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Nov 5, 2020 1:55 AM * CosmicMan08 Game: Deltarune Customs I'm working on making GB style art of deltarune characters so expect some activity in here. If they get accepted, that is.
they didn't get accepted
Nov 5, 2020 1:53 AM GlacialSiren484 Asset: Bowser Great that they gave him the orange arms like in SMA2!
Always hated the green arms
Nov 5, 2020 1:52 AM Dolphman Asset: Badniks (Development) You forgot the grey piranha
Nov 5, 2020 1:48 AM CosmicMan08 Asset: Kris (Dragon Quest NES-Style) I like how beta kris is also included
Nov 5, 2020 1:08 AM Barack Obama Asset: #2 Morton's Castle (3/3) Hiding the 1UP triggers inside Lunar Magic also gets rid of a hidden block. This doesn't happen on any other map like for example Gnarly where both invisible blocks & 1UP triggers are present, therefore I had to delete the mushrooms with a graphics program (the only map where I had to cut out stuff manually).
Nov 5, 2020 12:51 AM DogToon64 Asset: Birds I just found out there's a different set of birds at Yoshi's house.
Update is on the way.
Nov 4, 2020 11:16 PM DogToon64 Asset: Peppino (Wario Land 1-Style) @Mineken713 Yup!
Nov 4, 2020 11:10 PM * DogToon64 Game: Pizza Tower Customs I edited Peppino, making him white instead of blue, from the SAGE 2019 Demo's download page art from Pizza Tower Guy's Itch.io if anyone's interested:
https://pasteboard.co/JyRKkJs.png

(I know it's not much, it was a little "experiment" I did. I thought I'd share it.)
Nov 4, 2020 10:06 PM TotallyProperUsername Game: Tribal Hunter i am aware that this game has haha funny suggestive content but please do not send hateful comments :pensive:
Nov 4, 2020 10:05 PM TotallyProperUsername Asset: Slime King technically demo ending, pigman, game over screen, world map, beeman, bee & hive and munch (kitora's air course) doesn't have vore too
Nov 4, 2020 9:28 PM Paraemon Asset: Badniks (Development) There may be a few gaps, I'll deal with those tomorrow, but in all I think I've got the major stuff. Regarding Digitizer content, I'll add that in time once I've researched the intentions of the Badniks' placement and their respective palettes.
Nov 4, 2020 8:29 PM TheGamseum Asset: Manzai They probably would've just written new jokes, since the ones in Japanese wouldn't make sense in English.
Nov 4, 2020 8:27 PM TheGamseum Asset: Power Calligraphy (Korean) Huh, I didn't know Power Calligraphy was different in Korean.
Nov 4, 2020 8:11 PM TheGamseum Asset: General Sprites Well, that's an annoying way to store everything.
Nov 4, 2020 8:09 PM TheGamseum Game: Angry Birds @TheGreatMilkas They are from the newer versions.
Nov 4, 2020 7:57 PM TheGamseum Asset: Post-Chrome Characters Wow, they really improved Matilda, didn't they?
Nov 4, 2020 7:25 PM ZTO Game: Tribal Hunter I like how most of the comments are "Bawww not normal"
Nov 4, 2020 6:50 PM Pizzy Dizzy Asset: Luigi (Mario Kart Tour / Kartless, Super Mario Kart-Style) @metaknight1337 your comment made me wheeze so hard!
Nov 4, 2020 6:35 PM Foximitron Game: Vector 2 Hello everybody. I have more resources from vector 2 but I'm too lazy to design them. If someone needs to see them here write to me and I will try to do it and send it for review P.S. I'm sorry for the mistakes I'm Russian
Nov 4, 2020 6:30 PM Pizzy Dizzy Asset: Crewmate I love your art style! I wish you made more sprites for the robot and mini crewmate. I'm not wanting, I'm justasking. It's really good.
Nov 4, 2020 5:44 PM papis802 Asset: Typing Interface cool
Nov 4, 2020 5:43 PM * papis802 Asset: Double Date perfect for making my rhythm heaven sprite change!
Nov 4, 2020 5:28 PM DogToon64 Asset: Axem Rangers (Mario & Luigi: Superstar Saga-Style) They kind of look like Power Rangers.
Nov 4, 2020 5:27 PM amongusiscool20000 Game: Among Us lol i rlly want the scan thing that goes around the player but ok i can make it on scratch
Nov 4, 2020 5:26 PM DogToon64 Asset: Non-Playable Characters People that came here wanting Toads, ETC.: 20%

People that came here for Fat/ Beeg Yoshi: 80%
Nov 4, 2020 5:21 PM DogToon64 Asset: Czar Dragon This guy will always make me think of that one Mario Adventures flash comic.
Nov 4, 2020 5:16 PM DogToon64 Asset: Unused Weapons & Battles Yup! It definitely resembles a Pokeball.
Nov 4, 2020 4:56 PM Dolphman Game: Slendytubbies Over the hills and far away, the Teletubbies come out and hunt you down as prey!
Nov 4, 2020 4:53 PM squidiskool Game: Slendytubbies ok
Nov 4, 2020 4:04 PM thebulbmin Asset: Unused Weapons & Battles that placeholder kinda looks like a pokeball don't ya think?
Nov 4, 2020 3:38 PM AFruitaday! Update: SORRY, I`M DEAD. @ReverseDmitry You’re right, as I misunderstood about them. Adjustments are needed on the Jaleco palette to make it almost like the MAME palette. Apologized if I was wrong.
Nov 4, 2020 2:22 PM * Dolphman Asset: Ghost Munch Because some people are sick and twisted in the head
Nov 4, 2020 2:11 PM squidiskool Asset: Slime King at least this one doesn't have vore
Nov 4, 2020 2:11 PM squidiskool Asset: Ghost Munch why
Nov 4, 2020 1:44 PM craftersshaft Game: Tribal Hunter haha the funny
Nov 4, 2020 1:31 PM RaposaCadela Asset: Super Mario Bros. 1 Prerelease Recreation This is pretty cool, I really like this concept! I'd love to see more of this on different games
Nov 4, 2020 12:49 PM squidiskool Asset: Ford Some of these aren't even Ford vehicles...
Edit: Ignore that, some cars in the game were listed as Ford.
Nov 4, 2020 12:47 PM squidiskool Game: Tribal Hunter the hell...
Nov 4, 2020 10:03 AM Dolphman Asset: Honey Dragon Posted Image
Nov 4, 2020 9:50 AM Axilie Update: SORRY, I`M DEAD. @AFruitaday! no pallete is correct, it's always "close enough"
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