Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 5, 2025 9:54 PM | Kralsei_Enjoyer | Asset: Ralsei (Chapter 3 + 4) | WHY IS RALSEI BLUSHING SO CUTE AAAAHHHHHH |
| Sep 5, 2025 9:41 PM | Kramlack | Game: Super Tempo | prompt_suggestion Oh wow, I don't even remember making that post. Sad to admit, I had Tempo probably 90% ripped but lost it during an impulsive computer formatting. At least his macho walking animation lives on in that tutorial lmao. |
| Sep 5, 2025 9:38 PM | TengaiDenjin | Game: Super Tempo | prompt_suggestion Thank you so much for your help! Although I don't have a PC to use these emulators, and there's no Saturn emulator that has these features on mobile (I use Retroarch with the Beetle Saturn core, turned off the GPU), I'll rip more stuff in the future when I get a PC for use these emulators (which I'm referring to sprites that's IMPOSSIBLE to get ripped with screenshots, like the fonts, the ghosts NPCs, etc.). So far, I've only posted one of those flying things because it's the easiest one. |
| Sep 5, 2025 9:38 PM | borists | Asset: Working Dough | they do be working dough |
| Sep 5, 2025 9:35 PM | Ikey Ilex | Asset: Miss Mizzle | When the office job gets old, and your patience has been sold, and getting a day off feels like fantasy... There's a glory that won't fall, water cooler down the hall, with whom I flirt, coworkers call tabboo, but Don't forget: Mizzle's my Waifu. |
| Sep 5, 2025 9:31 PM * | Mariofan864 | Update: It's Been One Week! | My SMB1 Daisy sprite is stuck on pending. |
| Sep 5, 2025 9:07 PM | SouperSaucer | Game: Super Tempo | prompt_suggestion Screenshotting is actually not a great way to rip sprites for this game. For some odd reason, all the sprites are misaligned slightly, so you'll have to rip them using Yabause or Kronos (I prefer Kronos cause it has .png support and frame advancing) and build them together yourself by hand. I made a quick reference to show what I'm talking about, but Kramlack also talked about it in an old guide he made. I almost fell into the same trap when I started building the sprites together, so I don't blame you for assuming that's how everything was supposed to look lol. Not every sprite is built on an even grid, so sometimes there will be small 2x8 or 3x5 gaps, but if the sprites still look good despite that, then they should be fine. I'd still recommend referencing how the sprites look in-game despite the misalignment issues just for a general idea on where to place everything on your sheets. |
| Sep 5, 2025 9:06 PM | Johansen1116 | Asset: Sans | holy shit sans undertale |
| Sep 5, 2025 9:03 PM | Katslam | Asset: Sans (Chat Icons) | SSSSSSSSSSSAAAAAAAAAAAAANNNNNNNNNNNSSSSSSSSsss |
| Sep 5, 2025 8:53 PM | DracoZ | Asset: Rouge (SMB1 NES-Style) | prompt_suggestion You're welcome! |
| Sep 5, 2025 8:31 PM | TengaiDenjin | Asset: Katy | @YellowInAHat In fact, it is a slightly modified version of the 32X game, just notice the color palettes and her eyes differ from the 32X version. |
| Sep 5, 2025 8:27 PM | TengaiDenjin | Game: Super Tempo | @SouperSaucer I think it's better to stay on the same sheet, since Katy has several of her sprites including the boxer transformation (but maybe because Tempo apparently has more sprites than her?) |
| Sep 5, 2025 8:24 PM | Dogedev12 | Asset: Battle Menu | I doubt anyone will know but does anyone know where the MAX text is as well as that color? https://static.wikia.nocookie.net/delta-rune/images/1/1c/TP.png/revision/latest?path-prefix=es I think it might just be the default font not assembled but i have no idea |
| Sep 5, 2025 8:24 PM | TengaiDenjin | Game: Super Tempo | Oh, I was taking screenshots of the mummy enemy to edit until I saw the comments section lol, but hey, this beautiful game is getting more sheets! |
| Sep 5, 2025 8:23 PM | Mtgames | Asset: Rouge (SMB1 NES-Style) | prompt_suggestion Thank you so much! |
| Sep 5, 2025 8:20 PM | SouperSaucer | Game: Super Tempo | Current progress on Tempo's sprites. Not sure if the giant Muscle Tempo and Mecha Dragon Tempo sprites will end up being on their own sheet or not yet due to their size, but I'll figure it out when I get there. |
| Sep 5, 2025 8:14 PM | DracoZ | Asset: Rouge (SMB1 NES-Style) | Pretty well made |
| Sep 5, 2025 8:13 PM | AnonymousAardvark | Asset: Rouge (SMB1 NES-Style) | Peak just dropped |
| Sep 5, 2025 7:56 PM | SouperSaucer | Game: Super Tempo | prompt_suggestion Thank you! I had Major Minor's dialogue sprites ripped already, but your rips are laid out much nicer than mine lol. I'm not sure when I'll get around to ripping everything else, but these will definitely help out a lot. |
| Sep 5, 2025 7:53 PM | Barack Obama | Asset: Sprite Objects & Animations 1 | Completely reripped the zodiacs, added the missing fish one and put a lot more stuff on it. Also renamed the entire sheet. |
| Sep 5, 2025 7:52 PM | soybeanthegal | Asset: Sharp Famicom TV (Sonic 1-Style) | i love the use of the somari icons here, good job! |
| Sep 5, 2025 7:50 PM | Cyan2024 | Game: Geometry Dash Customs | prompt_suggestion I got the cubes! Lesgoooo |
| Sep 5, 2025 7:47 PM | Cyan2024 | Game: Geometry Dash Customs | Thanks! Also i reccomend going to gd colons gd browser's icon kit it has all icons :) ( Stupid auto correct :() |
| Sep 5, 2025 7:23 PM | SamuelHedgehog2763 | Game: Segapede (Prototype) | prompt_suggestion wait thats actually a really good idea |
| Sep 5, 2025 7:17 PM | Mr.NoobAlsoPlaysRoblox | Asset: Birds (Sonic 1-Style) | Amazing!!! |
| Sep 5, 2025 7:16 PM | Mr.NoobAlsoPlaysRoblox | Asset: 1.0.0 Playable Birds (SMM2 Mario 3-Style) | Epic. I love these! |
| Sep 5, 2025 5:57 PM | KrisTrocityVA | Game: Deltarune | prompt_suggestion I came just to look for that ROFL! but I don't think it has been uploaded unfortunaley |
| Sep 5, 2025 5:53 PM | ValisEmma | Asset: Charlie (SMB1 NES-Style) | “Uhh Pim, I would really not be screaming that at the top of your lungs” |
| Sep 5, 2025 5:50 PM | Random Talking Bush | Game: Play Novel: Silent Hill (JPN) | prompt_suggestion In this case, that entry can just be deleted as we already have a submission here with the assets seen there. |
| Sep 5, 2025 5:50 PM | alexstuf | Game: Geometry Dash Customs | prompt_suggestion that'd be nice :D |
| Sep 5, 2025 5:49 PM | TheAwesomeZave | Asset: Mansion | UTY team try not to create the most beautiful enviromental art known to the human race challenge (impossible): |
| Sep 5, 2025 5:44 PM | DracoZ | Asset: Bonk Choy | This isn't to just Bonk Choy specifically but I would appreciate if the zombies and plants all had an assembled version for reference even for alternate poses like Tall-Nut or Wall-Nut getting hurt and having bloodshot eyes. |
| Sep 5, 2025 5:43 PM | Skyliner | Asset: Opening | prompt_suggestion i honestly have no clue. i'd assume they're used but any way to see them in-game is a mystery to me. |
| Sep 5, 2025 5:28 PM | arringtastic1 | Update: It's Been One Week! | prompt_suggestion Sounds fun. |
| Sep 5, 2025 5:23 PM | arringtastic1 | Asset: Large Portraits | prompt_suggestion Hi. How are you? |
| Sep 5, 2025 5:22 PM | Barack Obama | Update: It's Been One Week! | prompt_suggestion Mainly SNES rpgs, but I'm always open for other genres. |
| Sep 5, 2025 5:16 PM | Goof | Game: Play Novel: Silent Hill (JPN) | This has another page that should be merged into this one: https://www.spriters-resource.com/game_boy_advance/playnovelsilenthilljpn/ |
| Sep 5, 2025 4:31 PM | RCBlazer | Asset: Mario's Family (Super Mario Odyssey-Style) | The papa kinda reminds me of Regular Guiseppe. |
| Sep 5, 2025 4:09 PM | Glubtubbus Wepple JR. | Asset: Mario | the mario model used here looks like an old toy you would get in burger king kids meal |
| Sep 5, 2025 4:07 PM | Cyan2024 | Asset: Chopper Bros. | Spammy bros |