General Objects
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| Asset Info favorite | |
|---|---|
| Name | General Objects |
| Category | PC / Computer |
| Game | Sonic Mania |
| Section | Miscellaneous |
| Submitted | September 7, 2017 |
| Uploaded By | Random Talking Bush |
| Contributors | Dolphman |
| Size | 421.02 KB (881x3640) |
| Format | PNG (image/png) |
| Hits | 170,646 |
Animations (0)
Comments (55)
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the semi-transparent parts of the bubble shield look weird
I know both the reply and the og comment was like years apart, but I was joking too, but aight @Vexian
We dont know if its a joke unless if hes that dumb
@Mystical Greninja r/whoooosh
So the mouse's name is Micky? STRANGE ISN'T IT?
@Serious Spriter the big ring is a 3d model
*insert comment about the """""missing""""" spinning animation of the big ring*
I really like how they handeled the motion blur on the springs
@GensokyoZXRedAce: There are none, it just stretches and squishes the sprites and uses the side panels in-game to simulate spinning.
Where are the other frames for the goalpost?
The Classic Shields are actually remants from retro sonic the hedgehog, taxman's old fan game, here's a screenshot with one of the shields https://i.imgur.co/m8hB6cr.png
speaking of retro sonic, there should be a page for that one
speaking of retro sonic, there should be a page for that one
It's not "bad," it's....lackluster and confusing. But if they're going to port Sonic Labyrinth and Sonic Drift 1, as well as the Game Gear version of Sonic 2 (not even the Master System), they might as well port Chaotix.
I mean, a lot of people think the game is bad. I haven't really played it past like, two zones, but I did hear before I played Mania that the Chaotix powerup would be coming back, so I recognized it when it finally came out.
@Graysongdl They'd probably know that if Sega would bother to port Knuckles Chatotix, where the item originated, at least ONCE. I mean, they've ported Genesis/Mega Drive Sonic 1 almost as much as Namco's ported Pac Man, with an 11-year gap to boot!
also
@7 GRAND DAD The only thing that happened to him was that his bike got stolen. He wasn't too bothered by it though.
also
@7 GRAND DAD The only thing that happened to him was that his bike got stolen. He wasn't too bothered by it though.
The Hyper Ring isn't the "Big Ring." In the game, there's a powerup where you collect a monitor with a blue ring on it, which turns your ring counter blue. Then, when you get hit, instead of dropping all your rings individually and losing some altogether, bigger rings called "Hyper Rings" drop instead, which give you a fraction of the rings you had, making it much easier to get back up to what you were at before. The "Big Ring" on the other hand, is a giant ring hidden somewhere in the level that, when touched, brings you to a special stage, where you can earn Chaos Emeralds to turn into Super Sonic.
@beanluv: Nope, because Hyper Ring is the internal name of it, that's what I'm sticking with.
Shouldn't the Hyper Ring be renamed to "Combi Ring" or "Hyper Ring (Debug)" as both of those scenarios involve the Big Ring? The actual Super/Hyper Ring in game is a 3D render.
Added the underwater palettes.
What chicken's gonna name their kid Cucky?!
LORD, I bet the poor fella's been through a lot with a name like that.
LORD, I bet the poor fella's been through a lot with a name like that.
Wouldn't be the only sprite glitch I've seen in the game (as mentioned on the sheet, the Phantom Ruby's sprite is actually glitched in-game!)

But yeah, I've accepted your revision to the sheet, Shardroid, but I've also re-added the original sprites.

But yeah, I've accepted your revision to the sheet, Shardroid, but I've also re-added the original sprites.
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