Super Tempo (JPN)
Super Tempo (JPN)

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[1]
Playable Characters
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[4]
Enemies
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[1]
Bosses
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[7]
Miscellaneous
Comments (11)
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..which may be if @Kramlack happens to come back to rip Tempo

I’m having high hopes after the cybershell video on him someone’s gonna rip Tempo’s sprites next

so..uh...the tempo rip almost done or nah?

Wait they made a sequel?

this reminds me of paper mario.

Sort of?

So is this a sequel?

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

I WAS WAITING FOR THIS FOR FOREVER MAN
YES
AAAAAAAAAAA
nice work of ripping them
YES
AAAAAAAAAAA
nice work of ripping them

Here are the only relevant names I could find from the credits. I think just the last few relate to the actual pixel art though.
[Graphic Designer]
Takeshi Tsukioka
[Character & Game Design]
MUSSIES
[Art Director]
Keita Komiyama
[Main Designer]
HAMARUO
[Designer]
Masayo Yoshioka
Norizou
Tarou Murayama
YOU. 1
Mie Terao
[Character Animation]
IMAGIN
Chikako Oka
[Graphic Designer]
Takeshi Tsukioka
[Character & Game Design]
MUSSIES
[Art Director]
Keita Komiyama
[Main Designer]
HAMARUO
[Designer]
Masayo Yoshioka
Norizou
Tarou Murayama
YOU. 1
Mie Terao
[Character Animation]
IMAGIN
Chikako Oka
Sega Saturn is super easy to rip from, so anyone with a potato PC or laptop could do it. Yabause has wonderful built-in tools for exporting graphics from the VDP, and Super Tempo's pause function makes up for the lack of features in the emulator (Pausing but no Frame Advance).