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Feb 19, 2024 11:30 PM Heitorsant Asset: Mario, Luigi, Wario & Waluigi (Yoshi's Island-Style) oh god, i remember being younger, seeing this sheet being used for mugen characters and asking myself "what are these sprites from??? whatever game it is, it looks really fun!"
Feb 19, 2024 10:14 PM PGE Asset: Miscellaneous Translated credits (from left to right):

* Klasse Spielzeug is...
Klasse Spielzeug ("Great Toy") is the in-universe toy company behind Elite Hans action figures.

* Programming: Ülle Rosenswieg
Olle Rosenquist is credited as the senior gameplay engineer for TNC

* Creative Director: Jensch Machtis
Jens Matthies is credited as the creative director for TNC

* Artist: Aidin Auschzod
Aydin Afzoud is credited as the game designer for TNC

* Company: Maschinenspiele (Company: Machine Games)
Machine Games is the studio responsible for developing Wolfenstein: The New Colossus

* Room Artist: Kriztian Grawürst
Christian Grawert is credited as the senior level designer for TNC

* with Composer: Kriegstoffer Larzhoff
Christoffer Larsson is credited as a sound designer for TNC and composer of "Marschieren für Milchshake: Sonate in G-Dur" (Marching for Milkshake: Sonata in G Major)
Feb 19, 2024 9:57 PM toniophx Game: SpongeBob SquarePants Burger Bonanza i looked in games file is found unused files
Feb 19, 2024 9:57 PM ExoDendrite Asset: Character Names Knochentrocken
Feb 19, 2024 9:24 PM Boomerwrong Asset: Mario & Luigi Using Hacks, is possible to see Mario / Luigi visible when he falls into a pit, he uses his Fire transformation / Star Colors during it and his sprite remains the same.
Feb 19, 2024 9:21 PM Ethonic Asset: Cliff Tileset Cliff my beloved, i cant wait to spend multiple days to make this into a tilable easy to use tileset for a fangame!
Feb 19, 2024 9:18 PM Boomerwrong Asset: Weapon Get Cutscene A S T R O C R U S H ! !
Feb 19, 2024 9:05 PM phillcypher Asset: Luke Atmey it's nice to see Oswald cobblepot emo phase.
Feb 19, 2024 8:57 PM * DracheTirava Asset: John Morris (Castlevania NES-Style) Thank you all so much for the positive feedback! I'm so thankful to have my work be appreciated! You guys all rock!
Feb 19, 2024 8:45 PM Snessy the Duck Asset: Mario The "always a consistent distance from the screen" argument doesn't really hold much water considering the game zooms the camera on a few occasions, most notably at the start of some levels and when jumping from the Spin Block. Don't really wanna see this sheet deleted though, it's neat as a historical curiosity.
Feb 19, 2024 8:38 PM Ruttabega Asset: Field of Hopes and Dreams Text (Expanded) @Dinoshi it is, would’ve been useful to know the names of songs as soon as you get into the next section
Feb 19, 2024 8:32 PM TheofficialCL Asset: Red Ball It's funny whenever he breaks into 7 smaller balls
Feb 19, 2024 8:31 PM TheofficialCL Game: Club Penguin Improvement Project Isn't Club Penguin an online hangout for perverts?
Feb 19, 2024 8:26 PM I-like-Sonic-91 Asset: Still Pictures Gee, does Sonic look okay? His skin looks yellow!
Feb 19, 2024 7:42 PM Dark_Ansem Game: Final Fantasy: Record Keeper PM sent
Feb 19, 2024 7:41 PM geometricentric Game: Façade MASHED POTATO JOHNSON
HEY HEY GHEWY
Feb 19, 2024 6:41 PM DeltaMudkip Asset: Stunpalon I dunno, I personally think you did pretty good for your first time!
Feb 19, 2024 5:47 PM * syphersephir Game: Final Fantasy: Record Keeper I would like to have some of those Brave Exvius ones, if you have them uploaded somewhere.
The Wiki doesn't have a few, like the Chimera that isn't new but hasn't been used as an enemy, but was used in an ability.
The Hexadragon is new and I couldn't find a compiled sprite, but I am very familiar with FFVIII so I was going to put it together myself anyway.
I have many that I don't feel confident compiling myself like the FFVIII Ghost Ship, FFXIII Vampire, Proudclad (Annihilation Mode), FFXIV 2 Vanu Vanu, 2 Sanuwa(?), FF0 Nox Suzaku and others I haven't checked yet
Feb 19, 2024 5:47 PM trashysomeone Asset: Green Hill Zone Act. 1 (Dark) i wonder what this could be used for in sonic 1.
Feb 19, 2024 5:39 PM StarmanElite Asset: Warning Screen "Version 1.0" Like it's getting a software update on the Nintendo 64
Feb 19, 2024 4:52 PM SanestMarioFan Asset: Unagi :0 SM64 Characters Return :000000
Feb 19, 2024 4:52 PM * amogussus69 Game: Sonic the Hedgehog CD how do i rip chunks from sonic cd maps

@Paraemon you forgot to edit your comment after the numerous link changes
https://www.spriters-resource.com/sega_cd/sonicthehedgehogcd/sheet/78714/
Feb 19, 2024 4:33 PM thadiusII Game: Tetris: The Absolute - The Grand Master 2 Those backgrounds are so cool, good job piecing them together
Feb 19, 2024 4:13 PM ProfessionalIdiot Asset: Credits Images They were planned to appear!! Early concept art for the menu images shows that 3D Blast, Spinball and Mean Bean Machine were planned to be in the collection!
Feb 19, 2024 2:52 PM toniophx Asset: $1-$350 It's Me Bill Gates
Feb 19, 2024 2:44 PM * h2643 Asset: All Character Mugshots EDIT 02.07.2025: now this is totally a complete rip finally!

Updated this with all previously missing mugshots, fixed all old ones that were poorly ripped, added all DLC mugshots, and restructured the archive for easier use
Feb 19, 2024 2:27 PM Deathbringer Asset: Treble Technically he's part of Bass's intro for his boss fight as Super Bass.
Feb 19, 2024 2:13 PM MarioFanGamer Asset: The Big Boo Updated Big Boo Boss colours. The boss appears transparent through colour addition but it was originally ripped using a teal background (which can be seen in the background's windows) and thus had its colours distorted. I used the actual colours from the ROM itself (with a confirmation using an actual black background) which results in a much darker palette and also is more consistent with Big Boo Boss in ROM hacks where the transparency is disabled (they also are shared by the Boo Buddies in the Sunken Ghost Ship, btw. and thus should have the same colours).
Feb 19, 2024 2:01 PM SiriusUnknownCicerone Game: Kirby TV Channel (PAL) It has been tens of years, I remember this when I'm watching these episodes since I'm circa 10-11 years old.
Feb 19, 2024 1:56 PM Abc_42 Asset: Dialogue Portraits Damn, these look good
Feb 19, 2024 1:55 PM Abc_42 Asset: Treble Treble isn't a boss..
Feb 19, 2024 1:55 PM Abc_42 Asset: Sled Segment Warnings I don't get why people hate the JJSS segments, they're a ton of fun
Feb 19, 2024 1:54 PM Abc_42 Asset: Weapon Get Cutscene The best weapon get variant. Don't fight me
Feb 19, 2024 1:47 PM Abc_42 Game: Mega Man 2: The Power Fighters Man, this game had some terrible sprite art for Megaman standards
Feb 19, 2024 1:47 PM ninetalescommander Asset: Ivy Why hello there, best girl.
Feb 19, 2024 1:41 PM Abc_42 Asset: Yoshi I don't see the difference
Feb 19, 2024 12:38 PM amogussus69 Asset: Miles "Tails" Prower finally someone who fixed that ugly shade of brown on tails's pallete by replacing it with a better one
Feb 19, 2024 12:34 PM amogussus69 Asset: Sonic the Hedgehog looks like it uses some sprites from sonic 2's prototypes
Feb 19, 2024 12:30 PM misacelikelli Asset: Rouge (Master System-Style) PixelMarioXP! I see other scrapped badniks in Sonic Chaos prototype! Sonic Chaos Badniks https://www.spriters-resource.com/master_system/sonicchaos/sheet/123051/ and scrapped badnik was seen by me https://www.reddit.com/user/Actual-Rabbit-4400/comments/1aklkw8/i_see_a_scrapped_badnik_from_sonic_chaos/?utm_source=share&utm_medium=web2x&context=3
Feb 19, 2024 12:19 PM yolopponoy Game: Mega Man 10 Can someone add unused coop mode sprites (or other content) from prototype?
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