Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 8, 2020 6:10 PM | DogToon64 | Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer | @P-Tux7 I'll get to it |
| Oct 8, 2020 5:45 PM | P-Tux7 | Asset: Boom Boom | Credit to Moltz https://www.smwcentral.net/?p=section&a=details&id=15933 |
| Oct 8, 2020 5:44 PM | P-Tux7 | Asset: Cheep Cheep, Blurp, Rip Van Fish, & Porcupuffer | You forgot the ones from Vanilla Dome and inside bubbles that flop around |
| Oct 8, 2020 5:32 PM | Paraemon | Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) | I'm curious; is this somewhat derived from the stage select icon in Sonic 2/3? |
| Oct 8, 2020 5:22 PM | pacmastermeow | Asset: Stage Select | Does Break Man have 2 layers like that too? |
| Oct 8, 2020 4:11 PM | Neon Streak | Asset: Hotel 7: Intro | "That wasn't so hard, was it?" |
| Oct 8, 2020 4:01 PM | DogToon64 | Game: Paper Mario Customs | @K-Cool If it fits the quality standards and are official characters, then yes |
| Oct 8, 2020 3:45 PM | MilesTheCreator | Game: Swapnote | Yeah.. I miss Swapnote too. |
| Oct 8, 2020 3:44 PM | RealDev | Game: Swapnote | Memories.. |
| Oct 8, 2020 3:23 PM | K-Cool | Game: Paper Mario Customs | I'm working on a Paper Mario Fan Game with some New original sprites I'm deciding to go classic sprite based or Modern hand drawn leaning more toward modern due to my pixel art skills lacking. would i be alowwed to post on here or should i stick with DA |
| Oct 8, 2020 3:19 PM | Louplayer | Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) | For people searching what the letters mean: S2 is for Sonic 2's wing fortress. STC#6 is for Sonic the comic#6's wing fortress. ASTH#289 is for Archie sonic the hedgehog#289's wing fortress, through because of the fact we don't see everything, i needed to improvise a bit. Custom is just my "custom" take on wing fortress. |
| Oct 8, 2020 2:47 PM | Eriasu89 | Game: Terraria Customs | can someone make a mix and match sheet for an nes styled player character? Or maybe an 8 bit version of the tileset? Not necessarily customs, but 8 bit downgrades of various things missing from this section? It's all enemies and bosses right now, and this section could use a little variety. |
| Oct 8, 2020 2:40 PM | D.M. | Game: Mario Pinball Land | I love the sorta pre-sunshine era render look it has going on |
| Oct 8, 2020 2:37 PM | Eriasu89 | Asset: Enemies (NES-Style) | My name is... Tim. Tim the Enchanter? |
| Oct 8, 2020 2:08 PM | D.M. | Asset: Home Menu Icon | anyone else think the logo looks like the sonic 1 title screen |
| Oct 8, 2020 12:58 PM | Barack Obama | Asset: Status Ailments & Transformations | Added stamina flash palettes for the moogled forms... which was pretty much useless, since the palettes don't change and I already ripped them on another sheet. |
| Oct 8, 2020 12:55 PM | Barack Obama | Asset: Whip (Randi) | Added the animations where he uses the whip to reach pillars and jump over cliffs. I also deleted the "+Battle Stance 2" notes from the charge attacks since he always uses it after an attack |
| Oct 8, 2020 12:49 PM | QuadFactor | Asset: Wacky Workbench Zone 3 (Good Future) | Παρατηρητής, You've done a great job with these stage and background rips. Keep up the good work! |
| Oct 8, 2020 11:33 AM * | Paraemon | Asset: Wacky Workbench Zone 3 (Good Future) | I know some people are going to be overjoyed that there's actual Wacky Workbench [X] Future stage content from CD up on the site at last. Please understand, this is the hardest Round in CD to rip, so just because one sheet with WW [X] Future content is up, doesn't mean the likewise content from the other Future Zones will just pop up soon after. I want to take my time with it so that I know it's properly done due to its complexity. |
| Oct 8, 2020 11:07 AM | E253MechaShadow | Asset: Crewmate | He's not walking, he's just kicking the air with one foot |
| Oct 8, 2020 10:52 AM | Dolphman | Asset: Splash Screen (Knuckles and Rouge) | Indiana Knuckles and the Mysteries of Sandopolis Zone |
| Oct 8, 2020 7:06 AM | NormalHuman | Game: Super Mario 3D All-Stars | @Fawfulthegreat64 probably the mario renders |
| Oct 8, 2020 5:44 AM | Murphmario | Asset: Kirby 64 Abilities (Kirby's Adventure-Style) | This sheet really did not age well. |
| Oct 8, 2020 5:30 AM | Jumper | Game: Yume Nikki Customs | About time we got Yume Nikki Customs. |
| Oct 8, 2020 5:04 AM | Dolphman | Game: Duke Nukem Advance | All that's left to be ripped are the sprites from the game itself. |
| Oct 8, 2020 5:03 AM | Dolphman | Asset: Weapons | Be cool to see these remade in the PC Duke3D sprite scale. The unique weapons at least. |
| Oct 8, 2020 5:00 AM | Axel_Dragani | Asset: Private Zub | s p o o k y |
| Oct 8, 2020 4:46 AM | Domobot | Game: Super Robot Wars W | I thought maybe there was some weird connotation I was missing, that name was everywhere I looked... |
| Oct 8, 2020 4:16 AM | Leo .-. | Asset: Papa | Oh look it's Mario! |
| Oct 8, 2020 4:15 AM | thebulbmin | Asset: Mario (Doom HUD-Style) | what if mario actually got to meet a cacodemon |
| Oct 8, 2020 4:13 AM | OverlordPsyrax | Game: Nightshade Part 1: The Claws of Sutekh | Since no one else has said it... HEUGH |
| Oct 8, 2020 4:08 AM | Leo .-. | Asset: Discuss | Ok let's say goodbye for yellow |
| Oct 8, 2020 3:26 AM | 935935935 | Asset: Piranha Plant | Yes, i like the new one |
| Oct 8, 2020 3:25 AM | teh_supar_hackr | Game: Duke Nukem Advance | @Superdave938 Someone did that recently. |
| Oct 8, 2020 3:05 AM | shadowman44 | Game: Virtua Hamster (Prototype) | Are most of the graphics fully rendered models like Star Fox? |
| Oct 8, 2020 3:02 AM | shadowman44 | Asset: Boxers | Honestly the Master System game looked better than this. |
| Oct 8, 2020 2:26 AM | dany1994gus | Asset: Fiery Frolic | incredible that they used sprite to "rotate" the tower instead of combining it with a 3d model. I must admit they tried too hard and I admire them |
| Oct 8, 2020 1:34 AM | teh_supar_hackr | Asset: Boxers | The sprites for Rocky looks like Kwon from Human Killing Machine on the Atari ST, this god awful fighting game Ashens reviewed. |
| Oct 8, 2020 1:32 AM | teh_supar_hackr | Asset: Shepski | The best fighter in any game, some guy's dog. Not even some kind of dog with a special power, just a regular dog. |
| Oct 8, 2020 1:28 AM | teh_supar_hackr | Asset: HUD Elements | Yeah I get those same vibes from the HUD font, but the rest looks good with very little upscaling artifacting. Some of these like the copyright from the title screen looks like they did they refined more manually I guess, if you get what I mean. |