Comments


Displaying all comments.
Posted By On Comment
Jun 26, 2023 1:23 AM funny words magic man Game: Sugary Spire (Demo) demo 2 will be out by the time the Pizzelle sheet gets approved
Jun 26, 2023 1:22 AM funny words magic man Game: Sugary Spire (Demo) pizzelle is taking so long to be approved,
Jun 26, 2023 1:22 AM FridayFunkGaming291 Asset: Deitied Guy This looks like something in my sister's room, its a square made of paper with a face
Jun 26, 2023 1:19 AM FridayFunkGaming291 Asset: Common Game Text Three, two, one, Go!
Jun 26, 2023 1:07 AM * FridayFunkGaming291 Game: Reversi Does anyone here have a 16 bit app extractor? I couldn't rip the 1.0 version
Edit: Nevermind
Jun 26, 2023 1:05 AM FridayFunkGaming291 Game: Reversi @Alxala It ins't on Windows XP, did you like find the canceled port in the files?
Jun 26, 2023 12:57 AM Alxala Asset: Game Boy Error Message SpongeBob is shocked that this game only works on GBC.
Jun 26, 2023 12:24 AM Jammin Game: Sonic the Hedgehog CD (Mobile) @LegoLoco7 But *where*
Jun 26, 2023 12:02 AM * Alxala Asset: Menu Elements Oh sweet! You managed to beat me to this sprite sheet. There's also the Spanish & German versions of this game, and I might update this sprite sheet if there are any words translated in Spanish & German.

EDIT: OK, I have confirmed my revision of this sheet. Now it's time to play the waiting game.
Jun 25, 2023 11:58 PM Alxala Game: Reversi I remember playing this game on Windows XP but I always suck at it, though.
Jun 25, 2023 11:54 PM CosmicToons Asset: Ghosts I've noticed some errors.
There's duplicates here and there, and the "front-facing" sprites are flipped.
Jun 25, 2023 11:52 PM Jammin Asset: Amy Rose Her non-CD special stage sprites confuse me on how mediocre they are.
Jun 25, 2023 11:28 PM Barack Obama Asset: Witch's Tower Exterior Full rerip.
Jun 25, 2023 11:28 PM Barack Obama Asset: Teika Teika Village Exterior Full rerip.
Jun 25, 2023 11:26 PM ND1539 Asset: Mugshots "That beating was for free -- no strings attached!"
Jun 25, 2023 11:10 PM Barack Obama Asset: Tileset Animations & Sprite Overlays Hearty Mountain is the one map which uses plant animations, Teika Teika Village only has its flag / clock animation and Heaven Drop Lake / Overworld use their respective water animations.
Jun 25, 2023 11:09 PM Ganbare-Lucifer Game: Ghoul Patrol A Sequel that wasn't intended to be one.
Jun 25, 2023 10:59 PM ND1539 Game: Terraria RTB where's the player character?
Jun 25, 2023 10:52 PM HaDerp Game: Baldi's Basics Classic Remastered its actually used in-game as a secret yctp code lol
Jun 25, 2023 9:50 PM Sid Starkiller Asset: Amy Rose @RTB Much appreciated!
Jun 25, 2023 9:41 PM KoolTimYT Asset: Amy Rose Amy's sprites are SO odd in Origins Plus. They're not bad but they stick out the most.
Jun 25, 2023 9:17 PM Neros Urameshi Game: Bug Fables Customs There should be M&L style sprites of every single Bug Fables character, or at least PM64 style sprites of them.
Jun 25, 2023 9:14 PM Barack Obama Asset: Teika Teika Village Interior Full rerip, also included the church which was missing from the previous sheet.
Jun 25, 2023 9:13 PM Barack Obama Asset: Hearty Mountain Full rerip.
Jun 25, 2023 9:12 PM E-Tank_4280J Asset: Pokémon (Color Front) @CreeperJaxon He's at the very bottom next to the Ghosts.
Jun 25, 2023 8:54 PM HolyFlare484 Asset: Engravings Menu where's the logo for the game?
Jun 25, 2023 8:53 PM E-Tank_4280J Asset: Surfing Minigame How do you play this minigame?
Jun 25, 2023 7:26 PM esponjaresource Asset: Dr. Robotnik / Eggman sans armaments
Jun 25, 2023 7:04 PM Detour Update: The Man Behind the Spriterrr ♪ I love this damn website. Thanks, @Centrixe the Dodo!
Jun 25, 2023 6:43 PM Halfbit Asset: Talking Flower (SMW-Style) Neat!
Jun 25, 2023 6:36 PM Neros Urameshi Game: Bug Fables: The Everlasting Sapling We have the Ahoneynation, but where's the Abomihoney?
Jun 25, 2023 6:19 PM Striker777771 Asset: Crash Bandicoot it's him
Jun 25, 2023 6:12 PM Rabbid4240 Asset: Title Screen Logos (NES-Style) (Mega Man) @Murphmario It was the official subtitle in Japan, I thought it was kinda weird too. Maybe this implies Roboenza uses technology from outer space?
Jun 25, 2023 6:10 PM Rabbid4240 Asset: Title Screen Logos (NES-Style) (Rockman) apologies in advance for my awful katakana xddd
Jun 25, 2023 5:59 PM thespriterman Asset: Ruins @Mr. Game And Swap its like that ingame
Jun 25, 2023 5:26 PM Rusyn Update: The Man Behind the Spriterrr ♪ still patiently waiting
Jun 25, 2023 5:10 PM Louplayer Asset: Amy Rose @RTB Makes sense then!
Jun 25, 2023 5:01 PM * Doc Melonhead Asset: Amy Rose @RTB: That what I thought about the sprites being used in all 4 games; it saves time and resources, (pretty much what they did with Knuckles when porting him to Sonic 1 and CD). This is something that falls into the modders hands, but it's not a huge game breaking issue.
Jun 25, 2023 4:52 PM * Random Talking Bush Asset: Amy Rose @Louplayer: Lemme explain my thought process for that. The fact that several sprites with that issue didn't have them outside of Sonic 3 & Knuckles' sprite set implied that they weren't supposed to be like that in the first place, so "fixed" versions could be gotten from one of the other three games. It's because of which that I felt it made more sense to clean it up in general, otherwise I'd have four versions of things like the Jumping Hammer Attack (because for some reason, 1, 2, CD and 3&K all have different issues with said animation), and I wanted to keep down the redundancy. Either way, it's definitely not just 3&K with that issue, as some sprites have the same (or similar) issues across all four games (such as the continue sprites, the Twirl H from Sonic 2, and the Good Ending from Sonic 1).

Speaking of, the reason why I opted to have an all-in-one sheet for Amy instead of splitting it off per game is because it's pretty much like that in the first place for the game's files. Amy's first and second sprite sets are almost entirely identical between the four games (for S3&K, it's the top half of said sheet), and the third is almost entirely the same with a few differences depending on the game (and CD having a fourth), and include multiple animations that aren't exclusive to their games in the first place (including some meant for 3&K, like the victory animation), so making one sprite sheet per game would be redundant -- they'd literally all be the Sonic CD sprite sheet but with the CD-exclusive animations removed for 1/2.

@Sid Starkiller: You can throw your hammer while in Hyper (or "Super", as the game incorrectly informs you) by pushing the fourth, non-jump face button.
Jun 25, 2023 4:34 PM Ya Block Game: Reversi E-Server
keyboard_double_arrow_left keyboard_arrow_left Page of 3,842 keyboard_arrow_right keyboard_double_arrow_right