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Sonic X
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Category Leapster
Sheets 18
Hits 49,467
Comments 78
Sonic X
Sonic X
Playable Characters
Non-Playable Characters
Console Genre Developers
Leapster Educational Developer coming soon!
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Oct 3, 2021, 6:19 PM
I usually count Sonic Rush as my first Sonic game, but in actuality this was my first one.
Oct 3, 2021, 4:10 PM
@tent2: How do you check it?
Oct 3, 2021, 8:03 AM *
@tent2: Ha, sorry I’m new! XD
I’ll check it next time.
Oct 2, 2021, 7:48 PM
@RavenclawNimbus I know this isn't the right place to talk about it but I can't respond to your PM because you have that disabled. Oops.
Oct 2, 2021, 7:36 PM *
I love how there’s literally leapster games on the spriters resource. That’s amazing.
Oct 2, 2021, 2:09 PM
i enjoy that, despite having only one game, this is apparently important enough to be on the TSR main console tab
Oct 2, 2021, 1:39 PM
If you want more Leapster games in here that bad, then you should try starting the process yourself.
Oct 2, 2021, 1:27 PM
Posted Image
Here's a funny thing I did. I used good ol' inspect element to do this.
Oct 2, 2021, 1:10 PM
When will we see rips of Counting on Zero (or at least, sprites of Zero himself)?
Sep 26, 2021, 1:55 PM
Oh also the game icon of this game has super broken background tiles too (Atleast it looks like it)
Sep 26, 2021, 1:52 PM
Pretty interesting the fact we have an official Sonic 3 stylized Amy sprites
Sep 26, 2021, 1:27 PM
Posted Image
NVM, got palette from by opening an image in MS Paint. An' anurr thing, I can't even arrange the tiles!
Sep 13, 2021, 6:07 PM
How does one rip MIDIs from a Leapster game? I want to make Genesis remixes of music from Numbers On The Run: Counting on Zero.
Sep 7, 2021, 1:21 AM
Why hasn't anyone ripped sprites of Eggman's Super Sucky Machine?
Aug 27, 2021, 10:18 AM
I am about to rip some content off of the content off of the thomas leapster game, can someone tell me how to rip the music from the game, I'd appreciate it
Aug 11, 2021, 11:03 AM
This game is a bit overkill for just a simple math game, I love it.
Jun 28, 2021, 8:56 AM
What Emulator Did you use to rip these sprites?
May 1, 2021, 8:43 PM
@Iso Kilo: Don't lose your way.
Sep 26, 2020, 1:46 PM
Well, I used TiledGGD. For more information, look at the comments on the Math Robot's sheet.
Sep 26, 2020, 12:24 PM
Were these ripped with Tile Layer Pro?
Aug 29, 2020, 11:07 PM
@Random Talking Bush: It's best that the leftover sprites from Counting on Zero are put in their own game as it wouldn't make much sense to have sprites that belong in one game to be here only because they were unused in the games data.
Aug 28, 2020, 7:56 PM
@Mister Man aren't didj games incompatible with explorer systems?
Aug 23, 2020, 6:22 PM
@pittpenguin123: That's Sonic the Hedgehog on the LeapFrog Didj. From what I understand, the Micromod-related sprites (new idle / victory poses) are stored in the console, either by downloading them (if you're playing on a LeapFrog Didj) or by default (if you're playing on a Leapster Explorer).
Aug 21, 2020, 8:32 PM
This game had unlockable idle animations or something you can change too didn't it? I remember one of sonic playing with a YoYo. are those sprites able to be ripped or are they some how locked byhind the unlock system
Aug 18, 2020, 9:11 PM
@Dolphman: Also a bunch of little things which I'll be getting back to working on sometime soon. I'm actually not sure where the tiles/backgrounds are stored, but besides those there's also a metric crapton of content leftover from Numbers on the Run: Counting on Zero in the game's files that I don't know what to do with (that is, whether I should post 'em in a new section here since they're technically from this game, or make a new game section for 'em).
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