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Enemies
Category NES
Game
Section
Enemies & Bosses
Submitters Fleepa, Superjustinbros
Size 110.55 KB (688x890)
Format PNG (image/png)
Hits 147,685
Comments 36

Enemies
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Apr 20, 2018, 6:17 PM
As far as I can tell, only red variants ever appear, except for 4-6 where there's green ones. I'll have them in for the next update.

As for the Thwomp, the grey color was added for the sake of matching with the Dry Bones' palettes (as they appear together in a number of stages otherwise)

And yes, the cyan palettes occupy the same space as the green palettes when in fortress levels, while the airship levels' cyan is more a sky blue.
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Apr 20, 2018, 2:14 PM
Wait, doesn't the Piranhacus Giganticus appear green in one level? I thought it did...could be wrong, though. Is the primarily-grey Thwomp ever used?

Also, I'm assuming the various cyan palettes are in the same palette group as the green ones, but used specifically for ship, tank, and fortress levels, while the two greens are for the other locations, background-dependent?
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Apr 19, 2018, 3:46 PM
Oh finally! A good rip!
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Apr 19, 2018, 1:51 PM
Thank ya kindly! :D
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Apr 19, 2018, 1:35 PM
I had no idea. Also, awesome job with this, man!
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Apr 19, 2018, 1:28 PM
Yup, The ones without keys are from the airship stages.
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Apr 19, 2018, 1:09 PM
Wait, this game has 2 different Bob-Ombs?
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Nov 4, 2017, 8:18 AM
@Doc von Schmeltwick
For the keyless Bob-ombs, just recolor an SMW Bob-omb. It's not that hard.

(And yes, I know how much criticism I'm going to get for saying this.)


Um, nevermind. I just noticed differences between the SMW Bob-omb and the SMB3 keyless Bob-omb. Though maybe it could be achieved through recoloring the SMB3 SMAS keyless Bob-omb…
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Jul 4, 2017, 4:48 PM
And Missile Bill. And the keyless Bob-ombs. And Stretch. And the second frame for Colossal Koopa Paratroopa. And maybe some others.
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Jul 4, 2017, 3:11 PM
And those unused enemies that people found on Cutting Room Floor.
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Dec 1, 2015, 6:01 AM
Uhm...the Roto-Disc is missing in this one.
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