Sonic the Hedgehog


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Sonic the Hedgehog
Asset Info favorite
Name Sonic the Hedgehog
Category Sega Genesis
Game Sonic the Hedgehog 3
Section Playable Characters
Submitted A long, long time ago
Uploaded By Triangly
Additional Credits Paraemon
Size 310.59 KB (1122x2714)
Format PNG (image/png)
Hits 378,213
Tags (8):
Animated GIFs (0)

Comments (121)


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The dark grey shade becomes full black. It's a very minor change and basically pointless but a change nonetheless.
Paraemon Nov 21, 2021 10:35 AM
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What's the difference of the regular Sonic and Hydrocity Zone Act 2 Boss Fight palettes
saan1ty Nov 20, 2021 9:28 PM
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Super sonic has green eyes
ilovescratchcie Oct 28, 2021 1:42 PM
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...? Could you be more specific?
Paraemon Oct 20, 2021 8:35 PM
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Can i edit the sprites on this sheet?
DZTVE Oct 20, 2021 8:14 PM
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So how come the Vertical Swing animation appears twice
MarioYT21 Sep 11, 2021 11:20 PM
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Alright, thank you.
Chilln't Sep 1, 2021 9:46 PM
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...in Mushroom Hill Zone. I just checked the best analogue to that pole in Carnival Night Zone, and the frame doesn't crop up there. I'll adjust the S&K sheet, but not this one.
Paraemon Sep 1, 2021 10:59 AM
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@Loliman8 Actually, the sprites still have sprinkles of Sonic 2 in them, but they are still very different.
Chilln't Aug 31, 2021 11:37 PM
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Understood, here is where the Horizontal Swing sprite is used (funnily enough, I'm getting reminded of that one balance frame from Sonic 2):
The video.
Chilln't Aug 31, 2021 11:26 PM *
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I respect the Developers for making completly new Sprites for Sonic the hedgehog 3 Because: the Sonic 2 Sprites are Modified Sonic 1 sprites and the Sonic 3 sprites are like Build for the Ground up.
Loliman8 Aug 31, 2021 12:04 PM
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Somehow missed the question - *looks over related rips* guess there isn't, but the third and fourth are essentially filler as non-Super has four running frames and are just there to compensate. May remove.

And if you're going through the effort to say something's unused, please highlight where it's used.
Paraemon Aug 31, 2021 10:28 AM
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Also, the one Horizontal Swing Motion sprite is NOT unused, it does show up for a very split second. As a friend described it, "blink and you'll miss it".
Chilln't Aug 31, 2021 4:48 AM
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What's the difference between Super full speed 1/3 and 2/4?
Chilln't Aug 17, 2021 2:59 AM
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Oh, I was thinking of the Sandopolis specific sprites. Yeah, I need to take a break. And thanks for the rec, I'll check it out as soon as said break's ended!
Paraemon Apr 21, 2021 7:50 PM
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@Παρατηρητής The vertical hanging rotation sprites appear during Hydrocity Zone when using those fans on the conveyor belts.

If you want a good way to source graphics, I highly recommend Flex 2 paired with a disassembly of Sonic 3 & Knuckles. That will allow you to easily rip the raw graphics directly from the game.
Chainspike Apr 18, 2021 1:04 AM
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Y-Axis is a mistake on my part. You spend so long running around the stages with other methods that you forget how characters work on certain scenery (in this case, Marble Garden's blue pillars). So I'll go fix that. I'm not so sure about the vertical hanging rotation sprites, though. Which Zone was it?

I'm fairly certain I've mentioned this elsewhere, but I don't fully know how to source graphics in a game through what I can only describe as fancy programs like hex editors etc. So it is literally "I didn't know they were actually in the ROM"; the source file I got for this and the S&K version had both games' sprites together.

I only split the sheet contents up to keep in line with the way the games are split up on this website. How often do you come across water or those pulleys in Marble Garden during the S&K stages?
Paraemon Apr 17, 2021 11:22 PM *
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@Random Talking Bush But if that's the case, why does this sheet already contain sprites exclusive to Sonic & Knuckles (such as the "Full Speed Y-Axis Rotation")? Furthermore, the hang bar sprites already exist in the Sonic 3 ROM as unused content, which would make their inclusion in this sheet accurate. Looking at it again, this sheet also seems to be missing the vertical hanging rotation sprites which are used in vanilla Sonic 3. Honestly, it would make the most sense to merge both sheets (like what was done with Knuckles) instead of having them separately which causes confusion.
Chainspike Apr 17, 2021 10:32 PM
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@Chainspike: Those sprites are included in the Sonic & Knuckles version of Sonic's sheet.

...Yes, you do need to "lock-on" for the complete sheet since that one doesn't have the Sonic 3-exclusive sprites.
Random Talking Bush Administrators Apr 17, 2021 6:09 PM *
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If I'm not mistaken, the Flying Battery Zone hang bar sprites seem to be absent from this sheet.
Chainspike Apr 17, 2021 1:16 PM
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