Posted | By | On | Comment |
---|---|---|---|
Nov 6, 2018, 12:13 AM | TayAyase | Game: Arc Rise Fantasia |
Never in my life I knew that luminous arc has loads of secret sequels. |
Nov 5, 2018, 9:56 PM | DigitalDiamal | Sheet: New Pork City (Exterior) |
Even though those statues might be just generic dragon statues, I believe those statues are depicting the Dark Dragon itself. |
Nov 5, 2018, 9:55 PM | You Gotta be Joshing me | Game: Yeth (Hack) |
He's a thing you can trust. |
Nov 5, 2018, 9:29 PM | You Gotta be Joshing me | Sheet: Dr. Robotnik |
"be vewy quiet, i'm hunting hedgehawgs" - Robotnik |
Nov 5, 2018, 9:05 PM | Doc von Schmeltwick | Sheet: Sonic the Hedgehog |
Um, last I checked, the only Sonic Genesis sidescroller to be developed in the West was Spinball.... |
Nov 5, 2018, 9:04 PM | You Gotta be Joshing me | Sheet: Sonic the Hedgehog |
@Doc also keep in mind that Sonic 1 was developed in Japan, and S2 and S3K were developed in the US, so there may have been some cultural influence as well how different Sega of Japan and Sega of America were at that time, Japanese Sonic was more anime-like, and American Sonic was portrayed as the "dude with the 'tude". |
Nov 5, 2018, 9:00 PM | GuyWhoSleeps | Sheet: Title Screen |
could'nt they use 1 screen then copy it in the game engine |
Nov 5, 2018, 7:35 PM | Anderzoxo | Sheet: Rouxls Kaard |
my body physically refuses to make an animation with this guy until i know i can use these sprites, and i'm struggling to ask VERY. BADLY. (i'm so awkward help.) |
Nov 5, 2018, 5:58 PM | FormerUser9 | Sheet: Asriel Dreemurr Battle Background |
So, definitive awnser to what the fuck this is: this is a mix between Fourside with all the high buildings and Summers with the ridiculous quantity of buildings everywhere, but on drugs |
Nov 5, 2018, 5:17 PM | Doc von Schmeltwick | Sheet: Sonic the Hedgehog |
Sonic CD was always its own game iirc, and I never got that impression. I got the impression that Sonic Team had become better at drawing and allocating palettes. Besides, I personally think he looks the "oldest" in the first game, and more childlike in StH3&K, just on body language. |
Nov 5, 2018, 4:37 PM | Nintendo's chosen hero | Sheet: Jevil |
"PLEASE, ITS JUST A SIMPLE CHAOS." |
Nov 5, 2018, 4:21 PM | Nintendo's chosen hero | Sheet: Backgrounds (Scrapped) |
not only are the meat freezer's too realistic, but you can see the movement tool from whatever softwere it was made in. |
Nov 5, 2018, 4:15 PM | Nintendo's chosen hero | Sheet: Karako Pierot |
Honk. |
Nov 5, 2018, 4:13 PM | Ruskah | Sheet: Giant Eggman Robo |
man, i wish i could make sprites like these |
Nov 5, 2018, 3:38 PM | dogefan91 | Sheet: Ralsei (Chapter 1 + 2) |
y e s |
Nov 5, 2018, 3:16 PM | FormerUser9 | Sheet: Enemies |
the TERRITORIAL OAK stares into your soul and beyond |
Nov 5, 2018, 3:12 PM | BlueSatoshi | Sheet: Amalgamates |
That thing in the shower curtain kinda reminds me of those wavy things in the first section of the Dark World... |
Nov 5, 2018, 3:08 PM | Omega | Sheet: Krosshair (Donkey Kong: King of Swing-Style) |
my favorite DK enemy |
Nov 5, 2018, 2:22 PM | Omega | Sheet: Frog Mario (Super Mario Maker-Style) |
Isn't this a little redundant what with their actually being a Frog Mario skin in game already? |
Nov 5, 2018, 2:09 PM | You Gotta be Joshing me | Sheet: Sonic the Hedgehog |
@Doc What I was saying was that whenever you play Sonic 1, 2, 3&K back to back, you get the idea that Sonic has aged since the previous game. Sonic CD was originally meant to be a Sega CD port of Sonic 1 I think, and It's obvious that the 8-bit games weren't Sega's main focus back then. |
Nov 5, 2018, 1:32 PM | Doc von Schmeltwick | Sheet: Sonic the Hedgehog |
@Beaky Preeeetty sure that's just them working out what his palette should be, not an indicator of age. Besides, explain CD, which reuses the StH1 sprites tit-for-tat, and all of the 8-bit games of the time. |
Nov 5, 2018, 12:35 PM | Machow8 | Sheet: Mario (2D) |
Updated this spritesheet due to some errors it had. Thanks, @Talking Random Bush, for pointing them out! Helped me a lot! =] If that spritesheet still has errors, lemme know. ;] |
Nov 5, 2018, 12:16 PM | Ton | Sheet: Rouxls Kaard |
Rules Card. |
Nov 5, 2018, 10:09 AM | Dolphman | Sheet: Butterfingers |
@Rainbow Question Mark Hehehe. Read that in Bart Simpson's voice. |
Nov 5, 2018, 9:00 AM | FuriousHedgehog | Sheet: Lancer |
The last face portrait holy moly |
Nov 5, 2018, 8:30 AM | You Gotta be Joshing me | Sheet: Chrome Gadget |
Me. |
Nov 5, 2018, 8:24 AM | You Gotta be Joshing me | Sheet: Sonic the Hedgehog |
The problem I have with these sprites is that, they're inconsistent with the classic games, see, in Sonic 1 and Sonic CD, Sonic's fur was more of a light purple than blue, indicating that he's probably in his preteens, in Sonic 2 he's a darker shade of blue and looks different in some places, meaning that he's a young teenager, and in Sonic 3 & Knuckles he looks like a younger version of the Dreamcast-era Sonic, meaning that he's probably 15 or 16 (He even has green eyes in his super form, explaining the change) we even see this trend continue into modern games, but more recent games just break this trend completely. |
Nov 5, 2018, 8:07 AM | Random Talking Bush | Sheet: Mario (2D) |
@Machow8: Uh... Thanks, but I've had those ripped and ready to upload for quite a while now. Main reason I hadn't is because as was mentioned, I've been updating this sheet regularly every time a new one was available in-game. Besides, after doing some comparisons, yours actually have a few errors with 'em. |
Nov 5, 2018, 6:45 AM | Rainbow Question Mark | Sheet: Butterfingers |
GET A CRISPITY, CRUNCHITY, PEANUT BUTTERY IN BURST, IN EVERY BITE OF BUTTERFINGER! NOBODY BETTER LAY A FINGER ON MY BUTTERFINGER! |
Nov 5, 2018, 6:03 AM | Machow8 | Sheet: Mario (2D) |
Gentlemen and ladies, i present you, Mario' Santa Outfit from Super Mario Odyssey 2D mode: https://www.deviantart.com/machow8/art/Mario-Odyssey-2D-Santa-Outfit-771348666?ga_submit_new=10%3A1541422904 Enjoy! =] I tryed to put this here as an update to the spritesheet, but it was denyed due to that outfit wasn't officially revealed yet. |
Nov 5, 2018, 5:04 AM | TheGoku7729 | Game: Mega Man Redux (Hack) |
it's impossible they planned MM1 to be an arcade game because it was Capcom's "bridge" to get into the home console market |
Nov 5, 2018, 3:34 AM | Machow8 | Sheet: Dry Bones & Parabones (Super Mario Maker-Style) |
I just can't say how well you made this when i asked you about it. Congrats. |
Nov 5, 2018, 3:33 AM | Machow8 | Sheet: Koopa Troopa and Paratroopa (Super Mario Maker-Style) |
Good to see that this my suggestion appeared here, hehe. |
Nov 5, 2018, 1:02 AM | shadowman44 | Sheet: Jewel Man (Wily Wars-Style) |
While the sprites definitely look better than the BlizzardMan one, the limbs are a bit noodle-like. |
Nov 5, 2018, 12:59 AM | shadowman44 | Sheet: Centaur Man (Mega Man 7-Style) |
Pro tip: Drawing all the sprites completely from scratch is much more effective for making a character in a specific graphics style. |
Nov 5, 2018, 12:52 AM | shadowman44 | Sheet: General Sprites |
I can now finally take my anger out on candy corn by playing this game. |
Nov 4, 2018, 10:40 PM | Hans-Cuff | Sheet: Mario (2D) |
@Larry's Here- Wolfgang Mozart, perhaps? That's what I kinda see. :P |
Nov 4, 2018, 9:52 PM | Doc von Schmeltwick | Game: Renegade (USA) |
I mean, you'd think the similar art and coloring style would be a pretty good hint, RCR's was just a chibified version of this.... |
Nov 4, 2018, 9:08 PM | D.M. | Sheet: Multiple Tilesets |
The pipes are, like, this separate thing not paired with the tilesets. However, they shouldn't be too hard to find in the rom. |
Nov 4, 2018, 7:13 PM | Eli101gamer | Sheet: Rouxls Kaard |
I'M MAKING FUCKING MAC AND CHEESE. AND NOBODY CAN STOP ME. |
Nov 4, 2018, 6:40 PM | GamerKid12 | Sheet: Test Minimap |
Isn't this supposed to be Yoshi Circuit? =\ |
Nov 4, 2018, 5:32 PM | RaposaCadela | Sheet: Ending & Credits |
Capcom sure loves ending where the protagonist walks away! They also love to cut ending songs! This and Megaman 3 had some beautiful that played in the ending(Being Megaman 3 the legendary Protoman's theme), but both were cut short by the credits! Shame on you, Caps. |
Nov 4, 2018, 4:23 PM | RaposaCadela | Game: Crystal Mines (Bootleg) |
I dunno! I quite like some other games by them. Secret Scout and Menace Beach are my favorites! Love 'em! |
Nov 4, 2018, 4:21 PM | RaposaCadela | Game: Hell Fighter (Bootleg) |
HAH |
Nov 4, 2018, 4:17 PM | RaposaCadela | Game: Renegade (USA) |
HAHAH! That's a funny coincidence! |
Nov 4, 2018, 2:28 PM | lanceypantsy17 | Sheet: Mighty (Sonic Mania-Style) |
Also, why is Mighty's Balance 1 animation make him look like a Sonic 2 XL character? |
Nov 4, 2018, 1:58 PM | Unoriginal_Fox | Sheet: Metal Sonic & Mecha Sonic |
Metal Sonic is now a big boy. |
Nov 4, 2018, 1:05 PM | Doc von Schmeltwick | Game: Virtual Boy Wario Land |
@Larry Shokora disappeared off the face of the planet, so I wouldn't expect anything any time soon. If I could figure out how to rip sprites in Red Dragon emulator myself, then I would. Might have to do it the old "cut out from screenshot" way, though. |
Nov 4, 2018, 1:05 PM | TheTWTAROL | Game: Baldi's Basics in Education and Learning |
how did this became so popular omh |
Nov 4, 2018, 12:48 PM | Uprank | Sheet: Toriel's House |
hey where is the sprite for the bed covers? |