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Papyrus
Game
Section
Dialogue Portraits
Filesize 4.38 KB
Submitter ccooldean
Format PNG (image/png)
Size 320x307 pixels
Hits 35,859
Comments 10

Papyrus
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Nov 19, 2017, 1:47 AM
I APPROVE.
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Mar 25, 2017, 5:41 PM
@TheMorningFlash15: No it's not.
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Mar 25, 2017, 12:32 PM
@gerpity They're unused.
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Sep 11, 2016, 6:21 PM
where does the cool dialogue face appear?
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Mar 29, 2016, 5:51 PM
@Fillerthefreak: Actually, if you pay close attention, Sans' eyes are more "opened" in his dialogue expression than in his battle/ending sprites. I always wondered why they seemed different and it took me a while to realize that was it.
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Mar 18, 2016, 3:13 PM
There's only two sprites for each in the game's data, so there's nothing missing here.
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Mar 18, 2016, 11:44 AM
Hmm, I think the "talking cycle" is 3 sprites instead of 2 for every mood... Not sure at all >.
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Feb 21, 2016, 2:31 PM
@NathurTheVGPlayer: Fixed, and added an animation that was missing.
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Feb 21, 2016, 1:47 PM
I just noticed that the 2nd frame in his Mad sprite is wrong
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Feb 16, 2016, 6:53 PM
I always never understood why these sprites are more blocky than the in-battle faces.

If I'm correct, Sans' battle sprite face his is text box icons. Never understood why the same thing with Papyrus.
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