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Menus
Game
Section
Miscellaneous
Filesize 81.67 KB
Submitter WizToad
Format PNG (image/png)
Size 1066x631 pixels
Hits 3,919
Comments 10

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Apr 2, 2019, 3:40 PM
If it was a spherical look (like some buttons in Sonic Adventure DX), then I'd get more of an early 2000's feel of a game, but this was 1995, where the popularity of 3D icons didn't become as popular (i think)
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Dec 16, 2018, 4:57 PM
oh hey wiz ripped something
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Dec 12, 2018, 4:08 PM
@OverallVG I added in the sprites from the Soundtest and Training mode menus. As far as I'm aware, the spritesheet is fully complete now.
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Dec 12, 2018, 6:24 AM
What's new?
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Nov 9, 2018, 4:26 PM
@SonicHex Hmm, I'll have a look into that. I just ripped some stuff from the 1207 prototype after all.
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Nov 9, 2018, 4:25 PM
@Doc von Schmeltwick It's a sacred tradition for us Toads, don't you know?
But in all seriousness, it sure has a weird coincidence isn't it lol
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Nov 9, 2018, 12:13 PM
i noticed something in botanic base's icon, the background is different, also i recomend ripping some stuff from the 1207 or 1111 prototype builds, the icons for the combi catcher feature an unused icon for isolated island in the three oldest builds and there's unused sprites of the small animals that pop out of the badniks in these builds
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Nov 8, 2018, 4:50 AM
What is it with people who identify as Toads and ripping from this game?
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Nov 8, 2018, 4:04 AM
Wayyyyy better than the lines of yellow text against a background in the previous games!
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Oct 26, 2018, 8:48 PM
Menus?
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