Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 28, 2024 2:07 PM | Ton | Asset: FFVIII Monsters | We might want to update the icon then, cause it has Pandemona on it. :P |
| Aug 28, 2024 2:05 PM | Ton | Asset: FFT Monsters | Ok. I'll delete the older sheets. I just wanted to make sure these weren't mistakes. |
| Aug 28, 2024 1:59 PM | Ya Block | Asset: Debug Icons | Roadblocks |
| Aug 28, 2024 1:43 PM | MG12 | Asset: Explosion SFX | The meme |
| Aug 28, 2024 1:07 PM | Majical_Miquel | Asset: Monty Mole Family (Super Mario Bros. 3 NES & SNES-Styles) | Monty Mole's 4th sprite is adorable, It makes me wanna hug him |
| Aug 28, 2024 12:48 PM | ZTO | Asset: Weight Disk | @Greenknight9000 Man, I'm glad I lost it somewhere years and years ago tho it was a rather wacky thing to exist....toxic materials aside. |
| Aug 28, 2024 12:39 PM | syphersephir | Asset: FFVIII Monsters | The GFs were takes from ability sheet instead of being in the files as actual monsters. |
| Aug 28, 2024 12:38 PM | syphersephir | Asset: FFT Monsters | This was part of an ability and not an actual enemy, I tried to add recognizable sprites from abilities before, but they are not in the files as enemies. |
| Aug 28, 2024 12:36 PM | syphersephir | Asset: FFIX Monsters | The previous sheet I did included sprites pulled from summon and Premium abilities and since this is just a monster sheet I did not include them. I will add the ability sheets, although I'm not sure if they should be added individually of together as a zip. |
| Aug 28, 2024 8:42 AM | MG12 | Game: DOOM / DOOM II | Thanks to the people who are also contributing to DOOM + DOOM II data :D |
| Aug 28, 2024 8:41 AM | kellym | Asset: Debug Icons | i love the dog.png |
| Aug 28, 2024 8:29 AM | MG12 | Asset: Hidden Palace Zone | Ayyy the legend is here :D |
| Aug 28, 2024 8:28 AM | MG12 | Asset: Sonic the Hedgehog (Earliest Prototypes) | Dear lord the blink animation :O |
| Aug 28, 2024 8:27 AM | MG12 | Asset: "Pogchamp" Reference Image | Pogchamp boi |
| Aug 28, 2024 8:26 AM | MG12 | Asset: Fail Messages | bruh. |
| Aug 28, 2024 8:26 AM | kellym | Game: Pizza Tower | i'm so sorry for the guy that has to rip the localized assets |
| Aug 28, 2024 6:39 AM | violetblooded | Game: Pizza Tower | localization update… which means lots of localized sprites will need to be added (which i beleive is already being done as we speak) |
| Aug 28, 2024 6:38 AM | RaposaCadela | Asset: Pac-Man (Sonic 1-Style) | man when pac |
| Aug 28, 2024 6:19 AM | isaacmoriah57 | Asset: Baldi (SMB1-Style) | this is so retrocore... i feel so retro right now... |
| Aug 28, 2024 6:04 AM | DogToon64 | Asset: Title Screen | Update: - Added the Japanese logo. |
| Aug 28, 2024 5:51 AM | blueberrymuffin | Game: Delicious Winter Edition | @Goji54: More than 20 |
| Aug 28, 2024 5:01 AM | Yoni Arousement | Game: Atomic Betty | Atomic Betty completely ripped off Fantastic Max. Both cartoons star a human, an alien and a robot. The latter cartoon had a backstory episode. |
| Aug 28, 2024 4:48 AM | Goji54 | Game: Delicious Winter Edition | How many games does this series have? |
| Aug 28, 2024 4:43 AM | 125scratch | Asset: Fonts | Goes back to Wrecking Crew actually. |
| Aug 28, 2024 4:09 AM | eviemaybe | Asset: Intro Stage (Mega Man Powered Up, NES-Style) | not gonna lie, this palette feels REALLY flat. the tiles themselves are well drawn, but the lack of any bright colors for highlights hurts it |
| Aug 28, 2024 2:20 AM | T0misaurus | Asset: Zombies | I always wondered what was up with the 'zombie' enemies in alien games, since a similar enemy shows up in the original konami aliens shoot em up |
| Aug 28, 2024 2:18 AM | TetoKasaneFan2005 | Game: EarthBound | @Barack Obama Wasn't the map editor available like long ago? I remember back on 2015 I couldn't find it. |
| Aug 28, 2024 2:18 AM | T0misaurus | Game: Out of the Vortex (Prototype) | What even is this game? |
| Aug 28, 2024 1:43 AM | helgasboy | Asset: Characters & Enemies | It looks like this game is based off the 60s cartoon cause that's Brutus not Bluto also the Seahag is here too |
| Aug 28, 2024 1:28 AM | CaptainKyl3_1 | Game: Pizza Tower | Guys new update! translation update which also means more sprites! yay :( |
| Aug 28, 2024 1:18 AM | Unoriginal_Fox | Asset: Mario Characters (Expanded) | @sunkythething 🖕 |
| Aug 28, 2024 12:10 AM | SamButSam | Asset: Toad (SMB1-NES Style) | @89spectrumpup No, these are alternate palletes for the other colored toads. If they were for invincibility I would've put the enemy palletes there instead. |
| Aug 27, 2024 11:59 PM | Redninja007 | Asset: Asgore (Dialogue Sprites, Expanded) | @Micabell How goes it all? |
| Aug 27, 2024 11:55 PM | Its-A-Me_Austin | Asset: Enemies & Bosses | @loafioman read this to the tune of "hamburger cheeseburger big mac whopper" |
| Aug 27, 2024 11:39 PM | Its-A-Me_Austin | Asset: Foreman Spike (Movie Design, MLSS-Style) | FINALLY SOME MORE MOVIE CUSTOMS |
| Aug 27, 2024 11:34 PM | Alxala | Asset: Title Screens / Introduction | I remember this series back then. ;) |
| Aug 27, 2024 11:18 PM | RonaTheRTD | Asset: Patrick (SMB1-Style) | These are some pretty good sprites. Maybe it's the way he's dressed? |
| Aug 27, 2024 11:02 PM | heyguys | Asset: Clothes & Dresser | what are the various noise colors used for? |
| Aug 27, 2024 9:55 PM | JackOfAllTradez | Asset: Destiny Road | @P-P Yes. The same thing happens in Koopa Beach 2. |
| Aug 27, 2024 9:41 PM | 125scratch | Asset: Banners | virtuanes palette lol |