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Dec 24, 2020 3:27 PM JoshTheHedgehog33 Asset: Super Sonic (Master System / Game Gear-Style, Expanded) Something that always bugs me about this sheet is why only the Game Gear version has the unused left balance sprites.
Dec 24, 2020 3:23 PM Barack Obama Asset: Castle / Fortress Tileset Added the animation for the curtain suspension + palettes.
Dec 24, 2020 3:00 PM StarmanElite Asset: Tetriminos I added legs and eyes to shake it up and be a bit different then the other sheets in Tetris customs
Dec 24, 2020 2:59 PM DogToon64 Asset: The Grinch (Undertale Overworld-Style) You're a mean one, Mr. Grinch.
Dec 24, 2020 2:27 PM Dolphman Asset: Mogera Wait, is that what he's officially called? XD
Dec 24, 2020 1:46 PM DogToon64 Game: How the Grinch Stole Christmas Customs Grinch Customs!? Holy crap! O_O
Dec 24, 2020 1:33 PM Inkling_Studios Game: Final Fantasy 20th Anniversary Edition (eShop) (JPN) I didn't even know this game existed, but it just seems to be the PSP version from the sprites.
Dec 24, 2020 1:33 PM DogToon64 Asset: Spike Top, Buzzy Beetle, and Bony Beetle Same, I don't know why Spike Top has 6 legs still.

And I was surprised that Bony Beetle still has part of Dry Bones' stomped sprite.
Maybe Bensalot will fix them in the future.
Dec 24, 2020 1:22 PM playgames169vg Asset: Mogera nice joke man ;)
Dec 24, 2020 1:00 PM Dolphman Asset: Spike Top, Buzzy Beetle, and Bony Beetle Funny they kept the Spike Top six-legged in this hack. (A major case of early weirdness of Mario enemies)
Also, shame they didn't give Bony Beetle it's own stomped sprite.
Dec 24, 2020 12:40 PM Dolphman Asset: Mario Best Captain Lou Albano Mario sprites in a long time. :D
Dec 24, 2020 10:52 AM Dolphman Asset: Sonic the Hedgehog Here's a fun fact. The special stage idle sprite is misaligned in-game. Here's an example of it fixed
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Dec 24, 2020 8:35 AM ZTO Asset: Cara Clock Tower: The anime
Dec 24, 2020 7:29 AM Blitzwing Asset: Mario S-Somari!?
Dec 24, 2020 6:16 AM 935935935 Asset: Espio the Chameleon "Your FC Might be here"
LMAO
Dec 24, 2020 5:45 AM CosmicMan08 Asset: Sonic (Super Mario World-Style) My philosophy: If it's better than what I can do than I can't give crap.
Dec 24, 2020 5:18 AM pacmastermeow Asset: Bubs (Unused) why is bubs here
Dec 24, 2020 5:07 AM CosmicMan08 Asset: Tetriminos i can imagine the legs being used in the next box to have the pieces move in
Dec 24, 2020 4:43 AM * CosmicMan08 Asset: Tetriminos they are original
Dec 24, 2020 4:34 AM Random Talking Bush Asset: Profile Icons @DogToon64: Clearly it's a joke, yes. I don't think Nintendo's even going to remove the avatars themselves in April.

@TailsSena: Yep, they're all rendered by the system on-the-fly.
Dec 24, 2020 4:26 AM Murphmario Asset: Tetriminos Where do the eyes and legs come from? Or are they original?
Dec 24, 2020 4:02 AM Murphmario Asset: Tutorials The upload of this submission reminded me of how bad Dean Takahashi did playing the tutorial.
Dec 24, 2020 2:30 AM Triangly Asset: Sonic the Hedgehog What a scuffle. I'll put in few words too.

At first, I ripped the sprites indeed, RIGHT from the game's debug mode with character sprite list rotation feature (not sure how it is called exactly). I did not steal any sprites from the old sheet, everything has been re-ripped.

At second, the palette.
Void, stop being Taxman's mobile ports adept and do the Google research like Observer said. CW's ports are NOT perfect and they are not something you can lean on.
Here is the actual MD VDP colour levels measurements: https://gendev.spritesmind.net/forum/viewtopic.php?t=2188. Then, here is the page on Sega Retro confirming that: https://segaretro.org/Sega_Mega_Drive/Palettes_and_CRAM. This is the non-linear $FF scheme ("Rendered through MD" palette), resulting in "washed out" colours. This is also how BlastEm emulator renders the games, this IS accurate.
Then, I asked GebrilSoft (good MD tech guy, also developer of Gens/GS) about the palette and which one to use when ripping sprites. The answer is, quote, "Generally I'd use linear 3-to-8 expansion", which is *linear* $FF scheme also featured on the Gendev site I mentioned above as "old/incorrect" (but it is basically correct as well).

And yes, Sonic sprites were actually ripped a YEAR ago, as well as Knuckles' sprites, which are still "set in stone" like Sonic did. I don’t deny that I could have made any mistakes while ripped it, but declare that I stole it is just out of my mind.
Dec 24, 2020 2:14 AM DogToon64 Game: Super Mario World: Just Keef Edition (Hack) Hey folks, just a little update. I'm not done ripping Mario and Luigi yet. BUT, I do have some sprites for them that I'm going to let ya'll use before I get them done:
https://www.vg-resource.com/attachment.php?aid=11387

(Credit to me is optional, but would be nice.)

Have a Merry Christmas ya'll! ;D ?
Dec 24, 2020 2:09 AM digitalgamer800 Asset: Sonic the Hedgehog @ChrisFurry How do you report a comment? B)
Dec 24, 2020 1:52 AM Lugiathekingofantartica Asset: General Sprites Is there a FIREBALL?
Dec 24, 2020 1:25 AM Lugiathekingofantartica Asset: General Sprites Best breakout clone?
Dec 24, 2020 12:47 AM MeXXicano Asset: Stage 13: For the Future - Celestial Being Funniest sheet i've ever seen
Dec 24, 2020 12:41 AM Goji54 Asset: Mario @DogToon54 Come on its time to go do the Mario!
Dec 24, 2020 12:32 AM Techokami Game: Golden Axe Warrior It's basically Zelda 1 on the Master System, with a bunch of QoL improvements that Nintendo wouldn't incorporate into the Zelda series proper for many years (like quarter hearts, and slashing a weapon in an arc)
Dec 24, 2020 12:29 AM Barack Obama Asset: Ghost House / Sunken Ghost Ship Tileset Deleted two tiles from the Sunken Ghost Ship BG, since they were duplicates. Also changed "Unused FG Tiles" to "Unused FG / BG Tiles".
Dec 24, 2020 12:18 AM CosmicMan08 Asset: Mario I think i saw these on the forum, good job making them! Spoiler:Hey Paisanos!
Dec 24, 2020 12:18 AM DogToon64 Asset: Editor Icons (Bosses) Since you pointed that out, I just remembered that Gemini Man is fought on a flat terrain in MM3.
Dec 24, 2020 12:14 AM DogToon64 Asset: Mario Swing your arms, from side to side!
Dec 24, 2020 12:04 AM Higgs Bonbon Game: Ripened Tingle's Balloon Trip of Love (JPN) After 4000 years...
Dec 23, 2020 11:43 PM Goji54 Asset: Mario @RatherNoiceSprites Do The Mario!
Dec 23, 2020 11:40 PM RedDashGames Game: Bomb Sweeper (Homebrew) @Flaming Kirby
it is a port of a Game and Watch Game...
Dec 23, 2020 11:27 PM superspongebobbros Asset: Mario This might just be your best work yet! Well done!
Dec 23, 2020 11:16 PM rodan91 Asset: Monster Spookman!!!!!
Dec 23, 2020 10:18 PM SQUIDWORD15 Asset: Ending 2 & 3 Images I once drew all these in crayon
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