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Jan 9, 2024 4:52 AM Keenfan1990 Game: Behind Enemy Lines (Bootleg) So this is just Super C with uglier graphics?
Jan 9, 2024 3:37 AM Dolphman Asset: Moe Szyslak (Tapper-Style) "Maybe your standards are too high!"
Jan 9, 2024 3:22 AM aracnocat Asset: Clover @Dinoshi 64 yooooo, based.
Jan 9, 2024 2:53 AM Bavoomian Asset: Piranha Plant Huh, so DS sprites can have partial transparency...
Jan 9, 2024 2:42 AM BanjoKazooieDuo927 Asset: Midbus (Battle) Can you make an improvement with the separate parts of Midbus?
Jan 9, 2024 2:22 AM Ya Block Asset: Popuko and Pipimi (Wild Gunman-Style) NOT DEEP FRIED ENOUGH, IUTS NOT DEEP FRIED
Jan 9, 2024 2:16 AM kena006 Asset: Elevator i have the beta elevator sprites. Should i post them or nah
Jan 9, 2024 2:06 AM Ya Block Asset: Backgrounds and Objects "Candy cane"
Jan 9, 2024 1:18 AM thejohnston7 Asset: Splash Screens If you change this, it will change the jingle that plays when the game starts up.
Jan 9, 2024 1:08 AM Gardy Game: Mario & Luigi: Bowser's Inside Story Oh hey the Alarm Bob-Omb does have 2 sheets here, I never thought to look in the enemy section before uploading my sheet to the unused section and I guess that was because the Alarm Bob-Omb does not use overworld sprites in-game...
Jan 8, 2024 11:28 PM CreeperJaxon Asset: Distraction Dance best animation
Jan 8, 2024 11:24 PM Smoke-The-Pyroling Asset: Mad Mew Mew (Switch) From a ghost to a mad-as-hell dummy to a furry anime cat girl gone off the deep end.
Yep. That's this member of the Ghost family.
I don't think this is a bad thing, but it's funny.
Jan 8, 2024 11:10 PM Rottytops64 Game: Penguin Chat I've been delayed...
Jan 8, 2024 11:03 PM Doc von Schmeltwick Asset: Moe Szyslak (Tapper-Style) "Why can't I find Amanda Huggenkiss...?"
Jan 8, 2024 10:42 PM doods_epik_forgot_his_password Asset: Officer he also be spittin
Jan 8, 2024 10:42 PM doods_epik_forgot_his_password Asset: Elite Guard man's also spittin
Jan 8, 2024 10:41 PM doods_epik_forgot_his_password Asset: Guard man's spittin
Jan 8, 2024 10:39 PM doods_epik_forgot_his_password Asset: Hidden or Unknown ubermutant looks like he is flipping us off lmao
Jan 8, 2024 10:31 PM Smoke-The-Pyroling Asset: Mew Mew Love Blaster This minigame makes me feel strange.

On one hand, what the hell it's friendship anime game with mew mew?????? such random!

On the other, it's good practice for late-game. I think it's cool.
Jan 8, 2024 9:34 PM WF4123 Game: Penguin Chat The early days of Club Penguin.
Jan 8, 2024 9:34 PM Wildwildwoody64 Asset: Moe Szyslak (Tapper-Style) It’s hugenkiss
Jan 8, 2024 9:03 PM I-like-Sonic-91 Asset: Mission Mode / Boss Rush Block @CaptainKyl3_1 no it's the greatest sprite ever
Jan 8, 2024 8:32 PM doods_epik_forgot_his_password Asset: Hidden or Unknown really? just for that tiny bit of blood? and yeah some of his junks of flesh and skin fly out but still.
Jan 8, 2024 8:31 PM doods_epik_forgot_his_password Game: Glover gluv
Jan 8, 2024 8:29 PM doods_epik_forgot_his_password Asset: Hidden or Unknown i made a change in the world.
Jan 8, 2024 7:42 PM Keenfan1990 Asset: Intro, Ending, & Credits His face reminds me of MARIO Victim #1.
Jan 8, 2024 6:51 PM unavailable Game: Pizza Tower oh boy I can't wait to redownload the noise zip and wait for 2 hours just for the new sprites when the update releases
yay
(sarcasm, if you somehow couldn't tell)
Jan 8, 2024 6:14 PM Superstar_GGY Asset: Bandicoot Cutscenes Some of them are, you can even see the text that's also found on some of the prototype's cutscenes
Jan 8, 2024 5:59 PM NickBob Asset: SpongeBob wut
Jan 8, 2024 5:52 PM Miles07 Asset: Items (Hyrule Warriors, Minish Cap-Style) FYI: this sheet was created before the enhanced ports on the 3DS and Switch, as well as Age of Calamity, so it does not include items from those games. Maybe someday I'll have the time and energy to restructure this sheet to make it more legible, usable, and standard.
Jan 8, 2024 5:26 PM KasubatoX Asset: Team 07 Overworld Pretty helpful! :]. Thank you very much
Jan 8, 2024 4:50 PM Andywho Asset: Start Screens & Title Screen Very popular in Belgium and in Holland too.
Jan 8, 2024 4:36 PM Ton Asset: Items (The Minish Cap-Style) @Miles07 It could also be split up by game so it doesn't have to be a zip.
Jan 8, 2024 4:23 PM Mc Ninja Asset: Luigi (Sonic Genesis-Style) These look like the sprites for the "Luigi in sonic 1" rom hack
https://info.sonicretro.org/Luigi_in_Sonic_1
Jan 8, 2024 4:20 PM Mc Ninja Asset: Mario (Sonic Genesis-Style) These look like the sprites used for the sonic 1 rom hack "somari the adventurer"
https://info.sonicretro.org/Somari_the_Adventurer
Jan 8, 2024 4:16 PM Mc Ninja Asset: Mario (Sonic 1/CD-Style) Why are his overalls red when they are normally blue?
They're awesome anyway
Jan 8, 2024 4:14 PM Miles07 Asset: Items (The Minish Cap-Style) FYI: this sheet was created before the release of Breath of the Wild, so it does not include items from that game and Tears of the Kingdom. Perhaps it would be easier to split this up into multiple sprite sheets for each game and upload them here as a ZIP file, rather than one gigantic, monolithic sheet, especially with all the added sprites that BotW/TotK would include. Plus revisions such as palette restraints and sprite tile bounding, could be a lot of effort for features only a select few may want to use.
Jan 8, 2024 4:12 PM Miles07 Asset: Compiled Miscellaneous Effects FYI: this sheet was created before the releases of Federation Force and Dread, so it does not include missiles and bombs from those games. Maybe someday I'll have the time and energy to restructure this sheet to make it more legible, usable, and standard, and I'll be able to add those weapons then.
Jan 8, 2024 4:12 PM Miles07 Asset: Compiled Beams FX FYI: this sheet was created before the releases of Federation Force and Dread, so it does not include beams from those games. Maybe someday I'll have the time and energy to restructure this sheet to make it more legible, usable, and standard, and I'll be able to add those beams then.
Jan 8, 2024 3:30 PM 125scratch Asset: Mario & Luigi @Doc That's odd, I could've sworn I used that palette, maybe the version of it I extracted wasn't quite accurate, the sprites themselves were ripped using YY-CHR
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