Tarus


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Tarus
Asset Info favorite
Name Tarus
Category Nintendo 64
Game Mischief Makers
Section Bosses
Submitted March 24, 2023
Uploaded By Random Talking Bush
Size 494.77 KB (1359x1261)
Format PNG (image/png)
Hits 1,870
Animated GIFs (0)

Comments (5)


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Last update for now, added the rocks as they're part of his graphics bank.
Random Talking Bush Administrators Apr 7, 2023 10:29 PM
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Added another unused animation I discovered after writing a sprite-decompression script (seemingly meant for a unique intro to the Beastectors's second boss fights, of which the first few sprites are actually used in the first cutscene you see him in, and the last in the fight itself). Also fixed a couple of sprite assembly errors on his Arm Swing animation (and added an extra frame that is apparently skipped! I was wondering why it only had 7 frames instead of a logical 8.), added the corrected palette for one of the guard retaliation frames (it normally has a bluish tint in-game, which is weird considering the correct palette is stored immediately afterward), and re-arranged the sheet a bit.
Random Talking Bush Administrators Mar 28, 2023 12:00 AM *
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@Neros Urameshi: Yep, and I even had the space allocated for it in the upper-right corner of the sheet, apparently I must've accidentally deleted it when re-arranging the sheet. Whoops! It's there now, thanks for letting me know!
Random Talking Bush Administrators Mar 24, 2023 6:39 PM
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Aren't there supposed to be sprites of him beating his chest?
Neros Urameshi Mar 24, 2023 6:24 PM
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"To punish evil forces, I have been charged! It's Taurus Time!"
Neros Urameshi Mar 24, 2023 6:19 PM