Final Fantasy 6
Final Fantasy 6
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[15]
Playable Characters
Celes Chere
Cyan Garamonde
Edgar Roni Figaro
Gau
Gogo
Locke Cole
Mog
Relm Arrowny
Sabin Rene Figaro
Setzer Gabbiani
Shadow
Strago Magus
Terra Branford
Terra Branford (Esper)
Umaro
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[11]
Non-Playable & Guest Characters
Banon / Duncan
Espers
General Leo Cristophe
Ghost
Kappa / Imp
Kefka Palazzo
Merchant & Sentry
NPCs (Creatures)
NPCs (Female)
NPCs (Male)
Soldier / Vicks / Biggs / Wedge
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[4]
Enemies & Bosses
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[55]
World of Balance Maps
Albrook (Exterior)
Albrook (Interior)
Albrook Eclipsed (Exterior)
Baren Falls
The Blackjack
Chocobo Stable
Crazy Old Man's House
Crescent Mountain
Doma Castle (Exterior)
Doma Castle (Interior)
Dragon's Neck Cabin
Espers' Gathering Place
Esperville
Figaro Castle
Floating Continent
Imperial Base
Imperial Camp
Imperial Castle (Exterior)
Imperial Castle (Interior)
Jidoor
Kohlingen
Lete River
Magitek Research Facility
Maranda
Mobliz
Mt. Kolts (Exterior)
Mt. Kolts (Interior)
Narshe (Exterior)
Narshe (Interior)
Narshe Caves
Narshe Cliffs
Narshe Mines
Nikeah (Exterior)
Nikeah (Interior)
Opera House
Phantom Forest
Phantom Train (Exterior)
Phantom Train (Interior)
Phantom Train Station
Returner Hideout
Sabin's House
Sealed Gate
Serpent Trench
South Figaro (Exterior)
South Figaro (Interior)
Thamasa (Burning House)
Thamasa (Exterior)
Thamasa (Interior)
Tzen (Exterior)
Tzen (Interior)
Vector (Exterior)
Vector Ruins (Exterior)
The Veldt Riverside
Zozo (Exterior)
Zozo (Interior)
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[29]
World of Ruin Maps
Albrook (Exterior)
Ancient Castle (Exterior)
Ancient Castle (Interior)
Ancient Cave
Cave on the Veldt
Chocobo's Cabin
Crazy Old Man's House
Cyan's Soul
Daryl's Tomb
Dragon's Neck Colloseum
Duncan's Hideout
Ebot's Rock
The Falcon
Fanatic's Tower
Inside Zone Eater
Kefka's Tower (1st Party Path)
Kefka's Tower (2nd Party Path)
Kefka's Tower (3rd Party Path)
Kefka's Tower (Exterior)
Kefka's Tower (Final Area)
Kohlingen (Exterior)
Mobliz (Exterior)
Mobliz (Interior)
Owzer's House
Solitary Island
South Figaro (Exterior)
Thamasa (Exterior)
Tzen
Yeti's Cave
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[2]
Tilesets
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[14]
Special Effects
Cutscene Effects
Dance Effects
Enemy Skills Effects
Esper Effects
Item Effects
Lores
Magitek Effects
Skeans
Slots Effects
Spell Effects 1
Spell Effects 2
Status Effects
Weapons
Weapons Effects
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[9]
Cutscenes
Apocalypse Cutscene
Clouds (Ending)
Ending Cutscene
Land (Ending)
Ocean 1 (Ending)
Ocean 2 (Ending)
Opening Cutscene
Shadow's Dreams
Vector Cutscene
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[7]
Miscellaneous
Comments (14)
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@Barack Obama What a surprise! Incredible work. This is one of my favorite games ever, so I'm pretty excited for new rips. :P
Did my rips for this game with FF6Tools, which has problems with black backgrounds and transparency. Since others also used this tool for their rips, some errors occured and this is why certain tiles have holes in them which should be black. The following tilesets are affected (as far as I can see):
- Cliffs, Fanatic's Tower, Imperial Camp, Kefka's Tower, Magitek Research Facility, Overworld (bottom), Phantom Train & Forest, Zozo.
At one point, these need rerips. It also means for me, that I need to play this game to make layer rips for maps like the exterior of Zozo.
Edit: Found the solution. Go to Map Tilesets and on the right side, you can select "export tilemap". Daemoth probably just made screenshots and therefore got these errors on his sheets.
@AerospaceCoot35: Should be in customs.
@MotheringQueen1: They are not ripped yet.
- Cliffs, Fanatic's Tower, Imperial Camp, Kefka's Tower, Magitek Research Facility, Overworld (bottom), Phantom Train & Forest, Zozo.
At one point, these need rerips. It also means for me, that I need to play this game to make layer rips for maps like the exterior of Zozo.
Edit: Found the solution. Go to Map Tilesets and on the right side, you can select "export tilemap". Daemoth probably just made screenshots and therefore got these errors on his sheets.
@AerospaceCoot35: Should be in customs.
@MotheringQueen1: They are not ripped yet.
Hey guys, I tried to recreate the floating sprites the characters were gonna have before getting out of the game altogether (They are only in the Pixel Remaster and have been heavily modified for that version). I used the Ultimania Archive I-VI Vol. 1 as it features those sprites in it. I want to upload the sprites onto the site but I am not sure where? Should I put them here or should I put them in FFVI Customs?
where's the White and Blue magic cast animations?
@grass8888: Seems to be in the lower-right section of the NPCs (Creatures) sheet.
i can't find the magicite sprite did it not got ripped?
Mt. Koltz is missing large chunks and the background. The Phantom Train is also missing its background.
^^ Added the smoke from that scene in Cutscene Effects. We are also missing the boats backgrounds i think.( When going to thamasa with Leo and when Cyan, Gau and Sabin goes back to Narshe)
You are amazing. I think that just leaves... Kefka's smoke effect when he transforms from Gestahl? Is that it? Do we really have everything but that ripped?
Oh, you're right! I added them.
Yeah, the cutscene after the Floating Continent.
Apocalypse?
We still need the Apocalypse cutscene from the end of the WOB.


Can you delete the faulty tilesets? I just did a full rerip, everything should be fine now.