Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 6, 2025 2:43 AM | Wuoss | Asset: Sans (Pokémon GBC-Style) | Cool, I've always wanted to see a Pokémon-style sans |
| Sep 6, 2025 2:24 AM | Primalflower | Game: The Coffin of Andy and Leyley | As someone who adores the game, I completely agree that it should be marked as NSFW. Barring any thought towards the ever-present themes between it's two main characters, it also simply has significant gore. I uploaded/suggested the game and its sheets so far, i'm just, ahh... not sure... how to mark it as NSFW. if it's something i myself can do... |
| Sep 6, 2025 1:56 AM | saidFayad5 | Asset: Richter Belmont (Zelda 2-Style) | The the first frame of the whip animation, I think should have the vampire killer have thicker chains to be more consistent with how it is drawn elsewhere as is the case for other castlevania games for the most part. |
| Sep 6, 2025 1:46 AM | AnonymousAardvark | Asset: Mario & Luigi (Remade) | This is pretty cool, actually |
| Sep 6, 2025 1:32 AM | doods_epik_forgot_his_password | Asset: Title Screen | its the spectre from spear of destiny! |
| Sep 6, 2025 1:32 AM | DreadXDordus | Asset: Richter Belmont (Zelda 2-Style) | prompt_suggestion Thank you! If you could point out the frames where it looks inconsistent, I could probably fix it easily. |
| Sep 6, 2025 1:28 AM | Son1csPartner | Asset: Sonic | This looks like Sonic UltraSaturn |
| Sep 6, 2025 1:12 AM | MollyChan | Asset: Maria Final Form | This is my final form too |
| Sep 6, 2025 12:52 AM | Cyan2024 | Update: It's Been One Week! | Say hello to its been TWO weeks after tomorow (brazil: sep 5) |
| Sep 6, 2025 12:17 AM | Dogedev12 | Asset: Ponman | I think this is missing the attack bullet sprites ( they are the same ones as Rudinn) |
| Sep 5, 2025 11:26 PM | Romyblox1234 | Asset: Timmy Turner | He seems to be suffering sone sort of back pain |
| Sep 5, 2025 11:24 PM * | LapisLink | Game: Sonic the Hedgehog 3 (Promotional Cartridge) | prompt_suggestion WELCO METOT HENEX TLEVEL I tried using the color codes at first, but I must be an idiot, since it won't work. If anyone tries to help, I'll gladly adjust this comment. (For reference, I tried and it didn't work.) Edit: here's what you've been waiting for! [color=#ff0000]WELCO METO ...sigh, it isn't working. |
| Sep 5, 2025 11:21 PM | GuyOfYag | Asset: Hummer Guy (Undertale Battle-Style) | AND I CAN BROWSE SPRITERS RESOURCE WHILE I'M DRIVING! |
| Sep 5, 2025 11:14 PM | Cyan2024 | Asset: Mario | Ok? -Mario Mario kart 64 |
| Sep 5, 2025 11:07 PM | LapisLink | Game: The Legend of Zelda: Ocarina of Time | Am I the only one who loves these pre-rendered icons way too much? |
| Sep 5, 2025 10:08 PM | SouperSaucer | Game: Super Tempo (JPN) | prompt_suggestion Honestly, the sheet and sprites themselves aren't bad for only using your phone. Those bag / backpack guys in particular don't seem to have any noticeable misalignment issues, probably due to them being so small and most of their frames only using a singular sprite. |
| Sep 5, 2025 10:03 PM | TengaiDenjin | Asset: Gumi | She's freaking adorable with this art style. |
| Sep 5, 2025 9:54 PM | Kralsei_Enjoyer | Asset: Ralsei (Chapter 3 + 4) | WHY IS RALSEI BLUSHING SO CUTE AAAAHHHHHH |
| Sep 5, 2025 9:41 PM | Kramlack | Game: Super Tempo (JPN) | prompt_suggestion Oh wow, I don't even remember making that post. Sad to admit, I had Tempo probably 90% ripped but lost it during an impulsive computer formatting. At least his macho walking animation lives on in that tutorial lmao. |
| Sep 5, 2025 9:38 PM | TengaiDenjin | Game: Super Tempo (JPN) | prompt_suggestion Thank you so much for your help! Although I don't have a PC to use these emulators, and there's no Saturn emulator that has these features on mobile (I use Retroarch with the Beetle Saturn core, turned off the GPU), I'll rip more stuff in the future when I get a PC for use these emulators (which I'm referring to sprites that's IMPOSSIBLE to get ripped with screenshots, like the fonts, the ghosts NPCs, etc.). So far, I've only posted one of those flying things because it's the easiest one. |
| Sep 5, 2025 9:38 PM | borists | Asset: Working Dough | they do be working dough |
| Sep 5, 2025 9:36 PM | Xanderrock98 | Asset: Tune Up | also maybe it could be combined with the crucible amber cracking sheet since its a similar popup |
| Sep 5, 2025 9:35 PM | Ikey Ilex | Asset: Miss Mizzle | When the office job gets old, and your patience has been sold, and getting a day off feels like fantasy... There's a glory that won't fall, water cooler down the hall, with whom I flirt, coworkers call tabboo, but Don't forget: Mizzle's my Waifu. |
| Sep 5, 2025 9:31 PM * | Mariofan864 | Update: It's Been One Week! | My SMB1 Daisy sprite is stuck on pending. |
| Sep 5, 2025 9:07 PM | SouperSaucer | Game: Super Tempo (JPN) | prompt_suggestion Screenshotting is actually not a great way to rip sprites for this game. For some odd reason, all the sprites are misaligned slightly, so you'll have to rip them using Yabause or Kronos (I prefer Kronos cause it has .png support and frame advancing) and build them together yourself by hand. I made a quick reference to show what I'm talking about, but Kramlack also talked about it in an old guide he made. I almost fell into the same trap when I started building the sprites together, so I don't blame you for assuming that's how everything was supposed to look lol. Not every sprite is built on an even grid, so sometimes there will be small 2x8 or 3x5 gaps, but if the sprites still look good despite that, then they should be fine. I'd still recommend referencing how the sprites look in-game despite the misalignment issues just for a general idea on where to place everything on your sheets. |
| Sep 5, 2025 9:06 PM | Johansen1116 | Asset: Sans | holy shit sans undertale |
| Sep 5, 2025 9:03 PM | Katslam | Asset: Sans (Chat Icons) | SSSSSSSSSSSAAAAAAAAAAAAANNNNNNNNNNNSSSSSSSSsss |
| Sep 5, 2025 8:53 PM | saidFayad5 | Asset: Rouge (SMB1 NES-Style) | prompt_suggestion You're welcome! |
| Sep 5, 2025 8:31 PM | TengaiDenjin | Asset: Katy | @YellowInAHat In fact, it is a slightly modified version of the 32X game, just notice the color palettes and her eyes differ from the 32X version. |
| Sep 5, 2025 8:27 PM | TengaiDenjin | Game: Super Tempo (JPN) | @SouperSaucer I think it's better to stay on the same sheet, since Katy has several of her sprites including the boxer transformation (but maybe because Tempo apparently has more sprites than her?) |
| Sep 5, 2025 8:24 PM | Dogedev12 | Asset: Battle Menu | I doubt anyone will know but does anyone know where the MAX text is as well as that color? https://static.wikia.nocookie.net/delta-rune/images/1/1c/TP.png/revision/latest?path-prefix=es I think it might just be the default font not assembled but i have no idea |
| Sep 5, 2025 8:24 PM | TengaiDenjin | Game: Super Tempo (JPN) | Oh, I was taking screenshots of the mummy enemy to edit until I saw the comments section lol, but hey, this beautiful game is getting more sheets! |
| Sep 5, 2025 8:23 PM | Mtgames | Asset: Rouge (SMB1 NES-Style) | prompt_suggestion Thank you so much! |
| Sep 5, 2025 8:20 PM | SouperSaucer | Game: Super Tempo (JPN) | Current progress on Tempo's sprites. Not sure if the giant Muscle Tempo and Mecha Dragon Tempo sprites will end up being on their own sheet or not yet due to their size, but I'll figure it out when I get there. |
| Sep 5, 2025 8:14 PM | saidFayad5 | Asset: Rouge (SMB1 NES-Style) | Pretty well made |
| Sep 5, 2025 8:13 PM | AnonymousAardvark | Asset: Rouge (SMB1 NES-Style) | Peak just dropped |
| Sep 5, 2025 7:56 PM | SouperSaucer | Game: Super Tempo (JPN) | prompt_suggestion Thank you! I had Major Minor's dialogue sprites ripped already, but your rips are laid out much nicer than mine lol. I'm not sure when I'll get around to ripping everything else, but these will definitely help out a lot. |
| Sep 5, 2025 7:53 PM | Barack Obama | Asset: Sprite Objects & Animations 1 | Completely reripped the zodiacs, added the missing fish one and put a lot more stuff on it. Also renamed the entire sheet. |
| Sep 5, 2025 7:52 PM | soybeanthegal | Asset: Sharp Famicom TV (Sonic 1-Style) | i love the use of the somari icons here, good job! |
| Sep 5, 2025 7:50 PM | Cyan2024 | Game: Geometry Dash Customs | prompt_suggestion I got the cubes! Lesgoooo |