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Hamtaro: Ham-Hams Unite


Game Info arrow_drop_down favorite
Category Game Boy / GBC
Assets 117
Hits 128,421
Comments 5
Tags (8):
Alternative Names (2): arrow_right
Tottoko Hamutarou 2 - Hamu-chanzu Daishuugou Dechu (Japanese), とっとこハム太郎2 ハムちゃんず大集合でちゅ (Japanese)
arrow_drop_down [1] Playable Characters
arrow_drop_down [57] Non-Playable Characters
arrow_drop_down [32] Ham-Chat
arrow_drop_down [10] Backgrounds
arrow_drop_down [17] Miscellaneous

Comments (5)


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Yay 100 Assets :p
Jayman357 Nov 10, 2025 3:31 AM
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@Garamonde Yeah, I've heard of that but it doesn't work for me, so I just pause every millisecond and hope the frame I need is shown
MicaelHD May 27, 2020 4:49 PM
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I've fixed them all. Also, for future reference: just resize the sprites to 2x, rather than stretching them by weird uneven dimensions.

Also: to rip the sprites easier, use VBA's "pause" function (should be under the keybind options) and then while it's paused, use ctrl + N (I think) for Next Frame, which will let you go frame by frame and capture sprites at your leisure. And if you miss any, use the Rewind key to go back a few seconds in the game.

Hope that helps!
Garamonde May 27, 2020 4:09 PM
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@Omega No, I've resized them to 148x125 alongside the canvas, that's why they're not accurate squares
MicaelHD May 26, 2020 6:03 PM
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my OCD is saying those ham-chat thumbnails are not pixel perfect
Omega May 25, 2020 10:49 PM