Posted | By | On | Comment |
---|---|---|---|
Sep 17, 2019, 6:27 PM | shadowman44 | Sheet: Mario (You Have to Win the Game-Style) |
Vaporwave Mario or DOS Mario? |
Sep 17, 2019, 4:40 PM | shadowman44 | Game: Kid Icarus: Of Myths and Monsters |
Damn, about time this got finished! |
Sep 17, 2019, 4:31 PM | Ignis | Game: Kid Icarus: Of Myths and Monsters |
WOW. Sudden update. Great job! |
Sep 17, 2019, 4:28 PM | SamuelGR | Game: Metal Slug Attack |
Yes, no problem |
Sep 17, 2019, 4:10 PM | Gaia | Game: Mighty Gunvolt Burst |
the playable trio at least look less like edits now. :) |
Sep 17, 2019, 2:57 PM | Prentis65 | Sheet: Friendly Characters |
Remembering Old Buddy? R.O.B.? |
Sep 17, 2019, 2:56 PM | Prentis65 | Sheet: King Dedede |
-_- |
Sep 17, 2019, 2:55 PM | Prentis65 | Sheet: Kirby |
Poyo! |
Sep 17, 2019, 1:23 PM | ZTO | Game: Killer Bean Unleashed |
I can't believe they made a game of this, or did the game come first? |
Sep 17, 2019, 10:40 AM | Tailikku | Sheet: Monsters 3 |
@//X-Gluon// I just submitted a sheet for the animation |
Sep 17, 2019, 1:48 AM | shadowman44 | Sheet: Hiroshi |
Trunks is that you? |
Sep 17, 2019, 1:40 AM | Trollemaic | Game: Metal Slug Attack |
My goodness, that was an incredibly fast work for Ami sprite. Thanks for your effort! |
Sep 17, 2019, 1:04 AM | Dolphman | Sheet: Fleapit Costumes |
Oh sweet, these showed up here. Kinda makes you wonder how the game was gonna be like. (Only the Pickford Brothers know) |
Sep 16, 2019, 9:29 PM | Doc von Schmeltwick | Sheet: Mystic Cave Zone |
The problem is that it's in such an out-of-the-way part of the stage... |
Sep 16, 2019, 8:03 PM | bucanneerguy12 | Sheet: Mystic Cave Zone |
to be fair if you are speeding through the stage you might end up running into the pit which is why some fans hate it |
Sep 16, 2019, 6:12 PM | smedis2 | Game: Super Tempo (JPN) |
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
Sep 16, 2019, 5:30 PM | diegozsprite(:3) | Game: Super Tempo (JPN) |
I WAS WAITING FOR THIS FOR FOREVER MAN YES AAAAAAAAAAA nice work of ripping them |
Sep 16, 2019, 5:16 PM | Kramlack | Game: Super Tempo (JPN) |
Here are the only relevant names I could find from the credits. I think just the last few relate to the actual pixel art though. [Graphic Designer] Takeshi Tsukioka [Character & Game Design] MUSSIES [Art Director] Keita Komiyama [Main Designer] HAMARUO [Designer] Masayo Yoshioka Norizou Tarou Murayama YOU. 1 Mie Terao [Character Animation] IMAGIN Chikako Oka |
Sep 16, 2019, 5:13 PM | theawesomeguy | Sheet: Hotel 1: Morton's WoodDoor-Hysteria Hotel |
The levels *finally* get ripped, huh? |
Sep 16, 2019, 4:50 PM | Doc von Schmeltwick | Game: Marvel vs. Capcom |
Pretty sure the Power Battles series came before this... |
Sep 16, 2019, 4:40 PM | Bromaster | Game: Marvel vs. Capcom |
Maybe this is how Megaman got into smash? |
Sep 16, 2019, 4:19 PM | Prentis65 | Sheet: Terry Bogard |
Terry's ready to Smash. |
Sep 16, 2019, 3:28 PM | Cheese825 | Game: Steven Universe: Save the Light |
I think someone mentioned before that it's hard to get all the sprites right because the sheet's a bit of a mess. Wish that wasn't the case, I loved the graphics for this game |
Sep 16, 2019, 3:21 PM | eerie10 | Sheet: Giant Eggman Robo |
I think this is the 2nd Death Egg Robot. |
Sep 16, 2019, 3:09 PM | mariofan230 | Sheet: Waluigi (Super Mario Bros. 1 NES-Style) |
Fantastic work on this! |
Sep 16, 2019, 12:58 PM | CCAM | Sheet: Mega Man |
wow! nice sheet you are a genious |
Sep 16, 2019, 12:51 PM | CCAM | Sheet: Gunvolt ("GV") |
@TheHoodedTurtle Good sheet you are nice Ripper |
Sep 16, 2019, 11:49 AM | Dolphman | Sheet: Plumbers (Super Show!, Super Mario Bros. All-Stars-Style) |
Those two background plumbers that predicted Wario and Waluigi. |
Sep 16, 2019, 8:53 AM | WizToad | Sheet: Plumbers (Super Show!, Super Mario Bros. All-Stars-Style) |
The forgotten Mario brothers |
Sep 16, 2019, 12:52 AM | shadowman44 | Sheet: General Sprites |
@theawesomeguy funny you say "depressing", because the song that plays in the game is actually a remix of a song from a really famous Russian comedy. https://www.youtube.com/watch?v=IJpHBC2J7e0 |
Sep 16, 2019, 12:49 AM | shadowman44 | Sheet: The Joker |
Joker's like 7 feet tall in this game, Batman is tiny compared to him! |
Sep 15, 2019, 9:01 PM | CureLovelyWarrior | Game: River City Girls |
you're welcome! I responded also. sorry if I was a bit lengthy :) |
Sep 15, 2019, 8:23 PM | Yoni Arousement | Game: River City Girls |
I forgot to update the YouTube channel assigned to that field, thanks for reminding me to do that. I just sent a PM. |
Sep 15, 2019, 8:19 PM | IceCreamSandwichYT | Sheet: King Bill |
T H I C c |
Sep 15, 2019, 6:06 PM | CureLovelyWarrior | Game: River City Girls |
1. the youtube linked to on your profile is terminated. unless you have another one? 2.I did not know I had PMs disabled. let me see if I can figure out how to enable them. I definitely do want that link! But, I don't use this site much, so sometimes I still have to find my way around. thanks for all the help so far. :) edit: I believe I have just updated my settings to allow you to PM me if I am not mistaken. So send away! |
Sep 15, 2019, 5:59 PM | AFruitaday! | Game: Jackie Chan: The Kung Fu Master / In Fists Of Fire |
I know right? It's a pretty good game actually. But i'm trying to rip sprites from this game, but like Gals Panic 3, and the Kaneko Super Nova System, the sprites are compressed in a unrippable way. Most of it are ripped by the MUGEN sprite ripping cheats (special thanks to him). I'm using TiledGGD by the way. How can I decompress the sprites and the ones above? |
Sep 15, 2019, 5:20 PM | Yoni Arousement | Game: Jackie Chan: The Kung Fu Master / In Fists Of Fire |
Never thought that Jackie Chan would star in a fighting game with digitized graphics. |
Sep 15, 2019, 5:19 PM | Yoni Arousement | Game: River City Girls |
I use Unity Assets Bundle Extractor to extract resources from Unity games. The version I have is 2.2stablec_32bit. I actually dumped the contents of the Switch version on a hacked Switch console via nxdumptool. I would PM you my extraction except you have Private Messaging disabled. But I made a YouTube video about the sprites with a link in the description. |
Sep 15, 2019, 4:18 PM | Paraemon | Sheet: Badniks (Angel Island Zone) |
@Tailikku - That could've been written better because someone's going to misinterpret and start pointless arguments over the back half of Act 1 being incorrectly labelled these past 25 years. The palette switch in Act 1 is indeed a trigger towards the difference in water palettes. Just updating the palette headers for the Badniks. |
Sep 15, 2019, 3:52 PM | Tailikku | Sheet: Badniks (Angel Island Zone) |
please note that "Act 1" is really everything before the place is torched, while "Act 2" is everything afterwards |
Sep 15, 2019, 12:54 PM | JJTheGamerTV | Sheet: Staff Roll |
@James205 in the resize window, change the thing to nearest neighbour |
Sep 15, 2019, 11:59 AM | EmRuHire | Game: Super James Pond / James Pond 2: Codename Robocod |
The name is Pond. James Pond. |
Sep 15, 2019, 11:32 AM | Doc von Schmeltwick | Update: Adventuring Into the Fall Season! |
No, officially, it's Nug-nug. I don't care what bloody stupid memes call it, if that's what the creators call it, that's what it is. It's like how Wario's never ever ever said "D'oh I missed," it's "So ein Mist." |
Sep 15, 2019, 11:18 AM | EmRuHire | Sheet: Shyster, Springer, & Shyper |
Imagine being color blind. |
Sep 15, 2019, 10:42 AM | You Gotta be Joshing me | Update: Adventuring Into the Fall Season! |
*Noot-noot |
Sep 15, 2019, 8:50 AM | Dolphman | Sheet: Walking Drum |
No idea why the drum wears diving gear, but it sill gives me a chuckle. |
Sep 15, 2019, 7:30 AM | CureLovelyWarrior | Game: River City Girls |
Could you mind telling me the name of which Unity extractor you used, and which version of it? Unity Studio/asset studio, I've found, sometimes success depends which version you use, sometimes even an earlier version works better on the same game than a newer version, but also sometimes vice versa. There's also a completely different unity extractor that actually costs money, called "devxunity", it's a bit less rigid seeming to me but still gave me errors in the case of this game. Also, have you used it on the Steam version? Or only on the switch version (somehow, cause I don't have a switch and idk how you could even access the files on a switch game - it's just that I see you submitted to the switch section of this website)? Just in case maybe the Steam version is what's giving the error problem somehow. At the very least, otherwise, would you mind uploading more of the characters? I'm especially wanting Ichika (she's a random enemy schoolgirl, the version with purple hair). And tbh I spoiled myself on the ending (both the normal one and the secret one), and given what happened in it, that actually makes the idea of the boys becoming playable seem even more odd to me. Not that it bothers me though. Are they playable on the same save file or do you have to start a new game to use them? |
Sep 15, 2019, 7:10 AM | HoundBlizzard | Sheet: Slug Square |
Hey dude i think you deficiency more bazooka soldier firing sprite. You have to see it again |
Sep 15, 2019, 5:22 AM | SonicHex | Game: Sonic the Hedgehog Genesis |
the only thing this demake gave justice to was green hill's background, because it looked stretched in the original game, here it is squashed and somehow looks better |
Sep 15, 2019, 2:43 AM | JoshTheHedgehog33 | Sheet: Noob Saibot |
Okay but am I the only one that thinks seeing Noob with a fully shaded skull over his entirely shadow body kinda weird and disorienting? |