Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 5, 2020 1:55 AM * | CosmicMan08 | Game: Deltarune Customs | I'm working on making GB style art of deltarune characters so expect some activity in here. If they get accepted, that is. they didn't get accepted |
| Nov 5, 2020 1:53 AM | GlacialSiren484 | Asset: Bowser | Great that they gave him the orange arms like in SMA2! Always hated the green arms |
| Nov 5, 2020 1:52 AM | Dolphman | Asset: Badniks (Development) | You forgot the grey piranha |
| Nov 5, 2020 1:48 AM | CosmicMan08 | Asset: Kris (Dragon Quest NES-Style) | I like how beta kris is also included |
| Nov 5, 2020 1:08 AM | Barack Obama | Asset: #2 Morton's Castle (3/3) | Hiding the 1UP triggers inside Lunar Magic also gets rid of a hidden block. This doesn't happen on any other map like for example Gnarly where both invisible blocks & 1UP triggers are present, therefore I had to delete the mushrooms with a graphics program (the only map where I had to cut out stuff manually). |
| Nov 5, 2020 12:51 AM | DogToon64 | Asset: Birds | I just found out there's a different set of birds at Yoshi's house. Update is on the way. |
| Nov 4, 2020 11:16 PM | DogToon64 | Asset: Peppino (Wario Land 1-Style) | @Mineken713 Yup! |
| Nov 4, 2020 11:10 PM * | DogToon64 | Game: Pizza Tower Customs | I edited Peppino, making him white instead of blue, from the SAGE 2019 Demo's download page art from Pizza Tower Guy's Itch.io if anyone's interested: https://pasteboard.co/JyRKkJs.png (I know it's not much, it was a little "experiment" I did. I thought I'd share it.) |
| Nov 4, 2020 10:06 PM | TotallyProperUsername | Game: Tribal Hunter | i am aware that this game has haha funny suggestive content but please do not send hateful comments :pensive: |
| Nov 4, 2020 10:05 PM | TotallyProperUsername | Asset: Slime King | technically demo ending, pigman, game over screen, world map, beeman, bee & hive and munch (kitora's air course) doesn't have vore too |
| Nov 4, 2020 9:28 PM | Paraemon | Asset: Badniks (Development) | There may be a few gaps, I'll deal with those tomorrow, but in all I think I've got the major stuff. Regarding Digitizer content, I'll add that in time once I've researched the intentions of the Badniks' placement and their respective palettes. |
| Nov 4, 2020 8:29 PM | TheGamseum | Asset: Manzai | They probably would've just written new jokes, since the ones in Japanese wouldn't make sense in English. |
| Nov 4, 2020 8:27 PM | TheGamseum | Asset: Power Calligraphy (Korean) | Huh, I didn't know Power Calligraphy was different in Korean. |
| Nov 4, 2020 8:11 PM | TheGamseum | Asset: General Sprites | Well, that's an annoying way to store everything. |
| Nov 4, 2020 8:09 PM | TheGamseum | Game: Angry Birds | @TheGreatMilkas They are from the newer versions. |
| Nov 4, 2020 7:57 PM | TheGamseum | Asset: Post-Chrome Characters | Wow, they really improved Matilda, didn't they? |
| Nov 4, 2020 7:25 PM | ZTO | Game: Tribal Hunter | I like how most of the comments are "Bawww not normal" |
| Nov 4, 2020 6:50 PM | Pizzy Dizzy | Asset: Luigi (Mario Kart Tour / Kartless, Super Mario Kart-Style) | @metaknight1337 your comment made me wheeze so hard! |
| Nov 4, 2020 6:35 PM | Foximitron | Game: Vector 2 | Hello everybody. I have more resources from vector 2 but I'm too lazy to design them. If someone needs to see them here write to me and I will try to do it and send it for review P.S. I'm sorry for the mistakes I'm Russian |
| Nov 4, 2020 6:30 PM | Pizzy Dizzy | Asset: Crewmate | I love your art style! I wish you made more sprites for the robot and mini crewmate. I'm not wanting, I'm justasking. It's really good. |
| Nov 4, 2020 5:44 PM | papis802 | Asset: Typing Interface | cool |
| Nov 4, 2020 5:43 PM * | papis802 | Asset: Double Date | perfect for making my rhythm heaven sprite change! |
| Nov 4, 2020 5:28 PM | DogToon64 | Asset: Axem Rangers (Mario & Luigi: Superstar Saga-Style) | They kind of look like Power Rangers. |
| Nov 4, 2020 5:27 PM | amongusiscool20000 | Game: Among Us | lol i rlly want the scan thing that goes around the player but ok i can make it on scratch |
| Nov 4, 2020 5:26 PM | DogToon64 | Asset: Non-Playable Characters | People that came here wanting Toads, ETC.: 20% People that came here for Fat/ Beeg Yoshi: 80% |
| Nov 4, 2020 5:21 PM | DogToon64 | Asset: Czar Dragon | This guy will always make me think of that one Mario Adventures flash comic. |
| Nov 4, 2020 5:16 PM | DogToon64 | Asset: Unused Weapons & Battles | Yup! It definitely resembles a Pokeball. |
| Nov 4, 2020 4:56 PM | Dolphman | Game: Slendytubbies | Over the hills and far away, the Teletubbies come out and hunt you down as prey! |
| Nov 4, 2020 4:53 PM | squidiskool | Game: Slendytubbies | ok |
| Nov 4, 2020 4:04 PM | thebulbmin | Asset: Unused Weapons & Battles | that placeholder kinda looks like a pokeball don't ya think? |
| Nov 4, 2020 3:38 PM | AFruitaday! | Update: SORRY, I`M DEAD. | @ReverseDmitry You’re right, as I misunderstood about them. Adjustments are needed on the Jaleco palette to make it almost like the MAME palette. Apologized if I was wrong. |
| Nov 4, 2020 2:22 PM * | Dolphman | Asset: Ghost Munch | Because some people are sick and twisted in the head |
| Nov 4, 2020 2:11 PM | squidiskool | Asset: Slime King | at least this one doesn't have vore |
| Nov 4, 2020 2:11 PM | squidiskool | Asset: Ghost Munch | why |
| Nov 4, 2020 1:44 PM | craftersshaft | Game: Tribal Hunter | haha the funny |
| Nov 4, 2020 1:31 PM | RaposaCadela | Asset: Super Mario Bros. 1 Prerelease Recreation | This is pretty cool, I really like this concept! I'd love to see more of this on different games |
| Nov 4, 2020 12:49 PM | squidiskool | Asset: Ford | Some of these aren't even Ford vehicles... Edit: Ignore that, some cars in the game were listed as Ford. |
| Nov 4, 2020 12:47 PM | squidiskool | Game: Tribal Hunter | the hell... |
| Nov 4, 2020 10:03 AM | Dolphman | Asset: Honey Dragon | ![]() |
| Nov 4, 2020 9:50 AM | Axilie | Update: SORRY, I`M DEAD. | @AFruitaday! no pallete is correct, it's always "close enough" |
