Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 26, 2023 1:23 AM | funny words magic man | Game: Sugary Spire (Demo) | demo 2 will be out by the time the Pizzelle sheet gets approved |
| Jun 26, 2023 1:22 AM | funny words magic man | Game: Sugary Spire (Demo) | pizzelle is taking so long to be approved, |
| Jun 26, 2023 1:22 AM | FridayFunkGaming291 | Asset: Deitied Guy | This looks like something in my sister's room, its a square made of paper with a face |
| Jun 26, 2023 1:19 AM | FridayFunkGaming291 | Asset: Common Game Text | Three, two, one, Go! |
| Jun 26, 2023 1:07 AM * | FridayFunkGaming291 | Game: Reversi | Does anyone here have a 16 bit app extractor? I couldn't rip the 1.0 version Edit: Nevermind |
| Jun 26, 2023 1:05 AM | FridayFunkGaming291 | Game: Reversi | @Alxala It ins't on Windows XP, did you like find the canceled port in the files? |
| Jun 26, 2023 12:57 AM | Alxala | Asset: Game Boy Error Message | SpongeBob is shocked that this game only works on GBC. |
| Jun 26, 2023 12:24 AM | Jammin | Game: Sonic the Hedgehog CD (Mobile) | @LegoLoco7 But *where* |
| Jun 26, 2023 12:02 AM * | Alxala | Asset: Menu Elements | Oh sweet! You managed to beat me to this sprite sheet. There's also the Spanish & German versions of this game, and I might update this sprite sheet if there are any words translated in Spanish & German. EDIT: OK, I have confirmed my revision of this sheet. Now it's time to play the waiting game. |
| Jun 25, 2023 11:58 PM | Alxala | Game: Reversi | I remember playing this game on Windows XP but I always suck at it, though. |
| Jun 25, 2023 11:54 PM | CosmicToons | Asset: Ghosts | I've noticed some errors. There's duplicates here and there, and the "front-facing" sprites are flipped. |
| Jun 25, 2023 11:52 PM | Jammin | Asset: Amy Rose | Her non-CD special stage sprites confuse me on how mediocre they are. |
| Jun 25, 2023 11:28 PM | Barack Obama | Asset: Witch's Tower Exterior | Full rerip. |
| Jun 25, 2023 11:28 PM | Barack Obama | Asset: Teika Teika Village Exterior | Full rerip. |
| Jun 25, 2023 11:26 PM | ND1539 | Asset: Mugshots | "That beating was for free -- no strings attached!" |
| Jun 25, 2023 11:10 PM | Barack Obama | Asset: Tileset Animations & Sprite Overlays | Hearty Mountain is the one map which uses plant animations, Teika Teika Village only has its flag / clock animation and Heaven Drop Lake / Overworld use their respective water animations. |
| Jun 25, 2023 11:09 PM | Ganbare-Lucifer | Game: Ghoul Patrol | A Sequel that wasn't intended to be one. |
| Jun 25, 2023 10:59 PM | ND1539 | Game: Terraria | RTB where's the player character? |
| Jun 25, 2023 10:52 PM | HaDerp | Game: Baldi's Basics Classic Remastered | its actually used in-game as a secret yctp code lol |
| Jun 25, 2023 9:50 PM | Sid Starkiller | Asset: Amy Rose | @RTB Much appreciated! |
| Jun 25, 2023 9:41 PM | KoolTimYT | Asset: Amy Rose | Amy's sprites are SO odd in Origins Plus. They're not bad but they stick out the most. |
| Jun 25, 2023 9:17 PM | Neros Urameshi | Game: Bug Fables Customs | There should be M&L style sprites of every single Bug Fables character, or at least PM64 style sprites of them. |
| Jun 25, 2023 9:14 PM | Barack Obama | Asset: Teika Teika Village Interior | Full rerip, also included the church which was missing from the previous sheet. |
| Jun 25, 2023 9:13 PM | Barack Obama | Asset: Hearty Mountain | Full rerip. |
| Jun 25, 2023 9:12 PM | E-Tank_4280J | Asset: Pokémon (Color Front) | @CreeperJaxon He's at the very bottom next to the Ghosts. |
| Jun 25, 2023 8:54 PM | HolyFlare484 | Asset: Engravings Menu | where's the logo for the game? |
| Jun 25, 2023 8:53 PM | E-Tank_4280J | Asset: Surfing Minigame | How do you play this minigame? |
| Jun 25, 2023 7:26 PM | esponjaresource | Asset: Dr. Robotnik / Eggman | sans armaments |
| Jun 25, 2023 7:04 PM | Detour | Update: The Man Behind the Spriterrr ♪ | I love this damn website. Thanks, @Centrixe the Dodo! |
| Jun 25, 2023 6:43 PM | Halfbit | Asset: Talking Flower (SMW-Style) | Neat! |
| Jun 25, 2023 6:36 PM | Neros Urameshi | Game: Bug Fables: The Everlasting Sapling | We have the Ahoneynation, but where's the Abomihoney? |
| Jun 25, 2023 6:19 PM | Striker777771 | Asset: Crash Bandicoot | it's him |
| Jun 25, 2023 6:12 PM | Rabbid4240 | Asset: Title Screen Logos (NES-Style) (Mega Man) | @Murphmario It was the official subtitle in Japan, I thought it was kinda weird too. Maybe this implies Roboenza uses technology from outer space? |
| Jun 25, 2023 6:10 PM | Rabbid4240 | Asset: Title Screen Logos (NES-Style) (Rockman) | apologies in advance for my awful katakana xddd |
| Jun 25, 2023 5:59 PM | thespriterman | Asset: Ruins | @Mr. Game And Swap its like that ingame |
| Jun 25, 2023 5:26 PM | Rusyn | Update: The Man Behind the Spriterrr ♪ | still patiently waiting |
| Jun 25, 2023 5:10 PM | Louplayer | Asset: Amy Rose | @RTB Makes sense then! |
| Jun 25, 2023 5:01 PM * | Doc Melonhead | Asset: Amy Rose | @RTB: That what I thought about the sprites being used in all 4 games; it saves time and resources, (pretty much what they did with Knuckles when porting him to Sonic 1 and CD). This is something that falls into the modders hands, but it's not a huge game breaking issue. |
| Jun 25, 2023 4:52 PM * | Random Talking Bush | Asset: Amy Rose | @Louplayer: Lemme explain my thought process for that. The fact that several sprites with that issue didn't have them outside of Sonic 3 & Knuckles' sprite set implied that they weren't supposed to be like that in the first place, so "fixed" versions could be gotten from one of the other three games. It's because of which that I felt it made more sense to clean it up in general, otherwise I'd have four versions of things like the Jumping Hammer Attack (because for some reason, 1, 2, CD and 3&K all have different issues with said animation), and I wanted to keep down the redundancy. Either way, it's definitely not just 3&K with that issue, as some sprites have the same (or similar) issues across all four games (such as the continue sprites, the Twirl H from Sonic 2, and the Good Ending from Sonic 1). Speaking of, the reason why I opted to have an all-in-one sheet for Amy instead of splitting it off per game is because it's pretty much like that in the first place for the game's files. Amy's first and second sprite sets are almost entirely identical between the four games (for S3&K, it's the top half of said sheet), and the third is almost entirely the same with a few differences depending on the game (and CD having a fourth), and include multiple animations that aren't exclusive to their games in the first place (including some meant for 3&K, like the victory animation), so making one sprite sheet per game would be redundant -- they'd literally all be the Sonic CD sprite sheet but with the CD-exclusive animations removed for 1/2. @Sid Starkiller: You can throw your hammer while in Hyper (or "Super", as the game incorrectly informs you) by pushing the fourth, non-jump face button. |
| Jun 25, 2023 4:34 PM | Ya Block | Game: Reversi | E-Server |