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Jan 19, 2024 2:37 AM SpritZ Update: It's Jan, man! I'm trying to find rules for what is/isn't allowed regarding sprite uploads. Is there a page for this?
Jan 19, 2024 2:15 AM lll Asset: Fonts @Experience the battle ui font is to the left of the "RIP BY FLUSAK1235" credits
Jan 19, 2024 1:54 AM AshuraX Asset: Samus (Mega Man Zero-Style) Talk about SSF1
Jan 19, 2024 1:23 AM ToadCracker Asset: Harry Hedgehog hari harry from mega man 3?
Jan 19, 2024 12:24 AM Kil-Bii Asset: Narmaya Watching videos of Granblue Fantasy Relink makes me eagerly wish there to be assembled sprite sheet of Narmaya
Jan 19, 2024 12:01 AM MissingTexture Asset: Spamton Sweepstakes Sprites THE WEATHER ALWAYS STICKS TOGETHER
Jan 18, 2024 11:49 PM ToadCracker Game: Yoshi's Safari yoshi's safari, where you actually get to shoot things
Jan 18, 2024 11:40 PM CreeperJaxon Asset: Ubermutant if this port is suppost to have a better resolution, why is the blood still extremely pixelated on the first two death frames?
Jan 18, 2024 9:04 PM Doc von Schmeltwick Asset: Power-Ups Great! This game needs more acknowledgement.
Jan 18, 2024 8:57 PM PGE Asset: Ghosts Fun Fact: John Romero (who served as Level Designer and Programmer) was a huge fan of the original Pac-Man, often netting high scores under the initials "AJR" (Alfonso John Romero). Pac-Man's maze was also used as a reference for Wolf3D's level design and gamefeel.
Jan 18, 2024 8:50 PM Ton Asset: Ghost I updated it to be the new version. I'll delete the recently submitted one to keep the view count and comments.
Jan 18, 2024 8:47 PM Pephelado Asset: Ghost How can i delete this version?
Jan 18, 2024 8:07 PM Doc von Schmeltwick Game: Finding Nemo @Billy But you know, this game doesn't really have a lot of sprites. It has the (usually animated) font, bubble/misc effects, and that's about it.
Jan 18, 2024 7:40 PM BillyTGAoBaM Game: Finding Nemo The fact I sent more for Shark Tale than this shows we live in a society
Jan 18, 2024 7:30 PM BeatJSR Asset: Jimmy hey all, scott here
Jan 18, 2024 6:42 PM Franck Lecaille Asset: Knuckles (Sonic 1/CD-Style) Very cool !
Jan 18, 2024 6:17 PM kellym Game: DOOM ripped the weapon sprites and the new decorations. i dont have final doom on ps1 so i cant rip that one, but the wad should be openable via slade and from there you can just export to png
Jan 18, 2024 5:56 PM SiFi270 Asset: HUD and UI AKA the one where the chaingun doesn't spin.

Do any tools exist that'd allow you to rip from the IIGS version? It's tragic how often that one is overlooked.
Jan 18, 2024 5:33 PM kellym Game: Wolfenstein 3D reripped trans, hans, deathknight, and added the missing mirrored walk frames to mecha hitler. btw if possible, the bosses should be moved to their own section
Jan 18, 2024 5:15 PM QuadFactor Asset: Knuckles (Sonic 1/CD-Style) Amazing work!
Jan 18, 2024 4:56 PM Boomerwrong Asset: Symbols Also, the other languages are missing here as well.
Jan 18, 2024 4:55 PM Octluigi Asset: Knuckles (Sonic 1/CD-Style) This is just awesome
Jan 18, 2024 3:13 PM Greenknight9000 Asset: Knuckles (Sonic 1/CD-Style) WOAH!
I really love how this looks! This definitely leans more to the subtle polish that Sonic CD had. This honestly works perfectly with SoapSurfin's sprites for Sonic 1, while this'd fit right at home with Sonic CD. Marvellous work! You nailed it SPECTACULARLY!
Jan 18, 2024 3:02 PM Ya Block Game: System BIOS (V.Smile Baby) Die erste Baby-Lernkonsole
Jan 18, 2024 2:33 PM DaStupidSonic Asset: Knuckles (Sonic 1/CD-Style) Honestly, it looks pretty good!
Jan 18, 2024 2:18 PM Ton Game: WALL•E @Ya Block omg thank you
Jan 18, 2024 1:04 PM Ya Block Game: WALL•E Can the game icon be changed to this?
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Jan 18, 2024 11:11 AM Wuoss Game: Black Iron Hero (Bootleg) lron mega man? wtf?
Jan 18, 2024 8:18 AM Duderinoprime Asset: Fawfulcopter "You have energy like a little angry battery with no friends" is one of Fawful's best insults tbh
Jan 18, 2024 8:14 AM Duderinoprime Asset: Fawful Bug Honestly probably the best sprites in the remake, they actually look like the boxart style. If you compare these with the dsi version, they are more detailed and Fawful laughs while growing is neat. Only criticism I have is they didn't keep his like bouncy goop physics and just made it a simple effect.
Jan 18, 2024 7:55 AM BubbledDEV Game: Mighty No. 9 I wouldn't say it's a Mega Man ripoff. It's a clear spiritual successor, and while it's not exactly good, it isn't a ripoff.
Jan 18, 2024 7:13 AM TattleameliaMLG Game: Pizza Tower Anyone know where I can find the font for the room names in the hub world? Neither of the font sheets have them.
Jan 18, 2024 6:27 AM freyacantsleep Game: The Great Waldo Search Wow this actually looks playable compared to the original NES one.
Jan 18, 2024 6:13 AM * thejohnston7 Asset: Kirby Most Kirby games for the Game Boy use 8x16 sprites. This one uses 8x8 sprites.
Jan 18, 2024 6:07 AM thejohnston7 Asset: Kirby That sprite of Kirby blinking isn't quite right. It's supposed to match the first frame, save for the eyes.
Jan 18, 2024 5:29 AM Dolphman Asset: Mario (Mean Bean Machine-Style) @JonGandee Besides the Koopalings and King Koopa, opponents eight through twelve would need to be other villains from the DiC Mario cartoons.
Jan 18, 2024 5:06 AM dad34853 Asset: Jade's Desert bro why the hell does jade own an entire desert
Jan 18, 2024 4:24 AM ValisEmma Asset: Ness i love how not only ness doesnt give a shit if he's naked in the prototype, but he's happy about it too
Jan 18, 2024 4:02 AM Donslamer Asset: Senko Hey! Do you remember any steps to assemble parts of this Senko?
Jan 18, 2024 3:24 AM Keenfan1990 Game: Strider Apparently, the reason the physics in this game are complete jank is because this was actually a prototype made by the Japanese developers that Capcom USA picked up and translated. In other words, the devs weren't even done finishing the code yet.
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