Mario
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| Asset Info favorite | |
|---|---|
| Name | Mario |
| Category | DS / DSi |
| Game | New Super Mario Bros. |
| Section | Playable Characters |
| Submitted | A long, long time ago |
| Uploaded By | larryinc64 |
| Size | 720.87 KB (1647x961) |
| Format | PNG (image/png) |
| Hits | 152,567 |
Animated GIFs (0)
Comments (70)
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@SonicTron Yeah, I knew that. This isn't those sheets, though.
imo this is very hard to use, its spaced in a way that it doesnt line up all the frames.
I know. Upscaling the resolution on an emulator only affects the models, and Peach is also a model. The enemies such as Koopas and Goombas are pre-rendered tho. If ya don't believe, I'll show you an image
@Jacc Jorep: But they're not pre-rendered if upscaling the emulator screen increases the resolution of said "sprites".
@SonicTron @DaneGaming @Doc von Schmeltwick @ Random Talking Bush
i'm going to say this. there are pre-rendered models that are then turned into sprites.
i'm going to say this. there are pre-rendered models that are then turned into sprites.
@SonicTron: If only Mario is a model, then why do we have so many rips in the "3D Enemies" section?
@SonicTron Also incorrect, many things have models. Notably, every boss.
@Doc Von Schmeltwick
I just found out that only MARIO is a model in this game, and an actual model at that. I found it out by using a high-res version of DesMuMe.
I just found out that only MARIO is a model in this game, and an actual model at that. I found it out by using a high-res version of DesMuMe.
@SonicTron That is incorrect. It's a model.
@DaneGaming @Doc Von Schmeltwick
Actually, these sprites are pre-rendered versions of SM64DS models. Well I think, anyway.
Actually, these sprites are pre-rendered versions of SM64DS models. Well I think, anyway.
@DaneGaming Read below. This is permitted as an exception, similar to Star Fox, due to very specific points about how it works.
Mario uses a model not sprites
can you add Luigi?
@Doc I actually remember there being some zooming during the game. Might just be me misremembering.
Oh.
Also lol face on the sheet
Also lol face on the sheet
@Akira Because they're actually renders of low-poly 3D models on a low-res screen, which are only allowed here because unlike most other games with 3D models on a 2D plane, there is no zooming in this game, so they have a finite amount of appearances in-game.
Why does it look anti-alised or...blurred?
Whatever happened to Larry's plan to rip the rest of the sprites? I would love to have more sprite sheets of Luigi, Mega Mario, etc.
That would be TOO BIG, more than likely.
