3-Style) S3 Styled Touhou Girls Do Not Fit in Sonic Boll Skins, But SMB1, SMB3 and SMW Styled Touhou Girls Will Fit in Sonic Boll Skins!
Apr 20, 2020 9:02 PM Super Piter Asset: Battle UI (Spanish) "It's simple, spanish or vanish." Looks like Nintendo was fully aware that the duolingo bird would chase them if they didn't make some of the game in spanish, huh?
Apr 20, 2020 8:52 PM Omega Asset: Burner Man (NES-Style) I wonder if you've contacted the Mega Man Maker devs about using these.
Apr 20, 2020 8:18 PM 125scratch Asset: Jasmine (Super Mario Bros. 2 NES & SNES-Styles) Gotta say this is probably the best you've done yet.
Apr 20, 2020 8:08 PM 125scratch Asset: Reimu Hakurei (Sonic 3-Style) There it is!
I've been watching the development of this on Twitter.
Apr 20, 2020 7:32 PM Fred03 Game: Mighty Gunvolt Hang on, is this based off of the Mega Man sprites? Both styles are similar, but is there a difference in style? I know that the games are different, so don't judge on that.
Apr 20, 2020 7:32 PM Doc von Schmeltwick Asset: Burner Man (NES-Style) Seem a little more likely to be a MM9/10 one TBH XD
Apr 20, 2020 7:30 PM Ton Asset: Burner Man (NES-Style) You're killing it with these. Amazing job.
Apr 20, 2020 5:46 PM * RaguRando Asset: Jasmine (Super Mario Bros. 2 NES & SNES-Styles) @101MC Thanks! Seeing as my first submitted custom was the Mega Man style Aladdin and I did Anna like this, I knew I'd love to try my second favourite princess as well (she doesn't even need more than three colours to begin with). The SNES variant has just been finished.
Apr 20, 2020 5:40 PM SQUIDWORD15 Asset: Kermit The man- er... frog himself!
Apr 20, 2020 5:06 PM Fred03 Game: Pizza Tower This game has a Sr. Pelo kinda feel (most likely from the cartoon style and the Wario Land inspiration), and i LIKE it
Apr 20, 2020 4:29 PM SpaceHarrier64 Asset: Ax Battler These sprites actually look good for a bootleg.....
Apr 20, 2020 4:25 PM SpaceHarrier64 Game: Baby Boomer (Bootleg) Ah, yes, the game that complains about how allegedly inferior the technologically-savvy youth are to the generations of old......
Apr 20, 2020 2:57 PM Doc von Schmeltwick Game: Paper Mario @SQUID There wasn't, he made that up. "Goombette" in PM64 is a wrong answer in a quiz.
Apr 20, 2020 2:40 PM 935935935 Asset: Jasmine (Super Mario Bros. 2 NES & SNES-Styles) Nice! Great job
Apr 20, 2020 8:48 AM SQUIDWORD15 Game: Paper Mario @Machow8 I know that, I meant since when was there a planned goombette for Paper Mario?
Apr 20, 2020 6:19 AM SmallpryV Asset: Item Icons Are the cupcakes ever used?
Apr 20, 2020 6:17 AM RaguRando Asset: Luigi I've somehow only just realized they added middle walking/jumping frames for all characters. How did I miss this? Only one extra frame, yet it makes a big difference.
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