Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 4, 2020 10:38 PM | DogToon64 | Asset: James/Aikido James | @Christian_Soldier He doesn't use Animate CC, his animations are made with a bunch of single images and he combines them in Adobe Premiere Pro. You can find out about it in his "About" page on his channel: https://www.youtube.com/c/theodd1sout/about |
| Dec 4, 2020 10:27 PM | CrazyMario64 | Asset: World 1-1 | Imagine this in sm64 |
| Dec 4, 2020 10:23 PM | Christian_Soldier | Asset: James/Aikido James | @DogToon64 Well, he IS an animator. |
| Dec 4, 2020 10:10 PM | Franketepoke2 | Asset: Sans (Dr. Robotnik's Mean Bean Machine-Style) | Now i felt like wanting to see a remix between Megalovania and Sat-uh...Dark Prince's theme. |
| Dec 4, 2020 10:09 PM | CrazySockpuppet | Game: Minecraft: Java Edition | Lag level is [size=50]OVER NINE-THOUSAAAAAAAAAAAAAAAAAAAAAAAAAND!!!!!!!!!!!!!!!!!!!!!!!!!!!!![/size] |
| Dec 4, 2020 9:24 PM | JJ314 | Asset: The Skeld: Communications | @LuigiFan1115![]() |
| Dec 4, 2020 9:00 PM | Pizzy Dizzy | Asset: Simba | go in door be like: mr stark i dont feel so good |
| Dec 4, 2020 8:24 PM | RedRojo | Asset: Plague Knight | Just looking at his sprites makes Flowers of Anatomy play in my head lol |
| Dec 4, 2020 8:22 PM | Ton | Game: The Legend of Zelda | I think the enemy death effect is missing. |
| Dec 4, 2020 7:46 PM | CosmicMan08 | Asset: Goomba | it's a DOOMba |
| Dec 4, 2020 7:22 PM | dald22 | Game: CraftMine | https://www.youtube.com/watch?v=K2MZINKrr6w |
| Dec 4, 2020 7:20 PM | dald22 | Game: CraftMine | this game is from one of those weird websites you find with the crappy games on them |
| Dec 4, 2020 6:43 PM | ittan-momen | Asset: Dig Dug / Taizo Hori | And now it has the correct name! |
| Dec 4, 2020 6:23 PM | CosmicMan08 | Game: CraftMine | w u t |
| Dec 4, 2020 5:30 PM | piggi5x | Asset: Hidden or Unknown | skelly boi |
| Dec 4, 2020 5:25 PM | Eoncats | Asset: Sonic 1 Title Screen Font (Expanded) | What are the different versions for? |
| Dec 4, 2020 5:06 PM | DogToon64 | Asset: Boss Pokémon | Mewtwo in the thumbnail is like: "Behold, my power!" BTW, is this unorganized because it was submitted before a rule saying that you have to organize your sprites took place? |
| Dec 4, 2020 5:02 PM | jrm10071322 | Game: Sonic Crackers (Prototype) | the hostility is unneeded, honestly, believe it or not, but Sonic and Tails have completely different sprites compared to S1/S2 despite having the same appearance, only a few are the same. the background palette sheets are there separate because trying to throw all four into one would be a complete clusterfuck of colors. |
| Dec 4, 2020 3:04 PM | Luigi2ndplayer | Game: My Singing Monsters | I can't find the light island monster sprite sheets now... |
| Dec 4, 2020 2:48 PM | DogToon64 | Asset: Met (Expanded, NES-Style) | Noice job! Some of the right side sprites remind me of the Mets from Mega Man 11. |
| Dec 4, 2020 2:47 PM | Eeveeloverthespriter8 | Game: Toad Strikes Back | Not many people know that the game is made in an old version of clickteam, this is a 2007 game. |
| Dec 4, 2020 2:08 PM | dald22 | Asset: Quest Drawings | wait what the hell the sprite sheeter didnt print the text!!! |
| Dec 4, 2020 2:05 PM | Luigifan1115 | Asset: The Skeld: Communications | How do you put this together? I don't get it The floor background is smaller than the walls |
| Dec 4, 2020 1:49 PM | DogToon64 | Asset: Hook and Basket Ball Goal | That's weird, I didn't get a PM saying it was accepted. Ah well, at least it's up. |
| Dec 4, 2020 12:35 PM | DDMPlayer | Game: Among Us | @MilesPrower88 looks like not |
| Dec 4, 2020 11:45 AM | WallE_8_0YT | Asset: Met (Expanded, NES-Style) | Love It |
| Dec 4, 2020 9:35 AM | Rabbids Go Home | Asset: Callie and Marie | dont know might come round to it but i have my own ones im working on that arent just touched up remakes, new ones made in the style of this guy |
| Dec 4, 2020 9:31 AM | Rabbids Go Home | Asset: Mario & Luigi | yeah i looked he did, even in art for super mario bros one he has the gloves, but i think they where talking about sometimes mario has tan hands, thats to make them look further away from the camera, you can change it to the light blue if you want it would only take a few seconds with the fill tool, its on the small versions second, third and fourth sprites |
| Dec 4, 2020 8:28 AM | EmRuHire | Asset: So Sorry | I guess that's the reason the name of it, the song name, and the Doodlebogs are supposed to mean. Speaking of, why are there no Doodlebog sprites here? |
| Dec 4, 2020 8:04 AM | vladebil | Asset: Sonic.EXE | oh no |
| Dec 4, 2020 5:37 AM | Askywalker | Game: Undertale Customs | Ah, I see |
| Dec 4, 2020 4:48 AM | CrazySockpuppet | Asset: Silver Sonic (Sonic 3-Style) | I love the fact that he's still smiling on his death animation. |
| Dec 4, 2020 4:19 AM | Doozy518 | Asset: Launch Base Zone Act 1 (Underwater) | Launch Base Bad Future |
| Dec 4, 2020 3:40 AM | cwfmu | Asset: Stage 2 | I checked Gimmick's page and noticed this was here and missing those textures, so I went ahead and added them since I actually already had them laying around. (I was planning on uploading them as one sheet to reduce redundancy, but since this has been uploaded I suppose I'll just upload the stages I finish when I have them done. Though I have finals next week, so that will not be super soon.) |
| Dec 4, 2020 3:18 AM | Another Sensei | Asset: Castle Dedede (Kirby Advance-Style) | This is wonderful! |
| Dec 4, 2020 2:40 AM | AFruitaday! | Asset: Mission 5-6 | @twxaxreal Ok, thank you! |
| Dec 4, 2020 2:14 AM | twxaxreal | Asset: Mission 5-6 | @AFruitaday I set that one of your title. Yep. |
| Dec 4, 2020 1:47 AM | twxaxreal | Game: Metal Slug 4 | Until I ripped the MS4 M2 (2-3) I mean the one.... Well? You don't have to wait. |
| Dec 4, 2020 1:46 AM | AFruitaday! | Asset: Mission 5-6 | @twxaxreal what title sprite background? |
| Dec 4, 2020 1:34 AM | Dezkan | Asset: Mission 1-3 | Metal Slug 4 has a horrible sprite work. Background is a single sheet instead of groups of sprites for each moving part (like another MS games). Anyway, i decided to put sewer sprites apart from the ground sprites in order to save space, but actually they are joint. |
