Monsters (Static)
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Asset Info favorite | |
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Name | Monsters (Static) |
Category | SNES |
Game | Dragon Quest 3 (JPN) |
Section | Enemies & Bosses |
Submitted | July 2, 2019 |
Uploaded By | MartinMayonnaise |
Size | 158.44 KB (636x913) |
Format | PNG (image/png) |
Hits | 24,819 |
Animated GIFs (0)
Comments (2)
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Reply to comment by SoruTheWhistler posted Jul 2, 2025 5:19 PM
Those monsters don't appear either in the game's Debug Menu or when changing enemy addresses past what's in that menu (the game crashes instead). They must be custom recolours by the submitter.

Some monsters here can only be encountered starting with the GBC remake of the game (Blue dragon, red dragon, steely statue, etc.).
Did they already exist in the SNES game's code and have unused sprites back then ?
Did they already exist in the SNES game's code and have unused sprites back then ?