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Super Smash Bros. Ultimate
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Super Smash Bros. Ultimate
Super Smash Bros. Ultimate
Fighter Portraits
Clear Images
World of Light
Stage Elements
Menu Elements
Console Genre Developers
Nintendo Switch Fighting Developer coming soon!
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Dec 19, 2018, 10:35 PM
im like 100% sure hitsparks are sprites in some scenarios
Dec 18, 2018, 6:00 AM
Is there a way to download all of the fighter portraits at once?
Dec 16, 2018, 7:29 PM
Any plans to upload the UI and player/CPU signs with their respective colors, and the boss meters too? Really need to scan those colors!
Dec 16, 2018, 5:34 AM
RTB, I was wondering, how did you fix the gamma exactly? Did you eyeball it or is there some specific "formula"?
Dec 16, 2018, 2:36 AM
@DigitalDiamal: No, from the characters I've looked at already, even if they look like their Wii U models at first glance, there's a ton of differences. Mega Man's body UV mapping was completely redone, Cloud's hair got updated, etc.
Dec 16, 2018, 1:34 AM
Is the fighter models (referring to the fighters who appeared there) are the same as SSB4 just only the difference is the textures?
Dec 15, 2018, 8:30 PM
y'know...we don't deserve RTB. The fact you're able to pull all this stuff so close to launch is incredible. This is really great work ;U;
Dec 15, 2018, 7:32 PM
Also a quick comment for anyone wondering -- the majority of the UI elements are sRGB-based, in these case I've included both the corrected images (the default ones), and the originals (in the "No Gamma Fix" subfolders) for the sake of completeness and usability.
Dec 15, 2018, 7:11 PM
And here we go!
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