Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 14, 2022 6:03 PM | Leo Plays YT | Asset: Mighty (Sonic 1-Style) | fates are written |
| Oct 14, 2022 5:41 PM | AquariusAlexx | Asset: Sonic (SMM2, SMB1-Style) | Sonc |
| Oct 14, 2022 5:04 PM | MarshadowSlime | Asset: Enemies (Mega Man 01) | @Murphmario Not anymore |
| Oct 14, 2022 4:33 PM | Pump | Game: Baby Shark VR Dancing | why |
| Oct 14, 2022 4:26 PM | QuadFactor | Asset: Knuckles | @it's-a-me-aiman: There's a hack called Sonic Pocket Winter, I believe that's what you're thinking of. |
| Oct 14, 2022 3:36 PM | Tristen Timberwolf | Game: SpongeBob Saves The Day | It’s ya boi |
| Oct 14, 2022 3:35 PM | Tristen Timberwolf | Asset: SpongeBob SquarePants | Slendy bob |
| Oct 14, 2022 3:34 PM | Tristen Timberwolf | Asset: Unused SpongeBob | This is where the original image came from. It was used in a lot of ytps. |
| Oct 14, 2022 3:27 PM | Tristen Timberwolf | Game: SpongeBob SquarePants: Tighty Whitey Tumble | I know, i was searching for unused spongebob stuff and came across that particaluar ytp source image. |
| Oct 14, 2022 3:26 PM | Jorel_Dev | Game: Harvest Moon: More Friends of Mineral Town | are u using any gameshark to get all the full maps background? if so, I could help to get the variations (other seasons or mountain parallax changes, festival horses, etc) |
| Oct 14, 2022 3:23 PM | lev | Asset: Sonic (SMM2, SMB1-Style) | looks nice |
| Oct 14, 2022 3:23 PM | FridayFunkGaming291 | Asset: Gear Icons (2019 and 2020) | roblox studio 2019 award in 2022 |
| Oct 14, 2022 3:16 PM | PixelCrunch | Asset: Blorbed Toads | Ah, the designer's barely-disguised fetish in full show. |
| Oct 14, 2022 2:54 PM | BrianFanTheHedgefox | Game: Eddsworld Customs | eddsworld is great! i love it! |
| Oct 14, 2022 1:50 PM | kindlypatrick | Asset: Woody | Small mouth Woody kinda creeps me out |
| Oct 14, 2022 1:40 PM | Barack Obama | Asset: Roger the Potted Ghost | Aligned the last two Shy Guy animations so they're nearer to the rest. |
| Oct 14, 2022 1:38 PM | Barack Obama | Asset: Bowser | Put more space between the smoke frames. |
| Oct 14, 2022 1:19 PM | FridayFunkGaming291 | Asset: Rank Meter | U rappin' GOOD ! |
| Oct 14, 2022 1:18 PM | FridayFunkGaming291 | Asset: Button Icons (Stages) | L O R X □ △ |
| Oct 14, 2022 1:13 PM | FridayFunkGaming291 | Asset: PaRappa | I gotta believe!! |
| Oct 14, 2022 1:12 PM | FridayFunkGaming291 | Asset: Instructor Mooselini | YOU GOTTA DO IT AGAIN |
| Oct 14, 2022 11:10 AM | it's-a-me-aiman | Asset: Knuckles | Wasn't there a charismas/winter version of this game where Knuckles was playable? |
| Oct 14, 2022 11:08 AM | it's-a-me-aiman | Game: Sonic Pocket Adventure | @DZTVE Probably because those tracks were (Presumably) composed by Brad Buxer and Michael Jackson. I would want to explain it but it's a really long story from Sonic 3's development. |
| Oct 14, 2022 10:44 AM | Dolphman | Asset: Captain Comic | I never noticed how similar his animations are to NES Mario before. |
| Oct 14, 2022 9:25 AM | milesiscool123 | Asset: Tileset | bridge and flagpole tiles are missing |
| Oct 14, 2022 6:53 AM | AMontyMoleFan | Asset: Monty Mole | What is the filename for the Monty Moles in the Superstar Saga remake? I just want to know so I can see whether these were intended to be a Presenter redesign (since Play Nintendo confirmed that these are Monty Moles and not Presenters). |
| Oct 14, 2022 5:34 AM | ilovescratchcie | Asset: Angel Island Zone (Intro Cutscene) | What changed? |
| Oct 14, 2022 4:59 AM | PGE | Asset: Vire | Should the plague of analog horror shows ever reach the CD-i, I hope they include a custom boss intro/death cutscenes for the Vire. He's kinda a boss (not a hard one, but when have the CD-i bosses been hard), but he doesn't have any. They could be subtle about it, maybe including them is a mock YTP before showing them in full. |
| Oct 14, 2022 4:18 AM | teh_supar_hackr | Asset: Score | It does, specifically looks like that blue Horace bloke from those ZX Spectrum games. |
| Oct 14, 2022 3:40 AM | aldwascool | Asset: Miscellaneous | where does any of this appear in the app |
| Oct 14, 2022 3:17 AM * | craftersshaft | Game: Black Belt Challenge | Not sure if i should put this here but I missed a bunch of sprites on the Cat Fighter sheet, my bad. to compensate i found out how to change animations in the ram so it's easier to rip player sprites from a save state. Applies only to player 1, some values crash the game, sometimes you need to hold down left/right while loading a state with the cheat active for it to load the sprite 03002091:XX Values: 00 - Stand 01 - Light Punch 02 - Strong Punch 03 - Light Kick 04 - Strong Kick 05 - Walk Forward 06 - Walk Backward 08 - Crouch Start 09 - Standing Jump 0A - Forward Jump 0B - Crouch Light Punch 0C - Crouch Strong Punch 0D - Crouch Light Kick 0E - Crouch Strong Kick 0F - Air Punch 10 - Air Punch Again 11 - Air Kick 12 - Air Kick Again 13 - Backward Jump 14 - Backward Dash (at least used by Drake, some characters dont have this animation and will crash) 15 - Slide Kick (same as above) 17 - Crouch Block 18 - Standing Block 19 - Cannon Shot (at least Drake's special move, might also correspond to other charater moves) 1A - Cannon Kick (see above) 1C - Crouch Hit 1D - Crouch Hit Again 1E - Light Hit 1F - Strong Hit 20 - Air Hit 21 - i think this is getting hit from below while standing? at least thats what it looks like 22 - the above but Strong Hit 23 - Death Hit 24 - another hit but okay these sprites on drake really look unused 25 - Electrocuted 26 - Electrocuted 27 - Roll Recover? 28 - Victory 29 - Turn 2A - Crouch Turn 2B - Continue?/Multiplayer Lose 2D - Air Punch 2E - Strong Air Punch 2F - Air Kick 30 - Strong Air Kick 31 - Super Uppercut 32/33 - i dunno, some characters have these and others dont Another useful cheat is attempting to force a stage, which if you set it to an invalid value gives you an orangescreen stage: 030027F4:0A 02000C54:0A And forcing palletes (anything over 02 results in pure black): 02000C4C:03 |
| Oct 14, 2022 3:08 AM | babyjeff | Asset: Icons (Sonic DLC) | metal and mecha sonic only show up in 1 boss fight, so are these metal and mecha sonic icons unused? if so, i think this is their first documentation |
| Oct 14, 2022 2:57 AM | Svyat | Asset: Sonic (SA1 Design) | Aaaaand done, you just need to overlay the sprites within guidelines borders. |
| Oct 14, 2022 2:12 AM * | ZTime | Asset: Mario & Luigi (Super Show, NES-Style) | @TheEric132 The sprites aren't exactly one-to-one to the normal Super Mario sprites, but I did my best to limit the sprite canvas. Comment Edit v.10.5.23: It's almost been one year, so I'm going to try to update it to make it hack-friendly. Eventually. |
| Oct 14, 2022 1:49 AM | Barack Obama | Asset: Title & Overworld | Thanks, I just sent a revision, changes are: + Changed note: Unused star actually stands for 100% clear rate + Changed note & frame order: Unused Yoshi animation stands actually for world 5 to 6 transport + launch / landing, - Frame order is here at 5:37:42 https://www.youtube.com/watch?v=U8btNneN8ew + Added note: Title screen island 2 uses colour 11 (black) from its palette for the rest of the background, this is what the pink gets replaced with. - Why the pink in the first place? Because using black would swallow the rest of the border tiles which are also black. |
| Oct 14, 2022 1:37 AM | thebulbmin | Asset: Sonic | About time |
| Oct 14, 2022 1:15 AM | AppleBoy | Game: Eddsworld Customs | Aw hell yeah, I LOVE Eddsworld! |
| Oct 13, 2022 11:52 PM | LuzRoja29 | Game: South Park Customs | Te podrás estacionar, es jovial toda la gente! |
| Oct 13, 2022 10:57 PM | PolarticDev | Game: Scratchin' Melodii | Nice!!! |
| Oct 13, 2022 10:33 PM | GameyFireBro | Asset: Koopas | My -insert gender-neutral term of your choice here-!!! |