Comments
Displaying all comments.
Posted | By | On | Comment |
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Apr 23, 2020 12:51 PM | Sonic the Sketchhog | Asset: Yumetarō | Because the game was never released in America, only in Japan and Scandinavia |
Apr 23, 2020 12:48 PM | Sonic the Sketchhog | Asset: Intro/Staff Roll/Sound Test Font | AUTHENTIC ENTERTAINMENT REALISTIC ANOTHER WORLD |
Apr 23, 2020 12:15 PM | EGAPlumber | Asset: Sonic (Sonic Pocket Adventure-Style) | Could i use these sprites? I will credit |
Apr 23, 2020 12:12 PM | Neslug | Asset: Johto Pokémon (R/G/B-Style) | Whenever I see people attempting the RGB style, I honestly think they really overplay the incorrect proportions and weird poses. Looking at a complete sheet of all the official RGB sprites, I see more than a dozen Pokémon that are almost completely on-model and accurate to current designs (for example, Clefable, Electabuzz and Gyarados). In terms of the shading and broken outlines, these are really good. But overall, I think you tried too hard to make them look bad or weird; which in turn makes some of them, such as Furret and Wobbuffet, look way too big. The actual RGB Pokémon are surprisingly consistent with their sizes. While a lot of the official sprites aren't so good, it honestly looks like the artists tried their best to make good artwork. The quality varied because not all of the artists were equally skilled, which makes the style extremely difficult to imitate on a large scale like this. Don't want to put you down, because you clearly have the skill. I think Skarmory turned out the best and could really pass as real. |
Apr 23, 2020 12:11 PM | MrDoubleA | Asset: Objects (SMB1) | @xCrystalStudiosx The cursed key, phanto and sprites for clouds being pulled up by SMBX2 Mario were added, I believe. |
Apr 23, 2020 11:46 AM | digitalgamer800 | Asset: Enemies (SMW) | @hansgunkee definitely. they look more smoother and better than the snes ones. |
Apr 23, 2020 10:56 AM | TannerTH25 | Asset: Sonic (Spelunky 2009-Style) | @MrSonicSMSSpriter Thanks! |
Apr 23, 2020 10:54 AM | TannerTH25 | Asset: Tails Doll (Sonic 3-Style) | @Doc I agree with you dude. I don't really like the fact that he is considered scary. I really just want to hug this little dude! BTW, thanks for your comment! |
Apr 23, 2020 10:09 AM | HarmoniousHuman | Game: Super Mario Maker 2 | @Rakoon CD All that's left is the world map itself! |
Apr 23, 2020 8:11 AM | JoeyTheRabbit | Asset: Sonic (Spelunky 2009-Style) | c o o l |
Apr 23, 2020 7:47 AM | hansungkee | Asset: Enemies (SMW) | new Koopaling sprites was Better Than SNES. |
Apr 23, 2020 7:12 AM | xCrystalStudiosx | Asset: Objects (SMB1) | What was changed here? I don't see a change tbh. |
Apr 23, 2020 7:00 AM | Rakoon CD | Game: Super Mario Maker 2 | Thanks for the updates Bush! |
Apr 23, 2020 6:46 AM | Mineken713 | Game: Pizza Tower | @Brian Fan, measure the sprites before you do a Sonic Boll Mod because that game is limited |
Apr 23, 2020 6:17 AM | shadowman44 | Asset: Ninji | I'm so glad Nintendo still cares about this little guy, just wish Bloopers were more popular though. |
Apr 23, 2020 5:58 AM | Doc von Schmeltwick | Asset: Tails Doll (Sonic 3-Style) | ??♀️I'd give him snuggles. Honestly, how the second least-effective Sonic R character (losing only to Eggrobo) managed to get a cult following for being "scary" is beyond me. Like how it's beyond me people found Unagi in Super Mario 64 "scary." |
Apr 23, 2020 5:30 AM | TannerTH25 | Asset: Tails Doll (Sonic 3-Style) | @You Gotta be Joshing me He might crawl up into your bed at night XD |
Apr 23, 2020 5:10 AM | Mystical Greninja | Asset: Mario, Luigi, Toad, Toadette and Items (SMW) | love how Luigi and toad have sweat subpixeling but not Toadette or Mario, great job Nintendo |
Apr 23, 2020 4:20 AM | You Gotta be Joshing me | Asset: Tails Doll (Sonic 3-Style) | h̴͚̲̱̯͕̠̻̮͓̀͜ḛ̷͇̭̂̆͆̐͌̑ ̴̧̜͈͕̩̱͖͎̩̰̽́̆̇̀͒͗͘͝ī̴̥̼̲́̌̔̓͘̚ş̴̝̔͂̒̚͝͝ ̸̥̟̍͘w̶̼̰̥͉̜̬̟̏̎͘ą̸̮̜͕͈̮͐͜͜t̸̩̩̪̤͚͉͕͓̯́͒̋̓̅̇̾̆̚͘c̵̠͖͉͌͊͋̀h̵͔͇̱̱̊̂̂̒̾͂̊̀̓ḯ̵̘͚̮̯̤̙̤̦̉̃̃̾͘͘͝͝n̵̡̗̰̙̥̫̠͂̌̂͂̍͋ͅg̵̡̒̐̌̈̏̈́́̾͆ |
Apr 23, 2020 3:30 AM | JR.Master | Asset: Stage Tilesets & Objects | Thanks for this |
Apr 23, 2020 2:44 AM | xCrystalStudiosx | Asset: Enemies (SMB1) | @Bfbimaster Be. Patient. He already has a lot of people pushing and poking at him, don't add up. Just let the poor dude work at his own pace. |
Apr 23, 2020 2:44 AM | Watcher | Asset: Enemies | @tent2 yes, from the ship one and the first tank |
Apr 23, 2020 2:43 AM | Void-the-Bat | Asset: Stamps | That easy one very accurately depicts an 8-year-old trying to brag about something the average person can do. |
Apr 23, 2020 1:43 AM | TheVengefulRevolvenant | Asset: Ninji | I didn't know they had sprites for all the vehicles AND yoshi! |
Apr 23, 2020 1:41 AM | TheVengefulRevolvenant | Asset: Mario, Luigi, Toad, Toadette and Items (SMW) | Oh wow, they already ripped the new sprites? Dang! That's diligence! |
Apr 23, 2020 1:37 AM | Murphmario | Asset: Mario, Luigi, Toad, Toadette and Items (SMW) | At the bottom of the sheet, in the items section. |
Apr 23, 2020 1:35 AM | IceCreamSandwichYT | Game: Super Mario Maker 2 | @RTB nice link |
Apr 23, 2020 1:33 AM | IceCreamSandwichYT | Asset: Enemies (SMB3) | you're a naked lakitu he's a naked lakitu |
Apr 23, 2020 1:28 AM | IceCreamSandwichYT | Asset: Mario, Luigi, Toad, Toadette and Items (SMW) | @Butter where? |
Apr 23, 2020 1:15 AM | TheGamseum | Asset: Enemies (SMW) | These new Koopaling sprites are absolutely gorgeous. In my opinion, pretty much all of the boss sprites in SMW (besides the Reznors) looked abysmal, and these sprites here are way better. I really like what Nintendo did with them. One extremely minor nitpick I have with them though is that their wands are the wrong colors. I'm probably the only one who cares, tbh. |
Apr 23, 2020 1:06 AM | NH1507 | Asset: Koopalings (SMB1 NES-Style) | These are coincidentally actually pretty similar to the ones in the new Mario Maker 2 update. Sweet. |
Apr 23, 2020 12:57 AM | Doc von Schmeltwick | Asset: Enemies (SMW) | That's the point. SMW's enemy and boss sprites tended to look mediocre or rough at best and terrible at worst, so by having what amounts to pastel-tinted SMW2 sprites, they are not capturing how the actual SMW looks. |
Apr 23, 2020 12:54 AM | tent2 | Asset: Enemies | I don't remember that big cannon ball at the top right being in the game. Is it from the tank levels or something? |
Apr 23, 2020 12:40 AM | Garamonde | Game: Super Mario Maker 2 | Inb4 people complain about there being no World Maker (or other) content or try to edit more of his sheets to add things he's missing. |
Apr 23, 2020 12:36 AM | Cooper | Game: Super Mario Maker 2 | Let's celebrate by exercising patience and not relentlessly pestering RTB over not instantly cracking updates released not even a day ago in the future, please. |
Apr 23, 2020 12:36 AM | Rakoon CD | Asset: Enemies (SMW) | @Doc von Schmeltwick I know right? They look even better than Mario. But I really like how they look because I don't like how SMW looks originally. |
Apr 23, 2020 12:34 AM | Globus Polski | Asset: Enemies (SMW) | I personally always thought the original SMW sprites for the Koopalings looked really bad, so I’m alright with the change. I do like that Iggy’s eyes look the same as on his original sprite though |
Apr 23, 2020 12:28 AM | Rakoon CD | Asset: Mario, Luigi, Toad, Toadette and Items (SMB3) | Frog? Toad? Amphibian? Mushroom? Who knows. |
Apr 23, 2020 12:27 AM | Geoshi | Asset: Mario, Luigi, Toad, Toadette and Items (SMB3) | @Temmi_IsAwesome: They're up now. Also just to let you all know, Frog Mario is still green in single-player but in Co-op, Mario gets his Frog Suit red to avoid confusion from Frog Luigi being green. |
Apr 23, 2020 12:23 AM | Geoshi | Game: Super Mario Maker 2 | Thanks, Random Talking Bush for the rips and updates! =D |