Autobomb
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| Asset Info favorite | |
|---|---|
| Name | Autobomb |
| Category | Custom / Edited |
| Game | Mario Customs |
| Section | Super Mario Bros. 2 Enemies |
| Submitted | July 10, 2013 |
| Uploaded By | SmithyGCN |
| Size | 22.09 KB (1012x464) |
| Format | PNG (image/png) |
| Hits | 9,723 |
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Comments (1)
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Autobomb functioned exactly as how it did in SMB2. In 2 Souls' Tale, however, several different types of enemies would have ridden it. Idle, move, screech to a halt, turn, fire missile, missile, blast effect, halting effect.