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May 3, 2017, 5:30 AM Deathbringer Sheet:
Psy-Crow
Wow, this is some impressive work.
May 3, 2017, 12:26 AM shadowman44 Sheet:
Dialogue Portraits
I'm more concerned about ElecMan's expression.
May 3, 2017, 12:16 AM shadowman44 Sheet:
Bosses
@JamminJelly I think that's what it was directly based off of.
May 2, 2017, 7:39 PM LooneyTunerIan Game:
Super Mario Run
@That Guy Sebi

I wouldn't count on it.

As I've said before:

Aside from icons and message rips, if it's built in Unity, you can't rip anything from it.
May 2, 2017, 6:57 PM Deep Weeb Sheet:
Mii Bodies
walking eggs
May 2, 2017, 6:00 PM Yoshubs Sheet:
Tem Shopkeeper
Temmie!!!!
May 2, 2017, 5:29 PM Yoshubs Sheet:
Battle Menu
I don't use MS Paint, i use Paint.net!
May 2, 2017, 5:18 PM Yoshubs Sheet:
Flowey
=3 Kick starter is gonna be good for my AU
May 2, 2017, 4:07 PM Deep Weeb Sheet:
Extra Enemies
Ghosts?
Robots?
In a game about CAVEMEN?!
May 2, 2017, 4:05 PM Deep Weeb Sheet:
Cavegirls
I think the NSFW filter should be checked on this one.
May 2, 2017, 3:31 PM Void-the-Bat Sheet:
Wood Zone
@IanBoy141: Possibly because of the slopes' physics, which may cause the player to fall through the floor. This also happens in Sonic 2 Delta.
May 2, 2017, 3:30 PM Void-the-Bat Sheet:
Objects
Some of these aren't even unused. The seesaws are the HTZ seesaws with the Emerald Hill Palette. In my opinion, this should be removed.
May 2, 2017, 3:26 PM Void-the-Bat Sheet:
Level Icons
@Toybonnie183: It's the icon that displays when Sound Test is Selected. Oddly, in Sonic 3's sound test, the icons are rearranged. This explains why the Hidden Palace Zone icon appears there. I think the number of rows expand by one, too.
May 2, 2017, 3:23 PM Void-the-Bat Sheet:
Objects (Stage Specific)
It may just be my vision, but the CNZ tab things next to the bumper are anti-aliased.
May 2, 2017, 3:22 PM Void-the-Bat Sheet:
Monitors (Sonic 2-Style, Expanded)
It doesn't have any function. It's not even assigned to a Monitor ID.
May 2, 2017, 3:19 PM Void-the-Bat Sheet:
Sky Chase Zone
I think this should be renamed to "Clouds" or "Sky Chase Zone + Ending" since some of these assets are used in the ending.
May 2, 2017, 9:46 AM Allan Doug Sheet:
Psy-Crow
@Dolphman Well, at first it was just a demonstration, but maybe I can do the remains of the other characters' sprites as soon as I can
May 2, 2017, 9:31 AM Dolphman Sheet:
Psy-Crow
Wow, these look really good. Are the sprites at the bottom teasers for what's to come?
May 2, 2017, 7:29 AM Ton Sheet:
HUD and Font
Well, now I'll have that song stuck in my head all day... :P
May 2, 2017, 7:29 AM doug. Game:
Earthworm Jim Customs
Well, jeez! It's about time!
May 2, 2017, 7:28 AM doug. Sheet:
Psy-Crow
I like it, like, a lot!
May 2, 2017, 7:20 AM Ton Sheet:
Artichoker & Kriffid
I didn't actually. Neat!
May 2, 2017, 3:49 AM Benny The Miraj Game:
RPG Maker MV
I'm not up to date on RPG Maker, but don't each of the sprites come in separated sprite images?
May 2, 2017, 1:12 AM Doc von Schmeltwick Sheet:
Artichoker & Kriffid
You probably long know this by now, but it's a reference to "Day of the Triffids."
May 2, 2017, 1:06 AM Doc von Schmeltwick Sheet:
Mastadoom
Something tells me Square didn't bother to look up what an elephant skeleton looks like...
May 2, 2017, 1:05 AM Doc von Schmeltwick Sheet:
Frogog & Ribbite
Look carefully when this guy uses the "Sleep Sauce" attack....and tell me you don't see something dirty. Go on. I dare you.
May 1, 2017, 10:43 PM Deep Weeb Sheet:
Lanterns
They look like creepy Servbots.
May 1, 2017, 10:26 PM Deep Weeb Sheet:
Mini-Dora
Wasn't him supoussed to be BLUE?!
May 1, 2017, 9:47 PM Superjustinbros Sheet:
Mini-Dora
Yup, he's in this too.
May 1, 2017, 5:05 PM Rainbow Question Mark Game:
Taiko no Tatsujin Wii
Doraemon in a Taiko no Tatsujin game?
May 1, 2017, 3:28 PM Superjustinbros Sheet:
Turbo Wheels
The Turbo Wheels use brighter palettes than the four shown here.
May 1, 2017, 3:27 PM Superjustinbros Sheet:
Formula One
The formula vehicles use a different palette than the four shown here.
May 1, 2017, 3:26 PM Superjustinbros Sheet:
Trophy Case
This sheet is incomplete, there should be a vehicle in every slot.
May 1, 2017, 2:42 PM game4brains Game:
Kirby's Dream Land 3
This is easily my favorite Kirby game and my favorite SNES game; the graphics, the music, and the atmosphere are all so beautiful that it just makes you feel GOOD.
May 1, 2017, 12:50 PM TheMorningFlash15 Game:
20 em 1 (BRZ)
That's because import and export laws are more strict in that area. If Brazil wants to import something, it would cost MILLIONS of dollars to do such a thing. Thus, they are dependent on what goods they can make, which isn't so good.
May 1, 2017, 12:38 PM Ton Game:
Super Mario World
I've got some bad news about a lot of the icons on this site if you're upset about things that didn't happen in-game.
May 1, 2017, 11:46 AM Murphmario Game:
Super Mario World
But even then, neither of the Chucks in that stage are encountered in that location.
May 1, 2017, 10:40 AM BMlight Game:
Metal Slug Attack
@Yubari Sugiura sorry. The files have already been uploaded by Ivo. I did't know where those files were located.
May 1, 2017, 10:24 AM sentairider42 Game:
Yu-Gi-Oh! 5D's World Championship 2010: Reverse of Arcadia
Just curious, but how were these sprites ripped?

(The reason I'm asking is so that I can maybe use the same method to get all the cards off of WC 2011)
May 1, 2017, 10:13 AM Sonicfan32 Sheet:
Sonic the Hedgehog
Funny how this Sonic uses unused sprites from the original.
May 1, 2017, 10:01 AM Sonicfan32 Game:
Super Mario Special 3 (Bootleg)
The makers of Sonic Adventure 7 clearly learned nothing.
May 1, 2017, 9:08 AM Ton Game:
Sonic the Hedgehog 2
Because of Sonic & Knuckles's lock-on.
May 1, 2017, 8:34 AM LakituBro Game:
Sonic the Hedgehog 2
Someone please explain why Knuckles is on here.
May 1, 2017, 7:33 AM littleshieh Game:
RPG Maker VX Ace
Oh that's why, I thought RTP is free already through.
Like here: http://www.rpgmakerweb.com/download/additional/run-time-packages
May 1, 2017, 6:43 AM KBY30 Game:
Fire Emblem Echoes: Shadows of Valentia
Is that why Fates still doesn't have map sprites?
May 1, 2017, 6:42 AM KBY30 Sheet:
Xaizor
wait what?
May 1, 2017, 4:15 AM Henrai Game:
Fire Emblem Echoes: Shadows of Valentia
Yeah, sadly I cannot seem to rip the map sprites at the moment, just because they're much more confusing with the heads and body being separate pieces (for stuff like re-classing), but hopefully someone can soon!
May 1, 2017, 4:09 AM Timeman Game:
Fire Emblem Echoes: Shadows of Valentia
Oh, SoV already!

I hope at some point someone uploads the amiibo map sprites.
May 1, 2017, 3:42 AM Yubari Sugiura Game:
Metal Slug Attack
@BMlight Don't worry! I got 'ya, fam :D
Neko Leona: http://imgur.com/6LGvHCg
Everything msa_menu: http://imgur.com/a/sIury
May 1, 2017, 2:57 AM Insert Kert Sheet:
Heavy Mole (Super Mario RPG-Style)
Wow, this is actually really cool. I've always wondered how these kinds of sprites were made
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