Abyss of Thor (Risen Exterior)
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| Asset Info favorite | |
|---|---|
| Name | Abyss of Thor (Risen Exterior) |
| Category | SNES |
| Game | Tales of Phantasia (JPN) |
| Section | Maps |
| Submitted | June 23, 2025 |
| Uploaded By | Barack Obama |
| Size | 293.60 KB (1328x1552) |
| Format | PNG (image/png) |
| Hits | 390 |
Animated GIFs (0)
Comments (4)
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I thought the SNES wasn't able to process pure white/black?
Are you sure?
Just checked the overworld for Jurassic Park and some of the maps in Albert Odyssey & Final Fantasy VI, all three feature pure black in their tiles.
It's also a very popular background colour for a lot of SNES games.
Just checked the overworld for Jurassic Park and some of the maps in Albert Odyssey & Final Fantasy VI, all three feature pure black in their tiles.
It's also a very popular background colour for a lot of SNES games.
This must be one of the only two SNES games that actually features pure black.
This could have something to do with it:
https://sneslab.net/wiki/Direct_Color
The palettes in bsnes-rawpalettes are using CGRAM, maybe this is why.
But in the end I don't have the technical knowledge to provide a definitive answer for this issue, I'm just a ripper and happy that I have tools that enable me.