Sonic (Composite Genesis-Style)


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Sonic (Composite Genesis-Style)
Asset Info favorite
Name Sonic (Composite Genesis-Style)
Category Custom / Edited
Game Sonic the Hedgehog Customs
Section Sonic the Hedgehog
Submitted September 6, 2017
Uploaded By Dolphman
Additional Credits BubbledDEV, paveldechev0604, TheGoku7729, Glitchy, JoshStrikesBack, Shinbaloonba
Size 956.27 KB (1638x2148)
Format PNG (image/png)
Hits 203,855
Animated GIFs (0)

Comments (94)


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Ouch, sorry to hear that D:
Doc von Schmeltwick Nov 30, 2017 10:57 PM
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He passed away last year in July. Us in the MFZ community miss him dearly. ;_;
Dolphman Nov 30, 2017 4:22 PM
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what happened to Shinbaloonba?
teh_supar_hackr Nov 30, 2017 1:14 PM
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@MarioMadness734
Fixed *Sheepish anime sweatdrop*
Dolphman Nov 29, 2017 8:07 AM
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@MegaDrewAFS Now it's fixed.
Dolphman Nov 27, 2017 7:37 AM
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Oh, I noticed a mistake. On the 2nd frame of Sonic's full run animation (Mania), the hand and arm are stretched by 1 pixel.
Don't ask me how I noticed this.
MegaDrewAFS Nov 27, 2017 1:55 AM
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Nice sprites! Any chance for a Hyper Sonic pallete?
Zarrgon Nov 26, 2017 7:42 PM
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Just so you guys are aware, Rotsprite is also an option, as it works really well and can also rotate and increase/decrease the size of any sprite you want to scale properly. It's pretty basic, but very useful.

Oh, and TG7729 showed me versions for Tails, Knuckles, & Robotnik as well. I'm not gonna share it, but I thought I would let you know as I had plans on doing those and so my dreams were shattered like the prototype SEGA Logo from 3D Blast.
Void-the-Bat Nov 25, 2017 11:22 PM
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Oh, hey. Another update!
BubbledDEV Nov 24, 2017 2:40 AM
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In my opinion, your Sonic sprites look a thousand times better than the ones used in S3&K, Dolphman.
BubbledDEV Nov 3, 2017 9:34 PM
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Are there any ways for pixel rotation on GIMP?
BubbledDEV Nov 3, 2017 9:33 PM
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@Random Talking Bush No need to be sorry.
BubbledDEV Oct 15, 2017 4:13 AM
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@MarioMadness734: I noticed #2 after I had dealt with the submission, sorry.
Random Talking Bush Administrators Oct 12, 2017 11:07 PM
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My revision got rejected, the reasons: 1. The rotated sprites look terrible (which I understand). 2. RTB said that I never asked permission, even though I clearly did.
BubbledDEV Oct 12, 2017 10:57 PM
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@MarioFreak2001 I can't find a "Quality" section.

EDIT: I found it! The update should come TODAY!
BubbledDEV Oct 9, 2017 10:52 PM
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@MarioMadness734 all you gotta do is change the Quality from Bilinear to Nearest Neighbor.
MarioFreak2001 Oct 7, 2017 11:47 PM
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(10/5/17) My computer is now fixed, but I can't figure out how to remove the blur from Paint.NET. But I assure you it WILL be here soon.
BubbledDEV Oct 5, 2017 9:16 AM
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@Dolphman Sure thing! (It is estimated to come on the 28th of September. If I have the time I might even add more sprites for Super Sonic/Hyper Sonic.)
BubbledDEV Sep 26, 2017 8:00 AM
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@MarioMadness734: Thanks, that saves me the trouble. Appreciate it.
While you're at it, can you do the snowboard angles as well?
Dolphman Sep 25, 2017 5:44 PM
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When my computer is fixed, I will update this sheet with the 45 degree walking/running sprites.
BubbledDEV Sep 25, 2017 5:01 PM
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