Posted | By | On | Comment |
---|---|---|---|
Sep 3, 2021, 9:37 AM | StarmanElite | Sheet: Frogger (Dialogue) |
It's so... Chad like |
Sep 3, 2021, 9:14 AM | WilliamStef | Sheet: Sonic (Knuckles' Chaotix-Style) |
What about the dizzy sprites? |
Sep 3, 2021, 7:36 AM | Tea-posed cat | Sheet: Beanbon |
Its walking animation looks kinda incomplete or strange a bit. Is it actually correct? |
Sep 3, 2021, 6:43 AM | CZ2746isback | Sheet: Yoshi |
I can't lick my nose though |
Sep 3, 2021, 6:01 AM | CZ2746isback | Sheet: Yoshi |
I am a yoshi too |
Sep 3, 2021, 5:35 AM | shadowman44 | Game: Super Boy 2 (Bootleg) |
It's not even "sorry nothing" in this version it's "Go! Next stage" |
Sep 3, 2021, 5:02 AM | WF4123 | Sheet: Demo Select (52 & 54) |
I wonder why would Jak and Daxter is now for PS1 as well? Because it wasn't released on PS1, so it's released on PS2 in 2001. |
Sep 3, 2021, 4:45 AM | JonGandee | Sheet: Wario (Tiny Toon Adventures Style) |
Nice. |
Sep 3, 2021, 4:32 AM * | SonicHex | Sheet: Sonic (StH1 Part 1+2-Style, Expanded) |
@Gaia watch him shrink into a single pixel |
Sep 3, 2021, 3:23 AM | NotMGM64 | Sheet: Spring Mobile (Unused) |
Okay, hear me out: What if this boss was meant to be for Spring Yard Zone/Sparkling Zone, whilst the Spike boss was meant to be for Labyrinth Zone. Considering that the bosses in this game all revolve around level gimmicks in the zones, it would make sense for the Spike boss to be in Labyrinth Zone, considering that the zone is full of them. As such, this unused fight was probably meant to be used in Spring Yard/Sparkling, as that zone has tons of springs scattered around. Just my plausible theory on this. |
Sep 3, 2021, 3:22 AM | Mr. C | Game: Official U.S. PlayStation Magazine Demo Discs (USA) |
For future reference, 49, 51, and 53 were released on PS2, and 54 was the last one on PS1. |
Sep 3, 2021, 1:39 AM * | MollyChan | Sheet: Stage Tiles |
I was looking through SMB3 graphics just now, and I realized that there is actually some light animation on the top of the Bullet Bill Blaster tiles which is missing in this sheet (and virtually every other SMB3 tileset rip out there). I remember always seeing some sort of "shimmering" on that tile every time I played the NES version, so I'm surprised nobody has ripped it yet... I also realized it's missing the unique 3-frame ? block graphics used in the tank levels. I'd add them myself, but this sheet is so compact and well put together, I'm almost afraid to mess with it myself at the risk of ruining something else on it.. Oh and for what it's worth, that 5th coin frame on this sheet perplexes me, because it doesn't seem to exist in the game's data at all, and given how animated tiles work, it COULDN'T exist in the game, as nearly all animated background tiles only have up to 4 frames (the only exceptions being the tiles in the tank levels and overworld maps, which have 3 frames instead). Also kinda wish this sheet had unused tiles on it too... |
Sep 2, 2021, 9:32 PM | IvanP | Game: Aaahh!!! Real Monsters |
Depressed Mario - Well duh! This is an nickelodeon video game. |
Sep 2, 2021, 9:30 PM | tent2 | Sheet: Von Kaiser |
VON KAISER! |
Sep 2, 2021, 7:03 PM | shadowman44 | Game: Team Fortress 2 Customs |
Would Team Fortress Classic characters belong here too? |
Sep 2, 2021, 6:23 PM | CZ2746isback | Sheet: Minigame Results Screen |
That face that Yoshi makes when he loses. What the heck? |
Sep 2, 2021, 5:38 PM | RYU | Game: Hello Kitty World (JPN) |
it's a port of ballon kid with hallo kitty character |
Sep 2, 2021, 5:34 PM | RYU | Sheet: Title Screen, Menus & Ending |
@MemelordCorrin > Though some might've been developed by a US team first, like Fusion was, and the Japanese devs got lazy. Recent Zelda game also has english title in japanese so not just a lazy i suppose |
Sep 2, 2021, 4:29 PM | SpritZ | Game: Classic NES Series: Super Mario Bros. |
Super Mario Bros. but SCRUNCHED. |
Sep 2, 2021, 4:17 PM | Random Talking Bush | Sheet: FMOD Logo |
@TheSpritKit: ...No, it's a logo for the respective sound engine. |
Sep 2, 2021, 4:16 PM | TheSpritKit | Sheet: FMOD Logo |
@TheSpritKit the logo also says fmod, which could be "friday night funkin mod" shortened |
Sep 2, 2021, 4:15 PM | TheSpritKit | Sheet: FMOD Logo |
i think this has something to do with the kickstarter what i mean is in the ks, the devs said there was gonna be really good mod support |
Sep 2, 2021, 3:52 PM | 125scratch | Sheet: Evil Sonic |
Probably because it was meant for sprite comics, it was a different time |
Sep 2, 2021, 3:42 PM | 125scratch | Sheet: Powerless Sonic (Fleetway, Sonic 3-Style) |
It was a different time, I guess. |
Sep 2, 2021, 3:00 PM | Q_wertyuiopLkjhgfdsa | Sheet: Spider Cat (Unused) |
I love spider cat. I want one irl, it's creepy but in a cute way |
Sep 2, 2021, 1:25 PM | CrazySockpuppet | Sheet: True End? ("& Knuckles" Ending) |
@SonicTheKnight19: Shad(ow) (the) H(edge)hog. |
Sep 2, 2021, 1:14 PM | CrazySockpuppet | Sheet: Sonic (Ohshima Design, Sonic 1-Style) |
DEBUT APPROACHING |
Sep 2, 2021, 12:11 PM | Luigifan1115 | Sheet: Fred Flintstone |
@Gaia he sure is. Did you see the 7th anniversary episode? |
Sep 2, 2021, 11:40 AM | ultra the xhog | Sheet: Items |
why he lacks green eyes on the sign post |
Sep 2, 2021, 11:39 AM | ultra the xhog | Sheet: Ending |
these sprites are so well drawn for an 8-bit styled game, i wonder how the hardware survived this |
Sep 2, 2021, 11:37 AM | ultra the xhog | Sheet: Knuckles |
CAPS LOCK LOL |
Sep 2, 2021, 10:10 AM | Sarara Shiki-kan | Game: Idol Promotion - Yumie Suzuki (JPN) |
Huh? |
Sep 2, 2021, 8:23 AM | Louplayer | Sheet: Mugshots (Classic) |
@Spritebuddy23421 since super sonic has his blue color inversed to yellow, i made the same for tails and knuckles and hyper sonic (while its true with this sprite it doesn't look amazing) use a platine palette, as i said in the other comment. |
Sep 2, 2021, 8:15 AM | KKHell | Sheet: Ieori/Lee Ori |
I think that weird "slap" animation in "Super" is unused too. Quite a lot's probably unused but that might just be me not playing the game too often or not paying attention to animations. |
Sep 2, 2021, 8:10 AM * | KKHell | Sheet: Dialog Popups |
I like how one character isn't even cut out properly |
Sep 2, 2021, 7:57 AM | KKHell | Game: Tsukihime (JPN) |
Never thought i'd see sprite rips from Tsukihime that aren't related to Melty Blood |
Sep 2, 2021, 7:42 AM | KKHell | Game: Hotel Mario |
all toasters toast toast |
Sep 2, 2021, 6:36 AM | Chibiterasu45 | Game: Nintendo 3DS Themes |
Can you do Yoshi's springtime siesta? Anyone |
Sep 2, 2021, 6:35 AM | Chibiterasu45 | Sheet: Pokémon Picross |
Cyndaquil my boi |
Sep 2, 2021, 6:33 AM | Chibiterasu45 | Sheet: Spotlight - Yoshi |
I have The Yoshi springtime siesta |
Sep 2, 2021, 6:30 AM | Chibiterasu45 | Sheet: Yoshi (Yellow) |
Orange-yellow |
Sep 2, 2021, 6:29 AM | Chibiterasu45 | Sheet: Yoshi |
Yo-shi |
Sep 2, 2021, 5:27 AM | playgames169vg | Game: J.J. Squawkers |
WE FINALLY MADE IT TO THE 2ND PLACE BROS! |
Sep 2, 2021, 3:02 AM * | Жукороп | Sheet: Intro |
A Russian speaking person here. For those wondering, the text says: "In Mushroom Kingdom, everything was fine until a mysterious cloud appeared in the sky" "- What's the matter, Toada (sic)?" "-Oh Mario, it's terrible. It turns out that the cloud was Wario's trap, which he used to kidnap the princess. I know that Wario took her to one of the most popular places in the world, but I don't know which one." "- I will rescue her no matter what!" edit: Oh, someone already translated it. Sorry. |
Sep 2, 2021, 12:25 AM | CrazySockpuppet | Sheet: Freak Girls |
@125scratch: What? |
Sep 1, 2021, 11:54 PM | Sonic3Expanded | Sheet: Sonic (Sonic 3-Style, Expanded) |
@Chilln't You're welcome, I've been looking for something like this for a long time too, but couldn't find something, so I decided to make my own. :) |
Sep 1, 2021, 10:27 PM | yesI'mcrying | Game: Samurai Shodown |
@Yoni Arousement One word: Earthquake. |
Sep 1, 2021, 10:16 PM | Murphmario | Sheet: Main Beasts |
I noticed Hammer Joe from Mega Man 3, Changkey Maker from Mega Man 2, Docron from Mega Man 4, Beat from Mega Man 5, and Camo Goblin from Link's Awakening DX. |
Sep 1, 2021, 10:00 PM | hansungkee | Sheet: Mega Man X1-X3 Armors Mugshots (X1 Style) |
Next up is Zero |
Sep 1, 2021, 9:28 PM | Smoke-The-Pyroling | Sheet: Mine Hunt |
Ah. That's where the Emerald Hunt Background originated from. |