Mario


x
download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
Mario
Asset Info favorite
Name Mario
Category DS / DSi
Game New Super Mario Bros.
Section Playable Characters
Submitted A long, long time ago
Uploaded By larryinc64
Size 720.87 KB (1647x961)
Format PNG (image/png)
Hits 148,711
Animated GIFs (0)

Comments (69)


You must be logged in to post comments.
Avatar
the awesome face
Unoriginal_Fox Aug 9, 2025 3:22 AM
Avatar
For some reason a while ago, I thought this was pre-rendered.
LapisLink Jul 23, 2025 12:13 AM
Avatar
@wackysauce That was also done for A Link to the Past, Star Fox, and Star Fox 2, all on SNES.
(edit): Yes, the Triforce and maiden crystals in A Link to the Past are real-time rendered 3D polygonal models. Not only that, but they're sprites, and the crystals in particular are transparent.
LapisLink Jul 23, 2025 12:12 AM *
Avatar
soon, they said
64Mariofan Mar 31, 2025 3:29 PM
Avatar
a spritesheet for a 3d character is fuvking insane
wackysauce Mar 29, 2025 7:43 PM
Avatar
@yttian A lot easier to use for a flash game than the actual model... Runouw (the creator of Super Mario 63) actually used this for a different, simpler fangame.
Doc von Schmeltwick Dec 16, 2024 1:49 AM
Avatar
this is the most pointless page on the site
yttian Dec 16, 2024 1:34 AM
Avatar
What?
Mario is a model in this game, he shouldn't have a spritesheet!
SegaSonic1 Oct 21, 2024 5:29 PM
Avatar
Everyone always asks: "Where's Luigi?"
But no one ever asks: "Where's Small/Regular Mario?"
Its-A-Me_Austin Sep 12, 2024 1:04 AM
Avatar
soon.
Birdfromegypt Jul 7, 2024 8:47 PM
Avatar
mario was a model the all time, not a sprite.
esponjaresource Jun 2, 2024 2:34 PM
Avatar
And I'm still waiting for this sheet to be completed since this day where nothing happened
Majical_Miquel May 27, 2024 6:54 PM
Avatar
The "always a consistent distance from the screen" argument doesn't really hold much water considering the game zooms the camera on a few occasions, most notably at the start of some levels and when jumping from the Spin Block. Don't really wanna see this sheet deleted though, it's neat as a historical curiosity.
Snessy the Duck Feb 19, 2024 8:45 PM
Avatar
@Heitorsant no, where did you got that info
Ya Block Jan 25, 2024 4:33 PM
Avatar
what???? so he is a 3D model in the normal nsmb but he's just sprites in the ique version?
Heitorsant Jan 25, 2024 2:25 PM
Avatar
THAT IS WAY TOO MANY FRAMES!
Mugmanfan Jan 21, 2024 4:01 PM
Avatar
@Valis As has been answered numerous times, it's because he's always at a consistent distance from the screen unlike most games that have models on a 2D plain, meaning they are always pretty consistent in their appearance (like sprites).
Doc von Schmeltwick Nov 28, 2023 9:58 PM
Avatar
why is this up if mario is a model
ValisEmma Nov 28, 2023 7:05 PM
Avatar
@kozompadler He is actually a model in the original game, being used to make expressions easier, which is hard to do with 2D sprites. I'm guessing this spritesheet was made by using screenshots or a tediously long process of recreating each and every sprite of Mario (well, Super Mario at least).
bingula Nov 28, 2023 3:20 PM
Avatar
@kozompadler He is, these were made using screenshots I think.
Jammin Oct 21, 2023 8:50 PM
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 4 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right