Posted | By | On | Comment |
---|---|---|---|
Feb 28, 2017, 12:42 AM | CowboyJoseph64 | Sheet: Costume Mario |
wasn't there a windows logo sprite? I can't see it anymore. |
Feb 27, 2017, 10:50 PM | Ivo | Game: Metal Slug Attack |
@SoldierRebel Most of the time I just guess the colors, or use a palette from a similar sprite. Some unused things, mostly levels like the roof stage, are actually "in-game", but just hidden in the debug menu. But 99% of the time, you're going to have to make your own palettes for unused things. Here's a old picture of me experimenting with various palettes for the Simon http://i.imgur.com/jMeOphE.png None of them are "correct" (probably), but sometimes you just have to settle with what looks good. |
Feb 27, 2017, 9:46 PM | shadowman44 | Game: LazyTown: Sportacus Hero Training |
-Insert we are number one reference here- |
Feb 27, 2017, 7:24 PM | SoldierRebel | Game: Metal Slug Attack |
@Ivo Really? Then how did you find proper palette for them? I saw unused sprites with proper palette found by you in MIA. You even made short flash about MSX unused elements related to roof stage! |
Feb 27, 2017, 7:10 PM | TeridaxXD001 | Game: SegaSonic Cosmo Fighter |
So this finally got dumped, eh? Now I'm waiting on the Mario kiddy-ride/arcade game and the other old Japan-exclusive games. @Gaia Waku Waku Sonic Patrol Car was dumped over a year ago. The one we're still waiting on is SEGASonic Bros., which was never officially launched, just location tested. EDIT: Looks like another one called "SEGASonic Watame Scramble" has just been discovered (not dumped). |
Feb 27, 2017, 6:46 PM | Yoni Arousement | Sheet: Mega Man (Soccer-Style) |
This is how Mega Man 7's sprites should have looked, or Wily Wars, with the sprites not being so big. But that's just me. |
Feb 27, 2017, 5:24 PM | sonic1x100 | Game: Dragon Ball Customs |
Someone get this http://lukasahl1.deviantart.com/art/Vegito-Blue-Sheet-663815172 |
Feb 27, 2017, 4:34 PM | Ton | Game: Final Fantasy: Brave Exvius |
Oh man. Those are great. Hopefully Volo can find them. I hope Steiner and Setzer are eventually added. |
Feb 27, 2017, 3:22 PM | Void-the-Bat | Sheet: Super Sonic |
At least he got the Super Palette. I wouldn't of been able to since I don't know how to get the color values from an .act file. I know Photoshop uses those palette files, but... uh... hi. |
Feb 27, 2017, 3:20 PM | Void-the-Bat | Game: Sonic the Hedgehog |
The Badniks sheet is currently pending approval. Hopefully it will be approved! I have plenty more sheets of the sprites. |
Feb 27, 2017, 2:41 PM | nadiya2000 | Game: Final Fantasy: Brave Exvius |
http://finalfantasy.wikia.com/wiki/File:FFBE_Edward.png http://finalfantasy.wikia.com/wiki/File:FFBE_Quina.png I think those both of the characters sprites are in the data, but unused. Besides, I heard from Ultrace-7's reddit post. https://www.reddit.com/r/FFBraveExvius/comments/5c5w4k/ffbe_pc_wallpapers/ |
Feb 27, 2017, 1:43 PM | DigitalDiamal | Sheet: Hotel Havoc |
Warning! there's cursing here, so be warned. "Spoiler:SHUT THE FUCK UP DOG! SHUT THE FUCK UP TV! SHUT THE FUCK UP BABY!" I believe it was from Vinny playing this game. |
Feb 27, 2017, 1:28 PM | Ivo | Game: Metal Slug Attack |
@SoldierRebel Unfortunately I don't think it's possible. I've been trying to get the correct colors for those unused things for a good 10+ years with no luck. Our only real hope is for a proto of MS1 to get dumped. It exists, but unfortunately it's under lock and key right now. |
Feb 27, 2017, 1:20 PM | Random Talking Bush | Game: Sonic the Hedgehog CD |
@beanluv: We couldn't accept individual frame rips of movie files like that. |
Feb 27, 2017, 1:20 PM | Void-the-Bat | Game: Sonic Crackers (Prototype) |
I guess you could say this prototype was made by CRACKheads! (Please kill me.) |
Feb 27, 2017, 1:18 PM | Void-the-Bat | Game: Knuckles' Chaotix (32X) |
There was a bit of Chaos with the development of Chaotix, huh? I still feel bad for Mighty. |
Feb 27, 2017, 1:16 PM | Void-the-Bat | Game: Sonic the Hedgehog CD |
Although in the mobile remaster, they are AVI files, the FMVs should be ripped. What? People have ripped some of the cutscenes from Hotel Mario already! |
Feb 27, 2017, 1:10 PM | Void-the-Bat | Game: Grand Dad Mania (Cancelled) |
Seriously? Are you just trying to get people to post/reference to memes just to have the right t revoke their site privileges? |
Feb 27, 2017, 1:09 PM | Void-the-Bat | Sheet: TJ "Henry" Yoshi |
lol seriously |
Feb 27, 2017, 1:08 PM | Void-the-Bat | Sheet: Mr. Rental's Christmas Greeting |
Wrong game. This should be in Mr. Rental: The Video Game. |
Feb 27, 2017, 1:07 PM | Void-the-Bat | Sheet: Grand Dad |
THIS WAS REAL!? |
Feb 27, 2017, 10:57 AM | Goemar | Sheet: Fred Flintstone |
No worries man. It's rumoured to have been a Blockbuster exclusive but no one seems to be able to confirm it |
Feb 27, 2017, 9:39 AM | Ton | Game: SegaSonic Cosmo Fighter |
Dude, this game was literally just dumped. Give people a chance to check it out first. |
Feb 27, 2017, 9:16 AM | MetalDeeds | Sheet: Levels |
And this was just for the TRAILER. |
Feb 27, 2017, 9:10 AM | MetalDeeds | Sheet: Loud Nigra |
ATTACK 3. |
Feb 27, 2017, 9:09 AM | LooneyTunerIan | Game: SegaSonic Cosmo Fighter |
What's the deal with the animals in the background of the Game Icon. I haven't seen anything relating to that in this game section. It sorta looks like the ARK from Sonic Adventure 2. |
Feb 27, 2017, 9:07 AM | MetalDeeds | Sheet: TJ "Henry" Yoshi |
Jesus Christ I can't believe TJ was actually going to be in-game. |
Feb 27, 2017, 8:16 AM | Gaia | Game: SegaSonic Cosmo Fighter |
Only a matter of time before the last SegaSonic game gets dumped (WakuWaku Police Car) |
Feb 27, 2017, 7:38 AM | BBLIR | Sheet: Karate Man |
They weren't seperated on the original sheet from this size (I got these sprites by resizing them and editing the colours). Also, yes, you can use them, just find a way to give credit. And I would like to see the finished product (please record it, I don't want to go through the trouble of setting up an emulator). |
Feb 27, 2017, 6:55 AM | RaposaCadela | Sheet: Ending |
I am a proud a man |
Feb 27, 2017, 6:43 AM | Superjustinbros | Sheet: Ghosts |
Either way, it seems like a cheap, minimalist attempt, expecting everyone to recolor the ghosts' sprites into all four directions when necessary. And that's not getting into that you're missing the attract mode ghosts (with the simple ":)" expression), the "warning" palette of the scared Ghosts, the ghost's eyes flying back to the ghost pen after being eaten, and the intermission sprites. |
Feb 27, 2017, 6:03 AM | Kendotlibero | Game: Danganronpa: Trigger Happy Havoc |
give me a sec and i'll reupload it the sheet I uploaded for togami was another Ishimaru, so I asked mods to delete it. |
Feb 27, 2017, 6:00 AM | GensokyoZXRedAce | Game: Zero Wing |
ALL YOUR SPRITES ARE BELONG TO US |
Feb 27, 2017, 5:33 AM | Mr. C | Sheet: Knuckles the Echidna (S&K Lock-On) |
I've submitted the revision! Hopefully all of the color issues have been fixed! |
Feb 27, 2017, 4:58 AM | SoldierRebel | Game: Metal Slug Attack |
@Ivo Thank you! btw, can I ask you a question about how to find proper palette for unused sprites from Kawaks tile viewer? I heard I have to find it from rom data or something but... |
Feb 27, 2017, 4:44 AM | sentairider42 | Game: Danganronpa: Trigger Happy Havoc |
Just curious, but what happened with Byakuya's 'Class Trial Sheet'? |
Feb 27, 2017, 2:31 AM | Ton | Game: Final Fantasy: Brave Exvius |
There are unused characters? Where'd you hear that? |
Feb 27, 2017, 1:20 AM | nadiya2000 | Game: Final Fantasy: Brave Exvius |
Will you possible to rip unused characters like Edward and Quina? |
Feb 27, 2017, 1:04 AM | Random Talking Bush | Sheet: Fred Flintstone |
@Deathbringer: I... can't actually confirm or deny that, as I'd gotten my copy from Blockbuster (in Canada, so it's for sure not just in the U.S.) a long time ago. Maybe? I know it wouldn't be the first case of a rental-only game if it were (the Beast Wars and Clayfighter 63 1/3: Sculptor's Cut games for the N64 also come to mind). |
Feb 27, 2017, 12:57 AM | TheFriskiestFrisk | Sheet: Karate Man |
The WII Combo punch sprites are supposed to have the torso-head-rightarm and legs separated. Aside from that, great work! Also, may I mod this into my Rhythm Heaven Fever modpack? |
Feb 27, 2017, 12:28 AM | Deathbringer | Sheet: Fred Flintstone |
Wasn't the sequel only Blockbuster exclusive and not actually retail? At least in the US? |
Feb 26, 2017, 10:38 PM | Ivo | Game: Metal Slug Attack |
New graphics from version 2.0: https://www.sendspace.com/file/2z0gno No credit required. |
Feb 26, 2017, 10:08 PM | 998TheNewOrchestra | Game: Rhythm Tengoku (JPN) |
I wish we could get more sprites for this game. I could rip them myself, but... Nah... Nah... Nah. |
Feb 26, 2017, 10:06 PM | Random Talking Bush | Sheet: Fred Flintstone |
@Goemar: If I recall, only Fred's sprites are the same, though it's certainly been a long while since I last played it so there might be some additional sprites for that game. But yeah, I've got plans to rip those, too. |
Feb 26, 2017, 9:01 PM | Nova | Game: Minecraft Customs |
@LakituBro Considering youtubers appeared in MC:Story mode and that's a official game then yes they could count yet for characters like Stampy they could not have their youtuber appearance as that would probably be counted as a Fan Character as in game stampy is a human in a cat hoodie, hope that makes sense |
Feb 26, 2017, 2:13 PM | nadiya2000 | Game: Secret of Mana |
Other than characters with weapons sprites, I think We have full set of sprite sheet of Popoi, Now I think we need Randi and Primm's. :) |
Feb 26, 2017, 2:09 PM | Ashley | Sheet: Psy |
fantastic |
Feb 26, 2017, 2:04 PM | DigitalDiamal | Sheet: Puzzle Piece |
Pretty much they copied Banjo-Kazooie, heck even the logo uses the Lithograph Font as well! Even the main protagonist has a backpack with a little friend in there! |
Feb 26, 2017, 12:30 PM | LooneyTunerIan | Game: Super Mario Bros. 2 / Super Mario USA |
I bet if someone was smart they'd do a remake of Super Mario Bros. 2 and Doki Doki Panic combined and make it like an episodic game. :) |
Feb 26, 2017, 12:16 PM | smedis2 | Sheet: Ghosts |
the ghosts share the exact same sprites, so they're just separated into the 4 different palettes for the directions. the bottom two are the power-pellet sprite. |