Super Mario World
Super Mario World
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[2]
Playable Characters
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[3]
Non-Playable Characters
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[24]
Enemies & Bosses
Amazing Flyin' Hammer Brother
Aquatic Enemies
The Big Boo
Bowser
Chargin' Chucks
Dry Bones & Boo Variants
Fireball Enemies
Fishin' Boo
Goomba & Bob-Omb
Iggy & Larry
Koopas & Masked Koopas
Lakitu & Spiny
Lemmy & Wendy
Magikoopa
Mechakoopa
Morton, Ludwig & Roy
Object Enemies & Hazards
Piranha Plant, Pokey, & Plant Enemies
Rex, Blargg, & Dino-Rhino
Reznor
Sumo Bro
Super Koopas
Various Enemies
Wiggler
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[17]
Yoshi's Island Stages
#1 Iggy's Castle (1/2)
#1 Iggy's Castle (2/2)
Yellow Switch Palace (1/1)
Yellow Switch Palace (2/2)
Yoshi's House
Yoshi's House (JPN)
Yoshi's House (Prototype)
Yoshi's Island 1
Yoshi's Island 1 (Sub Area)
Yoshi's Island 2
Yoshi's Island 2 (Sub Area)
Yoshi's Island 3
Yoshi's Island 3 (Sub Area)
Yoshi's Island 4 (1/2)
Yoshi's Island 4 (1/2) - Scrolling Water Overlay
Yoshi's Island 4 (2/2)
Yoshi's Island 4 (Sub Area)
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[31]
Donut Plains Stages
#2 Morton's Castle (1/3)
#2 Morton's Castle (2/3)
#2 Morton's Castle (3/3)
#2 Morton's Castle (3/3) - Movable Stage Objects
Donut Ghost House (1/3)
Donut Ghost House (2/3)
Donut Ghost House (3/3)
Donut Ghost House (Alternative Exit)
Donut Plains 1
Donut Plains 1 (Sub Area)
Donut Plains 2 (1/2, JPN)
Donut Plains 2 (1/2)
Donut Plains 2 (1/2) - Movable Stage Objects
Donut Plains 2 (2/2)
Donut Plains 2 (Sub Area)
Donut Plains 3 - Switch Off
Donut Plains 3 - Switch On
Donut Plains 4
Donut Plains 4 (Sub Area A)
Donut Plains 4 (Sub Area B)
Donut Secret 1
Donut Secret 1 (Sub Area)
Donut Secret 2
Donut Secret 2 (Sub Area)
Donut Secret House (1/3, JPN)
Donut Secret House (1/3)
Donut Secret House (2/3)
Donut Secret House (3/3)
Green Switch Palace (1/1)
Green Switch Palace (2/2)
Top Secret Area
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[28]
Vanilla Dome Stages
#3 Lemmy's Castle (1/4)
#3 Lemmy's Castle (2/4)
#3 Lemmy's Castle (3/4)
#3 Lemmy's Castle (3/4) - Movable Stage Objects
#3 Lemmy's Castle (4/4)
Red Switch Palace (1/1)
Red Switch Palace (2/2)
Vanilla Dome 1
Vanilla Dome 1 (Sub Area)
Vanilla Dome 1 (Sub Area) - Movable Stage Object
Vanilla Dome 2
Vanilla Dome 2 (Sub Area)
Vanilla Dome 3
Vanilla Dome 3 (Sub Area)
Vanilla Dome 4
Vanilla Dome 4 (Sub Area)
Vanilla Fortress (1/2)
Vanilla Fortress (2/2)
Vanilla Ghost House (1/2)
Vanilla Ghost House (2/2)
Vanilla Secret 1 (1/3)
Vanilla Secret 1 (2/3)
Vanilla Secret 1 (3/3)
Vanilla Secret 2
Vanilla Secret 2 (Sub Area)
Vanilla Secret 3 (1/2)
Vanilla Secret 3 (1/2) - Scrolling Water Overlay
Vanilla Secret 3 (2/2)
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[17]
Twin Bridges Stages
#4 Ludwig's Castle (1/3)
#4 Ludwig's Castle (1/3) - Background
#4 Ludwig's Castle (2/3)
#4 Ludwig's Castle (2/3) - Movable Stage Object
#4 Ludwig's Castle (3/3)
Butter Bridge 1 (1/2)
Butter Bridge 1 (2/2)
Butter Bridge 2
Butter Bridge 2 (Sub Area)
Cheese Bridge Area
Cheese Bridge Area (Sub Area A)
Cheese Bridge Area (Sub Area B)
Cookie Mountain
Cookie Mountain (Sub Area)
Cookie Mountain (Sub Area) - Scrolling Water Overlay
Soda Lake (1/2)
Soda Lake (2/2)
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[17]
Forest of Illusion Stages
#5 Roy's Castle
Blue Switch Palace (1/1)
Blue Switch Palace (2/2)
Forest Fortress (1/2)
Forest Fortress (2/2)
Forest Ghost House (1/2)
Forest Ghost House (1/2) - Background
Forest Ghost House (2/2)
Forest Ghost House (Alternative Exit)
Forest of Illusion 1
Forest of Illusion 2
Forest of Illusion 3
Forest of Illusion 3 (Sub Area)
Forest of Illusion 4
Forest of Illusion 4 (Sub Area A)
Forest of Illusion 4 (Sub Area B)
Forest Secret Area
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[32]
Chocolate Island Stages
#6 Wendy's Castle (1/3)
#6 Wendy's Castle (2/3)
#6 Wendy's Castle (2/3) - Movable Stage Objects
#6 Wendy's Castle (3/3)
Choco-Ghost House (1/2)
Choco-Ghost House (2/2)
Chocolate Fortress (1/2)
Chocolate Fortress (2/2)
Chocolate Island 1
Chocolate Island 1 (Sub Area)
Chocolate Island 2 (1/4)
Chocolate Island 2 (2/4) - Variation (1/3)
Chocolate Island 2 (2/4) - Variation (2/3)
Chocolate Island 2 (2/4) - Variation (3/3)
Chocolate Island 2 (3/4) - Variation (1/3)
Chocolate Island 2 (3/4) - Variation (2/3)
Chocolate Island 2 (3/4) - Variation (3/3)
Chocolate Island 2 (4/4) - Variation (1/2)
Chocolate Island 2 (4/4) - Variation (2/2)
Chocolate Island 3
Chocolate Island 3 (JPN)
Chocolate Island 3 (Sub Area)
Chocolate Island 4
Chocolate Island 4 (Sub Area)
Chocolate Island 5
Chocolate Island 5 (Sub Area)
Chocolate Secret (1/4)
Chocolate Secret (2/4)
Chocolate Secret (3/4)
Chocolate Secret (3/4) - Movable Stage Objects
Chocolate Secret (4/4)
Chocolate Secret (Sub Area)
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[33]
Valley of Bowser Stages
#7 Larry's Castle (1/2)
#7 Larry's Castle (2/2)
Back Door
Bowser Boss Room
Front Door (Door 1)
Front Door (Door 2)
Front Door (Door 3)
Front Door (Door 4)
Front Door (Door 5)
Front Door (Door 6)
Front Door (Door 6) - Movable Stage Objects
Front Door (Door 7)
Front Door (Door 8)
Front Door (Door Hub 1-4)
Front Door (Door Hub 5-8)
Sunken Ghost Ship (1/3)
Sunken Ghost Ship (2/3)
Sunken Ghost Ship (3/3)
Valley Fortress
Valley Ghost House (1/3)
Valley Ghost House (2/3)
Valley Ghost House (3/3)
Valley of Bowser 1 (1/2)
Valley of Bowser 1 (2/2)
Valley of Bowser 2 (1/3)
Valley of Bowser 2 (1/3) - Movable Stage Objects
Valley of Bowser 2 (2/3)
Valley of Bowser 2 (2/3) - Movable Stage Object
Valley of Bowser 2 (3/3)
Valley of Bowser 2 (3/3) - Movable Stage Objects
Valley of Bowser 3
Valley of Bowser 4
Valley of Bowser 4 (Sub Area)
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[7]
Star World Stages
Star World 1 (1/2)
Star World 1 (2/2)
Star World 2 (1/2)
Star World 2 (2/2)
Star World 3
Star World 4
Star World 5
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[16]
Special World Stages
Awesome
Funky
Funky (JPN)
Gnarly (1/2)
Gnarly (2/2)
Groovy
Mondo (1/2)
Mondo (1/2) - Scrolling Water Overlay
Mondo (2/2)
Mondo (Sub Area)
Outrageous
Tubular
Way Cool - Switch Off
Way Cool - Switch On
Way Cool (Sub Area A)
Way Cool (Sub Area B)
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[14]
Miscellaneous Stages
Bonus Game
Boss Test Room (Unused)
Castle & Fortress Entrance
Castle & Fortress Entrance (PAL, Revision 1)
Fortress Boss Room
Ghost House Entrance
Ghost House Exit
Goal Bonus Game
Iggy's & Larry's Castle - Boss Room
Ludwig's Castle - Boss Room
Morton's & Roy's Castle - Boss Room (Assembled)
TEST Level (Unused)
Title Screen Stage
Welcome Screen Stage
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[3]
Backgrounds
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[10]
Tilesets
Athletic Tileset
Castle / Fortress Tileset
Cloud Tileset
Forest Tileset
Ghost House / Sunken Ghost Ship Tileset
Ground Tileset
Ground Tileset (8x8)
Switch Palace / Bonus Game Tileset
Underground / Underwater Tileset
Yoshi's House Tileset
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[7]
Overworld
Level Tiles
Overworld Sprites
Overworld Tiles
World Map
World Map (Spriteless, Alternate Palette)
World Map (Spriteless)
World Map Border
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[15]
Miscellaneous
Comments (178)
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Reply to comment by Nestofar posted Oct 6, 2025 6:34 PM
they can be found here
those contain the background layers
Hey, what about the SNES Test Program tanooki mario sprites? are they in the same gray area as the gigaleak sprites?
OMG this is literally my favorite game ever in the world I love it so much it scary!
I wonder if the backgrounds have been posted yet.
@PeashooterfromPvZ if you're still looking for them, here they are
@PeashooterfromPvZ If you found the comments section, I think you can find the ? blocks.
Where are the question blocks
@AnangaTheRipper_off
It's already here: https://www.spriters-resource.com/snes/smarioworld/sheet/142408/
It's already here: https://www.spriters-resource.com/snes/smarioworld/sheet/142408/
for development assets, you can use tcrf.org
donut plains 2 (usa) missing
@Son1c: It's on the After Castle Cutscenes sheet (under "Miscellaneous").
anyone know where the bomb mario uses to blow up the castles is?
"Sweet Christmas, you totally Yoshi'd that poor guy!"
Also, we're not SNES Maps. What they have has no bearing on what we have.
@Crafty These are sprite layers without the other things like backgrounds and foregrounds added. Those are the whole things. There's an obvious difference.
A comprehensive sheet for SMW particles hasn't been created yet.
Where can i find the particles that appear when Mario collects a coin?
Honestly, even without the legal issues I'm glad we don't, I prefer the site not bog itself down with enormous amounts of unused stuff mixed with the finalized product's sprites, and those times where there's a split "prototype" section comes with its own issues (particularly when there's multiple builds involved). If you want gigaleak stuff, look on TCRF, they at least have an excuse to have it in that documenting unused stuff in games is their entire purpose.
