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Category NES
Enemies & Bosses
Submitters Fleepa, Superjustinbros
Size 110.55 KB (688x890)
Format PNG (image/png)
Hits 152,792
Comments 36

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Dec 23, 2023, 10:53 AM
peak thwomp
Mar 16, 2023, 9:10 PM
I just realized something about the Koopa Troopa sprites. Take a look at this.
Posted Image
Jan 29, 2023, 4:05 PM
i always get confused when i see smb1 sprites in here
Dec 30, 2022, 3:54 PM
Keep in mind that not all of these enemy-color combinations are used in-game.
Mar 25, 2022, 2:14 PM
Is it just me or are the enemies to close to each other
Jan 10, 2022, 10:47 AM
the frog is ??
Oct 24, 2021, 5:29 PM
The third spiny shell frame exists in the ROM I think, but is just unused. If you don't want to look for it I can updaate it later.
Sep 30, 2021, 6:55 AM
@CaptainGame17: Actually, now that I look at it, I notice that there isn’t a squash sprite in smm2 for him. They just make him pop out. In smb3 that would only happen when you hit it with a projectile, or used a raccoon leaf. If you didn’t do that, he’d just get squashed.
Sep 30, 2021, 6:48 AM
It’s weird to me that they changed the thwomp sprites in Mario maker. It’s a little annoying that they aren’t quite accurate. /:
Apr 22, 2020, 8:44 PM
@tent2 yes, from the ship one and the first tank
Apr 22, 2020, 6:54 PM
I don't remember that big cannon ball at the top right being in the game. Is it from the tank levels or something?
May 26, 2019, 10:41 AM
after seeing the rocky wrench in mario maker so many times this ones just look off to me
Jan 19, 2019, 1:13 PM
@Alfred Look in the lower right. That's how the green palette appears in castle levels.
Jan 19, 2019, 1:36 AM
Why there are Koopas with blue sheels?
Dec 13, 2018, 10:06 AM
Is there a separate graphic for Goombas when they're peeking out of the shoes?
May 20, 2018, 8:23 AM
Thanks, I'll get that fixed.

These were ripped using YY-CHR followed by applying NEStopia's palette. It's the most accurate to the raw image of an NES, at least in my opinion, and it's also the most common NES emulator I use. If I use FCEUX (which by default has a really bright and saturated palette) then it's just to check how sprites are loaded and animated.
May 14, 2018, 7:45 PM
You misspelled Rocky Wrench as "Rocket Wrench." So what emulator were these ripped from? It doesn't seem to be the same one that the tiles were ripped from....and do some emulators give the red a super-bright garish shade? Because a few older rips I've seen used that sort of color.
Apr 23, 2018, 10:45 AM
That shouldn't be too hard to add- there's enough space on the sheet to add upwards facing Venus Fly Traps so I'll put that in for a new reversion.
Apr 23, 2018, 8:44 AM
Not to nitpick, but Piranha Plants can look up. Those sprites aren't on here.
Apr 23, 2018, 7:18 AM
At some point if I get down to it, I’ll add color palettes.
Apr 22, 2018, 9:23 PM
OK then. If I had one minor thing to request added, I'd say a sort of key to say which palettes are used in which environments might be a little handy, or at least neat. But yes, thanks for the accurate sheet, I was growing a little tired of seeing sickly-tinted versions of the Goomba sprites.
Apr 22, 2018, 8:39 AM
OH! Okay, I see my error now. Thanks for that, that’ll go on the list of updates for the next revision.
(Edit: I checked multiple ROMs of SMB3 and all of them repeat the same sprite. Japanese, US, and both PRG0 and PRG1 of each region, in addition to the European version, use the "side is facing the camera" sprite.

I'll have to take the All Stars version of that sprite and remake it in NES format, since it's not in the NES original.
Apr 21, 2018, 3:20 PM
Note how the rim of the shells of Troopa and Buzzy have an "indented area facing the camera" pose, while Spiny's is shown with two "side is facing the camera" graphics. I know that in later versions, Spiny's shell also has an "indented part of rim facing the camera" frame, so I assumed that's the case here too.
Apr 21, 2018, 6:32 AM
Is that so? I’ll have to take a look.
(EDIT) I checked and I didn't notice anything wrong with the Spinies' sprites.
Apr 21, 2018, 1:14 AM
I think there's also something wrong with the current Spiny Shell sprites, there's a repeated frame that has a completely different-looking Buzzy Beetle counterpart...
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