River City Girls 2
River City Girls 2
    | Game Info arrow_drop_down favorite | |
|---|---|
| Category | PC / Computer | 
| Assets | 50 | 
| Hits | 51,604 | 
| Comments | 6 | 
| 
          Alternative Names (2):
          arrow_right
           
            열혈경파 쿠니오군 외전 리버시티 걸즈 2 (Korean), 熱血硬派くにおくん外伝 リバーシティガールズ 2 (Japanese)          
          | 
      |
    arrow_drop_down
    [8]
Playable Characters
  
  Billy
    folder_zip
    Jimmy
    folder_zip
    Kunio
    folder_zip
    Kyoko
    folder_zip
    Marian
    folder_zip
    Misako
    folder_zip
    Provie
    folder_zip
    Riki
    folder_zip
    
    arrow_drop_down
    [2]
Non-Playable Characters
  
  
  
    arrow_drop_down
    [6]
Recruits
  
  Abobo
    Berserker, Kebako, Alex and Ryan
    Chris, Paul and Wes
    Hibari
    Jam Kuradoberi and Sol Badguy
    NOIZE
    folder_zip
    
    arrow_drop_down
    [21]
Enemies
  
  Bad Cop
    folder_zip
    C.A.T.S.
    folder_zip
    Cheerleader
    folder_zip
    Chin
    folder_zip
    Cyborg
    folder_zip
    Ghost Pepper
    folder_zip
    Kayo
    folder_zip
    LARPer
    folder_zip
    Linda
    folder_zip
    Luchadora
    folder_zip
    Martha Splatterhead
    folder_zip
    School Boy
    folder_zip
    School Girl
    folder_zip
    Thug
    folder_zip
    Tigerman
    folder_zip
    Trash
    folder_zip
    Waver
    folder_zip
    Yakuza Female
    folder_zip
    Yakuza Male
    folder_zip
    Yokai
    folder_zip
    Zombie
    
    arrow_drop_down
    [7]
Bosses
  
  Blaire
    folder_zip
    Dragon Twins (Ryuichi and Ryuji)
    Helicopter
    Ken
    folder_zip
    Primo
    folder_zip
    Sabu
    folder_zip
    Tsuiko
    
    arrow_drop_down
    [4]
Story Portraits
  
  
  
    arrow_drop_down
    [2]
Miscellaneous
  
  
Comments (6)
You must be logged in to post comments.
      Is there a way to rip tarot card sprites?
    
    
        THE GAME GRUMPS ARE HERE
    
    
        So good news and bad news -- Good news is that the solution I'd found to retaining the sprite offsets despite the optimizations worked, so now Billy and Jimmy are here! Bad news is that in order to add everyone else's new alternate palettes and grab reactions to Billy/Jimmy... I have to start all over and re-rip all of those, as their palettes' index values are completely different than they used to be (I can't add them without making the existing palettes incompatible, in other words). So it'll be a bit longer for those.
    
    
        So my plans for updating this with the DLC additions has been delayed (and I'm not just referring to the current state of the PC version -- seriously, what's the deal?). I had a peek at the Switch version's update files and they heavily optimized the sprites in such a manner that I can't get the centered offsets for them like I normally could've, so I'm gonna have to come up with a different approach for those before I can start working on them.
(EDIT: PC's update is set up the same way, so no difference there. I think I've found a solution to that issue, though.)
    
  (EDIT: PC's update is set up the same way, so no difference there. I think I've found a solution to that issue, though.)
      If you know who voices the Season's Beatings shopkeeper, consider yourself a G
    
    
        How'd they get the indexing on the sprites down, similarly to Ninja Warriors Once Again?
    
    
  