Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 28, 2025 12:29 AM | Nimta | Game: Castlevania: Bloodlines | can we not have the background of the characters' spritesheets be a colour the sprites themselves use? it is nearly impossible to tell where the sprite ends and the background begins for some |
| Aug 28, 2025 12:23 AM | Gaspar | Asset: Lancer | @pacmastermeow I checked, if you go back to the room there just isn't anything besides the Rudinns, so there is no sprite for the bandage chair sadly (at least I think is's a bandage). |
| Aug 28, 2025 12:17 AM | Random Talking Bush | Game: The Legend of Zelda: Four Swords Adventures | prompt_suggestion Doesn't help that said "GBA Palette" sheets seem to have a different number of sprites compared to the originals, so that complicates things... Still, agreed. |
| Aug 27, 2025 11:51 PM | T0misaurus | Game: Violent Storm | prompt_suggestion Probably something similar with CRTs and arcade screens |
| Aug 27, 2025 11:44 PM | dominoes64 | Asset: King of the Hill Cards | “Do I look like I know what a JPEG is?” |
| Aug 27, 2025 11:25 PM * | AmbiguouslyAnonymous | Game: The Legend of Zelda: Four Swords Adventures | I think the "GBA Palettes" sheets should be removed. From what I can tell, those aren't actual palettes used in-game at all, those are just edited attempts at recreating how the sprites would look with a non-backlit GBA console. I could be wrong, but on my backlit GBA they look almost identical to the GCN palettes, and playing the game on emulator shows they're also super close in colour. EDIT: For comparison, I took some screenshots to compare the palettes, along with showing what they look like if you dump the GCN's textures. Can see it here: https://imgur.com/a/D0hohVI |
| Aug 27, 2025 11:16 PM | thebigguy270 | Game: Mario & Luigi Customs | I yearn for the day Reclusa gets sprites |
| Aug 27, 2025 11:06 PM | TengaiDenjin | Asset: Opening | That's noice! |
| Aug 27, 2025 10:33 PM | hopper13 | Asset: Sans | Madlad did it. He actually befriended our mom last night |
| Aug 27, 2025 10:32 PM | hopper13 | Asset: Roast Chicken | House-like carpet |
| Aug 27, 2025 10:29 PM | Cyan2024 | Asset: Sao Paulo | SAO PAULO YOOOOO (im brazilian) |
| Aug 27, 2025 9:33 PM | Random Talking Bush | Asset: Tileset (SMB1) | prompt_suggestion You'd be correct. That way, they can just swap out the required tiles for each set and it'd remain synchronized, something that Nintendo has done even back in the NES days. |
| Aug 27, 2025 9:07 PM | shrewdunnit | Asset: Tileset (SMB1) | prompt_suggestion I imagine it's because of the different speed and directions. Slow left, slow right, fast left, fast right. Realistically they didn't need to include them all but I think that's the reason they did. |
| Aug 27, 2025 8:57 PM | Random Talking Bush | Asset: Portfolio Items (Part 1) | prompt_suggestion Clear your browser's cache (if necessary) and try it again, it should be fixed now. It wasn't so much "corrupted" as it was "used LZMA compression" which broke the on-site viewer (and Windows' default ZIP extractor, among other things). |
| Aug 27, 2025 8:51 PM | TeaPlayzReal | Asset: Try Level and Game Over Screens | is the sprite of stinkoman with the fist from the level 3 boss unused? i dont think i saw it in my whole playthrough |
| Aug 27, 2025 8:46 PM | Conboiii | Update: Welcome to the new Spriters Resource network! | prompt_suggestion Oh ok |
| Aug 27, 2025 8:36 PM | SooperStar_HD | Asset: Secret Easter Egg | how to find this is look around the world map after greengrass eat my a, you can even find an "haha made you look" |
| Aug 27, 2025 8:36 PM | Alpha 22 | Asset: Console Buttons | so there ARE plans for xbox |
| Aug 27, 2025 8:31 PM | Barack Obama | Asset: Spirits (Overworld) | Added the sprite for Martel during the mana seed cutscene and also alternative frames for Undine when visiting Thor (plus a new palette). Also reripped static frames for Ifrit from Moria Gallery instead of editing the stretchy ones from Molten Cavern. The only difference was one pixel less from his frame 1 top though. Also added more text, since some of them have their own pattern for their appearance within Moria Gallery. And since more sprites were added, I also had to rearrange the sheet. |
| Aug 27, 2025 8:28 PM | Barack Obama | Asset: Unique Characters | Added the sprite for Suzu with sword, this one is used if Cless loses against the two ninjas in the coliseum. |
| Aug 27, 2025 8:26 PM | Barack Obama | Asset: Common NPCs | Added even more NPCs (more guard sprites and people from the Midgard cutscene). |
| Aug 27, 2025 8:25 PM | Barack Obama | Asset: Enemies & Bosses (Overworld) | Full rerip. |
| Aug 27, 2025 8:21 PM | SooperStar_HD | Asset: Sponge | where's the meat version |
| Aug 27, 2025 8:15 PM | Toby Fox | Asset: School | prompt_suggestion they're not, you can see them when you zoom in |
| Aug 27, 2025 8:14 PM | RKx44 | Asset: Portfolio Items (Part 1) | Can’t view contents, because there are corrupted files. Part 2 too. |
| Aug 27, 2025 7:56 PM | LuigiMario79 | Asset: Story Comic | There are additional comics for the final restaurant and the ending. Do you think you could update this to include those? |
| Aug 27, 2025 7:53 PM | SonicBolt2012 | Asset: Badniks | The Antlion, Snake, and Burrobot should be added |
| Aug 27, 2025 7:52 PM | SonicBolt2012 | Game: Sonic the Hedgehog CD (Mobile) | We could've had Dubious Depths, but the level designer didn't do a good job in adding stuff. |
| Aug 27, 2025 7:50 PM | SonicBolt2012 | Asset: Desert Dazzle Layout Map | Those two pits at the start could have quicksand in them |
| Aug 27, 2025 7:46 PM | 89spectralpup | Asset: Larry Koopa (NSMB2) | OH, MY…I really hope you took plenty of breaks when making this beautiful sheet! |
| Aug 27, 2025 7:46 PM | SonicBolt2012 | Asset: Title Screen | Did Sonic get the Mega Mushroom while running? |
| Aug 27, 2025 7:43 PM | Jason_c_o | Asset: Misc. Sprites | Most of these are sprites that move during gameplay. There are some static level-building items as well because they were unsegmented and easy to include. |
| Aug 27, 2025 7:24 PM | SonicBolt2012 | Asset: 25m | mickey mouse is that you |
| Aug 27, 2025 7:12 PM | Doc von Schmeltwick | Asset: Larry Koopa (NSMB2) | That's insane, great job there |
| Aug 27, 2025 6:53 PM | SonicBolt2012 | Asset: Donkey Kong | He looks so expressive |
| Aug 27, 2025 6:48 PM | SonicBolt2012 | Asset: Mario (SNES) | Hey, that's what Mario does at the MKWii intro! |
| Aug 27, 2025 6:22 PM | Greenknight9000 | Asset: Larry Koopa (NSMB2) | Holy shit, this sheet is NUTS!! You deserve a medal for making this, this must've taken ages! |
| Aug 27, 2025 6:13 PM | Dark_Ansem | Update: Welcome to the new Spriters Resource network! | prompt_suggestion Thanks! |
| Aug 27, 2025 6:06 PM | sp★waffle | Asset: Mario's Family (Super Mario Odyssey-Style) | Charles Martinet calls them "Mama Mia" "Papa Pia" and "Grandpapa Pia" in one of those live Mario screen things, uncles Tony and Arthur are listed in the movie credits, and Aaron Horvath mentions aunt Marie in an interview. The niece is never named anything so I just left it blank |
| Aug 27, 2025 6:06 PM | Happy Time Boredom | Asset: Steve (Pokémon DS-Style) | prompt_suggestion You're completely correct. Fixed! |