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Sep 14, 2020 6:52 PM jmugjake Asset: Koroks & Great Deku Tree Wow I just found this, these korok sprites are amazing!
Sep 14, 2020 6:32 PM Radical Charizard Asset: Enemies & Bosses I like underground palette Blooper.
Sep 14, 2020 6:14 PM Winmillion21 Asset: Mechakoopa (NSMBU) So they were sprites, I had a feeling they weren't.
Sep 14, 2020 6:10 PM ADudeOnSpritersResource Asset: Andross I honestly like this better than andross' real design
Sep 14, 2020 6:09 PM Poudink Asset: Grass Land Foreground Set 1 Weird rip. Instead of an actual tile sheet, this is just various level parts that use those tiles.
Sep 14, 2020 6:06 PM Poudink Game: Kirby's Dream Land 3 It's undeniable truth that the prerendered 3D graphics used by DKC, DKC2, DKC3 and SMRPG are impressive, but in an age where real time 3D graphics are commonplace, pixelated renders of dated-looking 3D models haven't aged the best. Through art style alone, this game manages to be the most aesthetically-pleasing SNES game I have seen. It uses a hand drawn art style not unlike that of Yoshi's Island, but unlike Yoshi's Island, Kirby's Dream Land 3 doesn't limit itself to flat colors, making it look just that much better. It's a wonder so many early Kirby games like Kirby's Adventure, Kirby's Dream Land 3 and Kirby 64 managed to be some of the best looking games on their respective systems, if not the best looking games on their respective systems. That's not something you'd expect out of a franchise like Kirby. If I had to guess, I'd say these all being late releases in the system's life span has something to do with it. Kirby's Adventure released in 1993, two years after the Super Nintendo, Kirby's Dreamland 3 released in 1997, a year after the N64 and Kirby 64 released in 2000, a year before the Gamecube. Nonetheless, impressive stuff.
Sep 14, 2020 6:03 PM Radical Charizard Asset: #0656 Froakie You really are back at it. And high quality as always.
Sep 14, 2020 5:45 PM D.M. Game: New Super Mario Bros. Wii @168 | what are you talking about
Sep 14, 2020 4:42 PM SonicMarioMan123 Asset: Proto Man (DOS-Style) pog moment
Sep 14, 2020 4:41 PM JoshTheHedgehog33 Game: Snek (Discord) How the hell do you play this?
Sep 14, 2020 4:37 PM SonicMarioMan123 Asset: Mega Man (Super Mario Bros. 1 NES-Style) Funny, I was thinking of doing something like this a few days ago.
Sep 14, 2020 4:31 PM SonicMarioMan123 Asset: Mario (Street Fighter 1-Style) Tbf on this sheet, this does look similar to the sprites in SF1
Sep 14, 2020 4:28 PM Ton Asset: Mob Dog They kind of look like Brak.
Sep 14, 2020 4:13 PM SonicMarioMan123 Game: Somari Customs Oh shit :eyes:
Sep 14, 2020 4:02 PM GameBoyAdv2004 Asset: Shadow Watcher There's only two shadow creatures that legitimately freak me out from design alone, and this is one of them. By the way, what are the extra black marks to the right of the main body and when do they appear?
Sep 14, 2020 3:53 PM Flaming Kirby Asset: Pamela Voorhees Medusa???
Sep 14, 2020 3:19 PM SuperMario168 Game: New Super Mario Bros. Wii where is Yoshi bush
Sep 14, 2020 3:14 PM * SonicTheKnight19 Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) One of my childhood games. yay !
Sep 14, 2020 3:03 PM StarmanElite Asset: Charles (Super Mario Maker-Style) This is the greatest Sheeeeeeet
Sep 14, 2020 2:43 PM JJ314 Asset: Main Menu Reminds me of Smash 3DS
Sep 14, 2020 2:42 PM WF4123 Asset: Title Screen and Game Logo Oh god not the face!
Sep 14, 2020 2:24 PM caco08lucas Asset: Enemies (Deltarune Battle-Style) Dude, this job was amazing! If you did the Mobs of Good Sprites in this Style (Deltarune), you would get an A +! Only with a "1000 A's"
Sep 14, 2020 2:14 PM KIB22 Asset: Beta Snatcher a
Sep 14, 2020 2:14 PM KIB22 Game: A Hat in Time beta snicker-doodle pool noodel the part-lizard
Sep 14, 2020 2:12 PM KIB22 Game: Among Us finally we have it on tsr now
Sep 14, 2020 1:58 PM LukeWarnut Asset: Spirits (Event) @MegaSuperab: They're stored in the BCAT data.
Sep 14, 2020 1:44 PM Magma MK-II Asset: Dark Queen I wonder if people actually played the Arcade game, because even it still had its fair share of gimmicky levels (2 out of 6 levels, and it was supposed to have more). Besides, the bulk of the game still is the beat em up action, only on the third act it mixes up things (granted, it is also where I feel the game starts to drag on).

The art style is something you get used to, the game animates very well, especially compared to the first trailers. As for the humor and writing that's an acquired taste, outside of one or two crude jokes I personally liked it (especially the scenes with Jeff and the hippie cult). This is also supposed to be a soft-reboot of sorts so its understandable why the recurring bosses never made it, and devs already stated nothing was retconned so its quite possible they may show up in future titles.
Sep 14, 2020 1:34 PM Paraemon Asset: Scrap Brain Zone Act 3 (Underwater) Added back on as rapidly adjusting the Dry palette to the Underwater palette results in a severe mess-up.
Sep 14, 2020 9:05 AM Lunar994 Asset: Lich Summon On the contrary, I find the expression to be a bit creepy.
Sep 14, 2020 6:55 AM CardboardBox Asset: Bowser (Yoshi's Island-Style) @sharkguy correct
Sep 14, 2020 5:59 AM Electropolitan Game: Battletoads Man this game is beautiful. It'd be awesome to have the environments ripped too.
@MrLoogie363 Or Toejam and Earl came to mind for me as well.
Sep 14, 2020 5:53 AM GreenShieldy Asset: Henry Stickmin (Super Mario Bros. 2 NES & SNES-Styles) (Distraction dance)
Sep 14, 2020 4:13 AM Chikorita Lover Game: Undertale Can anyone get RG 04 and 03's sprites?
Sep 14, 2020 4:10 AM Chikorita Lover Asset: Borders (PS4 / Switch / Xbox) I'm not the only one who has seen the animated Sepia border on accident, right?
Sep 14, 2020 3:48 AM TL1882 Asset: App Icon i like how theres empty space where mario is supposed to be
Sep 14, 2020 3:47 AM TL1882 Asset: Title Card We will never know
Sep 14, 2020 3:40 AM * Dolphman Asset: Dark Queen @Magma Dragoon The humor, meta stuff, lack of returning bosses and the rest of the art style is getting flak as well. Another complaint I've seen are about how they brought back the gimmicky levels instead of making it a straight beat'em up.
(There's a reason the arcade game is considered better than the rest of the series)
I wouldn't say nostalgia goggles, it's more about western media these days being censorship-heavy with fanservice.
Sep 14, 2020 3:28 AM TL1882 Asset: Main Menu Who tf holds a phone like that lol
Sep 14, 2020 3:23 AM P-Tux7 Asset: Mario Does the canoe and whirlwind that the map player rides on have different graphics? Also, is the Game Over sprite the same as the Small Mario death sprite?
Sep 14, 2020 2:35 AM TheMaurii Asset: Choices (Breaking the Bank) @Arturmsbr2 agreed
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