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Sep 5, 2025 9:54 PM Kralsei_Enjoyer Asset: Ralsei (Chapter 3 + 4) WHY IS RALSEI BLUSHING SO CUTE AAAAHHHHHH
Sep 5, 2025 9:41 PM Kramlack Game: Super Tempo prompt_suggestion Oh wow, I don't even remember making that post. Sad to admit, I had Tempo probably 90% ripped but lost it during an impulsive computer formatting. At least his macho walking animation lives on in that tutorial lmao.
Sep 5, 2025 9:38 PM TengaiDenjin Game: Super Tempo prompt_suggestion Thank you so much for your help! Although I don't have a PC to use these emulators, and there's no Saturn emulator that has these features on mobile (I use Retroarch with the Beetle Saturn core, turned off the GPU), I'll rip more stuff in the future when I get a PC for use these emulators (which I'm referring to sprites that's IMPOSSIBLE to get ripped with screenshots, like the fonts, the ghosts NPCs, etc.). So far, I've only posted one of those flying things because it's the easiest one.
Sep 5, 2025 9:38 PM borists Asset: Working Dough they do be working dough
Sep 5, 2025 9:35 PM Ikey Ilex Asset: Miss Mizzle When the office job gets old, and your patience has been sold, and getting a day off feels like fantasy...
There's a glory that won't fall, water cooler down the hall, with whom I flirt, coworkers call tabboo,
but Don't forget: Mizzle's my Waifu.
Sep 5, 2025 9:31 PM * Mariofan864 Update: It's Been One Week! My SMB1 Daisy sprite is stuck on pending.
Sep 5, 2025 9:07 PM SouperSaucer Game: Super Tempo prompt_suggestion Screenshotting is actually not a great way to rip sprites for this game. For some odd reason, all the sprites are misaligned slightly, so you'll have to rip them using Yabause or Kronos (I prefer Kronos cause it has .png support and frame advancing) and build them together yourself by hand.

I made a quick reference to show what I'm talking about, but Kramlack also talked about it in an old guide he made.

I almost fell into the same trap when I started building the sprites together, so I don't blame you for assuming that's how everything was supposed to look lol. Not every sprite is built on an even grid, so sometimes there will be small 2x8 or 3x5 gaps, but if the sprites still look good despite that, then they should be fine.

I'd still recommend referencing how the sprites look in-game despite the misalignment issues just for a general idea on where to place everything on your sheets.
Sep 5, 2025 9:06 PM Johansen1116 Asset: Sans holy shit sans undertale
Sep 5, 2025 9:03 PM Katslam Asset: Sans (Chat Icons) SSSSSSSSSSSAAAAAAAAAAAAANNNNNNNNNNNSSSSSSSSsss
Sep 5, 2025 8:53 PM DracoZ Asset: Rouge (SMB1 NES-Style) prompt_suggestion You're welcome!
Sep 5, 2025 8:31 PM TengaiDenjin Asset: Katy @YellowInAHat In fact, it is a slightly modified version of the 32X game, just notice the color palettes and her eyes differ from the 32X version.
Sep 5, 2025 8:27 PM TengaiDenjin Game: Super Tempo @SouperSaucer I think it's better to stay on the same sheet, since Katy has several of her sprites including the boxer transformation (but maybe because Tempo apparently has more sprites than her?)
Sep 5, 2025 8:24 PM Dogedev12 Asset: Battle Menu I doubt anyone will know but does anyone know where the MAX text is as well as that color? https://static.wikia.nocookie.net/delta-rune/images/1/1c/TP.png/revision/latest?path-prefix=es
I think it might just be the default font not assembled but i have no idea
Sep 5, 2025 8:24 PM TengaiDenjin Game: Super Tempo Oh, I was taking screenshots of the mummy enemy to edit until I saw the comments section lol, but hey, this beautiful game is getting more sheets!
Sep 5, 2025 8:23 PM Mtgames Asset: Rouge (SMB1 NES-Style) prompt_suggestion Thank you so much!
Sep 5, 2025 8:20 PM SouperSaucer Game: Super Tempo Current progress on Tempo's sprites. Not sure if the giant Muscle Tempo and Mecha Dragon Tempo sprites will end up being on their own sheet or not yet due to their size, but I'll figure it out when I get there.
Sep 5, 2025 8:14 PM DracoZ Asset: Rouge (SMB1 NES-Style) Pretty well made
Sep 5, 2025 8:13 PM AnonymousAardvark Asset: Rouge (SMB1 NES-Style) Peak just dropped
Sep 5, 2025 7:56 PM SouperSaucer Game: Super Tempo prompt_suggestion Thank you! I had Major Minor's dialogue sprites ripped already, but your rips are laid out much nicer than mine lol. I'm not sure when I'll get around to ripping everything else, but these will definitely help out a lot.
Sep 5, 2025 7:53 PM Barack Obama Asset: Sprite Objects & Animations 1 Completely reripped the zodiacs, added the missing fish one and put a lot more stuff on it. Also renamed the entire sheet.
Sep 5, 2025 7:52 PM soybeanthegal Asset: Sharp Famicom TV (Sonic 1-Style) i love the use of the somari icons here, good job!
Sep 5, 2025 7:50 PM Cyan2024 Game: Geometry Dash Customs prompt_suggestion I got the cubes! Lesgoooo
Sep 5, 2025 7:47 PM Cyan2024 Game: Geometry Dash Customs Thanks! Also i reccomend going to gd colons gd browser's icon kit it has all icons :)

(
Stupid auto correct :()
Sep 5, 2025 7:23 PM SamuelHedgehog2763 Game: Segapede (Prototype) prompt_suggestion wait thats actually a really good idea
Sep 5, 2025 7:17 PM Mr.NoobAlsoPlaysRoblox Asset: Birds (Sonic 1-Style) Amazing!!!
Sep 5, 2025 7:16 PM Mr.NoobAlsoPlaysRoblox Asset: 1.0.0 Playable Birds (SMM2 Mario 3-Style) Epic. I love these!
Sep 5, 2025 5:57 PM KrisTrocityVA Game: Deltarune prompt_suggestion I came just to look for that ROFL! but I don't think it has been uploaded unfortunaley
Sep 5, 2025 5:53 PM ValisEmma Asset: Charlie (SMB1 NES-Style) “Uhh Pim, I would really not be screaming that at the top of your lungs”
Sep 5, 2025 5:50 PM Random Talking Bush Game: Play Novel: Silent Hill (JPN) prompt_suggestion In this case, that entry can just be deleted as we already have a submission here with the assets seen there.
Sep 5, 2025 5:50 PM alexstuf Game: Geometry Dash Customs prompt_suggestion that'd be nice :D
Sep 5, 2025 5:49 PM TheAwesomeZave Asset: Mansion UTY team try not to create the most beautiful enviromental art known to the human race challenge (impossible):
Sep 5, 2025 5:44 PM DracoZ Asset: Bonk Choy This isn't to just Bonk Choy specifically but I would appreciate if the zombies and plants all had an assembled version for reference even for alternate poses like Tall-Nut or Wall-Nut getting hurt and having bloodshot eyes.
Sep 5, 2025 5:43 PM Skyliner Asset: Opening prompt_suggestion i honestly have no clue. i'd assume they're used but any way to see them in-game is a mystery to me.
Sep 5, 2025 5:28 PM arringtastic1 Update: It's Been One Week! prompt_suggestion Sounds fun.
Sep 5, 2025 5:23 PM arringtastic1 Asset: Large Portraits prompt_suggestion Hi. How are you?
Sep 5, 2025 5:22 PM Barack Obama Update: It's Been One Week! prompt_suggestion Mainly SNES rpgs, but I'm always open for other genres.
Sep 5, 2025 5:16 PM Goof Game: Play Novel: Silent Hill (JPN) This has another page that should be merged into this one: https://www.spriters-resource.com/game_boy_advance/playnovelsilenthilljpn/
Sep 5, 2025 4:31 PM RCBlazer Asset: Mario's Family (Super Mario Odyssey-Style) The papa kinda reminds me of Regular Guiseppe.
Sep 5, 2025 4:09 PM Glubtubbus Wepple JR. Asset: Mario the mario model used here looks like an old toy you would get in burger king kids meal
Sep 5, 2025 4:07 PM Cyan2024 Asset: Chopper Bros. Spammy bros
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