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Nov 9, 2022 9:21 PM ThatOneIG2013Guy Asset: Unused Images These aren't really considered "unused" after mystman12 said that these pictures were automatically given by Unity, he explained it in TetraBitGaming's lost bits video of Baldi's Basics (plus).
Nov 9, 2022 8:02 PM DogToon64 Asset: " Me " "It's-a me!"
Nov 9, 2022 8:02 PM ChipsLover Game: Breaking Bad: Criminal Elements No way.
Nov 9, 2022 8:01 PM ChipsLover Asset: Enemies I think 'Spark' is supposed to be 'Amp'.
Nov 9, 2022 7:59 PM ChipsLover Game: Run 3 Man, I remember playing this in the school library as a kid. I love this game still to this day!
Nov 9, 2022 7:21 PM Clougo Asset: Sunflower (PvZ1 Prototype-Style) Interesting style choice, I like it.
Nov 9, 2022 7:12 PM LuzRoja29 Asset: " Me " YO!
Nov 9, 2022 5:54 PM KKHell Asset: Enemies & Bosses PSI Bitchkill Omega
Nov 9, 2022 5:43 PM TimoWorld Asset: Title Screen Cuphead, Mugman, and Chalice make a deal
As a team, adventuring
To help make Chalice real
Nov 9, 2022 5:30 PM KKHell Asset: Uncle Poo uncle poo
Nov 9, 2022 4:51 PM Saadexe Asset: GUI updated the sheet, doesnt seem updated for now but for a few days or hours it'll be updated.
hopefully
Nov 9, 2022 4:40 PM KKHell Asset: Possessed Roll Why is Roll trying to be B. Jenet?
Nov 9, 2022 4:30 PM ZTO Asset: Mammoth Mogul Literally Vandal Savage
Nov 9, 2022 3:39 PM GrnMario8 Asset: App Icons jesde, bad mobile ad plays
Nov 9, 2022 3:35 PM sutinoer Asset: Units The last unit looks like a DooM special agent.
Nov 9, 2022 2:53 PM lev Game: Em@il Games: X-COM damn thats looks cool
Nov 9, 2022 2:43 PM Barack Obama Asset: City & Village (Exterior) Tilesets Added the Forcena / Valsena tileset.
Nov 9, 2022 1:52 PM Plamz Doom Asset: Bug the bug swarms that hurt you, i remember an example being the ones surrounding the zombie corpses in the mines of cragscleft.
Nov 9, 2022 1:52 PM lev Asset: Yuko Asou (Super Mario World-Style) amazing
Nov 9, 2022 12:39 PM SiriusUnknownCicerone Asset: The 9th Man Spoiler:The 9th Man's real name is Kubota.
Nov 9, 2022 12:15 PM BandanaDeeSprites Asset: Poppy Bros. Jr. This has to be nice
Nov 9, 2022 11:49 AM tommytcu Asset: Battle HUD Indeed the bases are models, however, I could only find base models from Black2/White2. It could be because the bases were all moved to one model sheet, but I'm too lazy to check all of the bases.
Nov 9, 2022 8:24 AM Rusyn Game: Sex huh?
Nov 9, 2022 7:39 AM shadowman44 Game: Bad Ice Cream Man senior year of high school lunch period was so dope when we were playing this.
Nov 9, 2022 6:07 AM Dolphman Game: Cool Spot (PAL) @Yawackhary 7UP is indeed owned by Pepsi-Co. I guess the removal of the branding was because Cool Spot only existed in American while the res of the world had Fido Dido as the mascot.
Nov 9, 2022 6:00 AM Tsukiru Game: Sonic Unleashed Is it ever warranted is the question.
Nov 9, 2022 3:35 AM Spriter Theo Asset: Gilda [65194] (EarthBound-Style) @shadowman44

If you like thrillers and are okay with scarier subject matter, I highly recommend “The Promised Neverland”! Sounds like I'm going to need to check out your sheets as well!

I hear where you are coming from. My general thought process when it comes to making sprite sheets is to base the sheet around the character's personality, but also what the character's overall role would be in whatever game the sprites could be used for. So, for various plot or characterization reasons I may elect to ignore specific sprites, or even add entirely new sprites.

For example, I've also made a couple of “Final Fantasy VI” style sprites. In that style characters often have a shocked expression. However, if I make a more stoic character in that art style, it wouldn't make much sense to give them a shocked expression as they wouldn't be that emotive.

In this case the reason I neglected to add some sprites was due to Gilda's role the series. I was being a bit facetious before, but Gilda *is* a secondary character in the part of the story I made sprites for. In a theoretical JRPG, she would likely serve as a temporary party member for one specific scene, but otherwise would be an NPC. Because of this, I only gave her the sprites she would need to fulfill those specific roles.

I hope that makes sense! That's the process I've been using to determine whether or not any of my sprite sheets are finished. I'm aware it's a little arbitrary, but I think it's been working alright.
Nov 9, 2022 1:16 AM TheHerofLegend Asset: Koopas & Masked Koopas what do the marks next to sprite groups mean
Nov 9, 2022 1:04 AM ValisEmma Asset: Sarah ok ?
Nov 9, 2022 12:14 AM QuadFactor Asset: Podoboo @Jzierse: Not with the Goomba Shoe.
Nov 8, 2022 11:23 PM TheHappyFaceKing Asset: Game Select CHOOSE A GAME
Nov 8, 2022 11:17 PM RaposaCadela Asset: Loss Screen reported for memes
Nov 8, 2022 10:52 PM smedis2 Asset: Nightmare Teddy i wonder which parts are digitized and which parts are hand-drawn
Nov 8, 2022 10:52 PM Jzierse Asset: Podoboo But isn't that usually impossible?
Nov 8, 2022 10:49 PM ThatOneIG2013Guy Asset: Sonic the Hedgehog @DZTVE I think that's the whole point of that sprite
Nov 8, 2022 10:46 PM ThatOneIG2013Guy Asset: Mini Credit Animations So now how do we intend to rip whatever cutscene we want out of here now?
Nov 8, 2022 10:44 PM ThatOneIG2013Guy Asset: Opening Cutscene Everyone, there is 717 FRAMES in this sprite sheet. Like what Stickfin mentioned, use ezgif, sprite sheet cutter to rip entirely ALL this instead of ripping each piece the ol' fashioned way.
Nov 8, 2022 10:38 PM ThatOneIG2013Guy Asset: Sonic (Sonic 1 Beta-Style) reminds me of Ohshima's Sonic designs
Nov 8, 2022 10:33 PM ThatOneIG2013Guy Asset: Sonic 1 (Tokyo Toy Show Recreation) The Sonic sprites look similar to Sonic Debut overall, imagine if MCT collabed along with this. lol
Nov 8, 2022 10:31 PM ThatOneIG2013Guy Asset: Cuphead (NES-Style) Finally, someone put the timeout to make this.
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