Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 24, 2020 3:27 PM | JoshTheHedgehog33 | Asset: Super Sonic (Master System / Game Gear-Style, Expanded) | Something that always bugs me about this sheet is why only the Game Gear version has the unused left balance sprites. |
| Dec 24, 2020 3:23 PM | Barack Obama | Asset: Castle / Fortress Tileset | Added the animation for the curtain suspension + palettes. |
| Dec 24, 2020 3:00 PM | StarmanElite | Asset: Tetriminos | I added legs and eyes to shake it up and be a bit different then the other sheets in Tetris customs |
| Dec 24, 2020 2:59 PM | DogToon64 | Asset: The Grinch (Undertale Overworld-Style) | You're a mean one, Mr. Grinch. |
| Dec 24, 2020 2:27 PM | Dolphman | Asset: Mogera | Wait, is that what he's officially called? XD |
| Dec 24, 2020 1:46 PM | DogToon64 | Game: How the Grinch Stole Christmas Customs | Grinch Customs!? Holy crap! O_O |
| Dec 24, 2020 1:33 PM | Inkling_Studios | Game: Final Fantasy 20th Anniversary Edition (eShop) (JPN) | I didn't even know this game existed, but it just seems to be the PSP version from the sprites. |
| Dec 24, 2020 1:33 PM | DogToon64 | Asset: Spike Top, Buzzy Beetle, and Bony Beetle | Same, I don't know why Spike Top has 6 legs still. And I was surprised that Bony Beetle still has part of Dry Bones' stomped sprite. Maybe Bensalot will fix them in the future. |
| Dec 24, 2020 1:22 PM | playgames169vg | Asset: Mogera | nice joke man ;) |
| Dec 24, 2020 1:00 PM | Dolphman | Asset: Spike Top, Buzzy Beetle, and Bony Beetle | Funny they kept the Spike Top six-legged in this hack. (A major case of early weirdness of Mario enemies) Also, shame they didn't give Bony Beetle it's own stomped sprite. |
| Dec 24, 2020 12:40 PM | Dolphman | Asset: Mario | Best Captain Lou Albano Mario sprites in a long time. :D |
| Dec 24, 2020 10:52 AM | Dolphman | Asset: Sonic the Hedgehog | Here's a fun fact. The special stage idle sprite is misaligned in-game. Here's an example of it fixed![]() Edit: ![]() |
| Dec 24, 2020 8:35 AM | ZTO | Asset: Cara | Clock Tower: The anime |
| Dec 24, 2020 7:29 AM | Blitzwing | Asset: Mario | S-Somari!? |
| Dec 24, 2020 6:16 AM | 935935935 | Asset: Espio the Chameleon | "Your FC Might be here" LMAO |
| Dec 24, 2020 5:45 AM | CosmicMan08 | Asset: Sonic (Super Mario World-Style) | My philosophy: If it's better than what I can do than I can't give crap. |
| Dec 24, 2020 5:18 AM | pacmastermeow | Asset: Bubs (Unused) | why is bubs here |
| Dec 24, 2020 5:07 AM | CosmicMan08 | Asset: Tetriminos | i can imagine the legs being used in the next box to have the pieces move in |
| Dec 24, 2020 4:43 AM * | CosmicMan08 | Asset: Tetriminos | they are original |
| Dec 24, 2020 4:34 AM | Random Talking Bush | Asset: Profile Icons | @DogToon64: Clearly it's a joke, yes. I don't think Nintendo's even going to remove the avatars themselves in April. @TailsSena: Yep, they're all rendered by the system on-the-fly. |
| Dec 24, 2020 4:26 AM | Murphmario | Asset: Tetriminos | Where do the eyes and legs come from? Or are they original? |
| Dec 24, 2020 4:02 AM | Murphmario | Asset: Tutorials | The upload of this submission reminded me of how bad Dean Takahashi did playing the tutorial. |
| Dec 24, 2020 2:30 AM | Triangly | Asset: Sonic the Hedgehog | What a scuffle. I'll put in few words too. At first, I ripped the sprites indeed, RIGHT from the game's debug mode with character sprite list rotation feature (not sure how it is called exactly). I did not steal any sprites from the old sheet, everything has been re-ripped. At second, the palette. Void, stop being Taxman's mobile ports adept and do the Google research like Observer said. CW's ports are NOT perfect and they are not something you can lean on. Here is the actual MD VDP colour levels measurements: https://gendev.spritesmind.net/forum/viewtopic.php?t=2188. Then, here is the page on Sega Retro confirming that: https://segaretro.org/Sega_Mega_Drive/Palettes_and_CRAM. This is the non-linear $FF scheme ("Rendered through MD" palette), resulting in "washed out" colours. This is also how BlastEm emulator renders the games, this IS accurate. Then, I asked GebrilSoft (good MD tech guy, also developer of Gens/GS) about the palette and which one to use when ripping sprites. The answer is, quote, "Generally I'd use linear 3-to-8 expansion", which is *linear* $FF scheme also featured on the Gendev site I mentioned above as "old/incorrect" (but it is basically correct as well). And yes, Sonic sprites were actually ripped a YEAR ago, as well as Knuckles' sprites, which are still "set in stone" like Sonic did. I don’t deny that I could have made any mistakes while ripped it, but declare that I stole it is just out of my mind. |
| Dec 24, 2020 2:14 AM | DogToon64 | Game: Super Mario World: Just Keef Edition (Hack) | Hey folks, just a little update. I'm not done ripping Mario and Luigi yet. BUT, I do have some sprites for them that I'm going to let ya'll use before I get them done: https://www.vg-resource.com/attachment.php?aid=11387 (Credit to me is optional, but would be nice.) Have a Merry Christmas ya'll! ;D ? |
| Dec 24, 2020 2:09 AM | digitalgamer800 | Asset: Sonic the Hedgehog | @ChrisFurry How do you report a comment? B) |
| Dec 24, 2020 1:52 AM | Lugiathekingofantartica | Asset: General Sprites | Is there a FIREBALL? |
| Dec 24, 2020 1:25 AM | Lugiathekingofantartica | Asset: General Sprites | Best breakout clone? |
| Dec 24, 2020 12:47 AM | MeXXicano | Asset: Stage 13: For the Future - Celestial Being | Funniest sheet i've ever seen |
| Dec 24, 2020 12:41 AM | Goji54 | Asset: Mario | @DogToon54 Come on its time to go do the Mario! |
| Dec 24, 2020 12:32 AM | Techokami | Game: Golden Axe Warrior | It's basically Zelda 1 on the Master System, with a bunch of QoL improvements that Nintendo wouldn't incorporate into the Zelda series proper for many years (like quarter hearts, and slashing a weapon in an arc) |
| Dec 24, 2020 12:29 AM | Barack Obama | Asset: Ghost House / Sunken Ghost Ship Tileset | Deleted two tiles from the Sunken Ghost Ship BG, since they were duplicates. Also changed "Unused FG Tiles" to "Unused FG / BG Tiles". |
| Dec 24, 2020 12:18 AM | CosmicMan08 | Asset: Mario | I think i saw these on the forum, good job making them! Spoiler:Hey Paisanos! |
| Dec 24, 2020 12:18 AM | DogToon64 | Asset: Editor Icons (Bosses) | Since you pointed that out, I just remembered that Gemini Man is fought on a flat terrain in MM3. |
| Dec 24, 2020 12:14 AM | DogToon64 | Asset: Mario | Swing your arms, from side to side! |
| Dec 24, 2020 12:04 AM | Higgs Bonbon | Game: Ripened Tingle's Balloon Trip of Love (JPN) | After 4000 years... |
| Dec 23, 2020 11:43 PM | Goji54 | Asset: Mario | @RatherNoiceSprites Do The Mario! |
| Dec 23, 2020 11:40 PM | RedDashGames | Game: Bomb Sweeper (Homebrew) | @Flaming Kirby it is a port of a Game and Watch Game... |
| Dec 23, 2020 11:27 PM | superspongebobbros | Asset: Mario | This might just be your best work yet! Well done! |
| Dec 23, 2020 11:16 PM | rodan91 | Asset: Monster | Spookman!!!!! |
| Dec 23, 2020 10:18 PM | SQUIDWORD15 | Asset: Ending 2 & 3 Images | I once drew all these in crayon |

