Player (Base, New Version)
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| Asset Info favorite | |
|---|---|
| Name | Player (Base, New Version) |
| Category | PC / Computer |
| Game | Among Us |
| Section | Playable Characters |
| Submitted | July 2, 2021 |
| Uploaded By | ElectricMadnessYT |
| Size |
3.49 MB (405 items) arrow_right
|
| Format |
ZIP (application/zip) png |
| Hits | 41,381 |
Animations (0)
Comments (28)
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I upload all the sprites to Scratch and I can't recolor it properly in bitmap because the color changes a little bit
No, because it's not my responsibility to make animations for submissions on the site already.
do it for yourself and tell me the result, then
0, if you're going to ask the plagiarism machine to do it for you.
would you rather be 0 animations or atleast 1? bruh, tho is hard vectoring and among us did it from code
Reply to deleted comment by IDK_LOL originally posted Jul 4, 2026 7:30 PM
...Did you seriously ask Claude to AI-generate an animation? Get that crap outta here.
by using shaders to recolor the reds, greens and blues
Do you guys ever wonder how tf these are colored in ingame?
Are they stored as compressed .bmps or something?
Are they stored as compressed .bmps or something?
actually vectoring them works better
when i use a vector converter they look like crap
Where are the palletes?
Also,The Kills Are In A Separate Section
I Think It Was Made Before The New Updates Of The Fungle And Others
No climbing sprites, no imposter kill gun sprites, no imposter kill neck sprites.
@notTheRealMarshall vector them
Does anyone know how I can change the color on scratch with the color effect? or should I just vector them?
Also, no climbing sprites
Wait, i don't see any eject sprites in this, is it really missing or did i didn't saw it
@NickBob: That's because they have different contents overall. The old one has the hats and a bunch of miscellaneous animations, this one has the kill animations. If you're comparing just the gameplay sprites, then this one technically has more sprites overall -- the idle, walk, vent, dead and ghost animations from this equate to 110 sprites compared to the old version's 101.
Why is this 400 sprites but the old one is 511? Did the number of frames got lower this much?
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