Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 25, 2025 1:28 PM | Random Girl27 | Game: KinitoPET | prompt_suggestion Has someone ripped the models yet? |
| Nov 25, 2025 1:03 PM | TengaiDenjin | Asset: Zonk | I fell so in love with this sheet that I didn't realize I'd saved it three times in my files. Seriously, this is the most beautiful spritework of the character, better than Rockabilly-Paradise in my opinion! |
| Nov 25, 2025 12:51 PM | CodeRed | Asset: Title Screen, Stage Select & Company Screens | SEGA: Sonic Eats Giant Animals |
| Nov 25, 2025 11:15 AM | Unoriginal_Fox | Asset: "Deleted" Cutscene | oh that's gore. that's gore of my comfort character... |
| Nov 25, 2025 10:54 AM | Unoriginal_Fox | Game: Pingu Throw | this series has a banger theme song |
| Nov 25, 2025 9:35 AM | Greenknight9000 | Asset: Title Screen | prompt_suggestion Oooooh I see! |
| Nov 25, 2025 8:06 AM | Barack Obama | Asset: Battle Backgrounds 1 | Added more battle backgrounds, renamed sheet, changed icon. |
| Nov 25, 2025 7:35 AM * | Random Talking Bush | Asset: Objects (Text) | prompt_suggestion Stupidly late reply, but I don't know if I'm able to download older versions of the beta, so I might not be able to get that at this current time. Anyway, added Become, Faced By, Happy, Angry, and the updated Deturn sprites from v479, and moved Hold from Non-Editor as it's now a usable word. |
| Nov 25, 2025 7:31 AM | Random Talking Bush | Asset: Objects (Static) | Added Bean, Chili, Hotdog, Palm and Rook from v479 (the palette is unofficial for Rook, I made it match Knight and Pawn's since it is only a word sprite swap in-game for Tower), moved No and Yes from the "Prototype / Older Revision" section as they're now used. |
| Nov 25, 2025 7:28 AM | nicthenerd | Asset: Jackenstein (Attacks) | nnice |
| Nov 25, 2025 7:27 AM | Random Talking Bush | Asset: Objects (Character) | Added Fox from v479. It's the widest character sprite in the game now, so the sheet had to be extended horizontally to fit, ruining my alignment further than Cat and Dog already did. |
| Nov 25, 2025 7:25 AM | Random Talking Bush | Asset: Objects (Animated / Directions) | Added Bone, Brain and Cactus from v479. |
| Nov 25, 2025 7:20 AM | MadeKillaSam | Asset: Title Screen | ポップコーンショ |
| Nov 25, 2025 7:17 AM | apixvl | Asset: Character Select | Luigi's hand is cut off :( is that intentional? |
| Nov 25, 2025 7:16 AM | MadeKillaSam | Asset: Baby Bart | domer ✅ domer ✅ domer ✅ dOEmr❌ |
| Nov 25, 2025 5:55 AM | MadeKillaSam | Asset: Jackenstein (Attacks) | prompt_suggestion on classic mode it's #ea8686 |
| Nov 25, 2025 5:31 AM | Snow-Thunder | Asset: Jackenstein (Attacks) | prompt_suggestion The hex code for dark mode is#363635 |
| Nov 25, 2025 5:30 AM | DrizzleMonster4890 | Game: Mighty Gunvolt Burst | prompt_suggestion Hopefully we get them someday... |
| Nov 25, 2025 5:20 AM | Random Talking Bush | Asset: Stage 1: Green Greens | prompt_suggestion That submission hasn't been touched since 2020, so you tell me. |
| Nov 25, 2025 5:07 AM | Franketepoke2 | Asset: Donkey | prompt_suggestion They brought up a potential idea for a Shrek christmas game where you had to rescue Donkey,but it didnt win the poll. So yeah,i'd love to know the answer too |
| Nov 25, 2025 5:04 AM | theveryeasyusername | Game: System BIOS (InnoTab 2) | I knew this day would come... |
| Nov 25, 2025 5:02 AM | pacmastermeow | Asset: Stage 1: Green Greens | did you just delete the enemies from the smb1 sheet or am i losing my mind |
| Nov 25, 2025 4:45 AM | --Devsnik-- | Asset: Hidden Screens & Menus | prompt_suggestion not for kids in japan tho lol |
| Nov 25, 2025 4:26 AM | Random Talking Bush | Asset: Stage 1: Green Greens | prompt_suggestion No they don't. |
| Nov 25, 2025 4:25 AM | Franketepoke2 | Asset: Freddy Fazbear | prompt_suggestion Foxy appears,but only at the prologue cutscene |
| Nov 25, 2025 4:23 AM | Franketepoke2 | Asset: Evil M&M's | If the evil hamburger helper can help us beat these two i'll be at least glad with his presence |
| Nov 25, 2025 4:11 AM | pacmastermeow | Asset: Stage 1: Green Greens | there's definitely a place for those, though, especially considering games like super mario bros. have their enemies in the level sheet |
| Nov 25, 2025 4:09 AM | pacmastermeow | Asset: Effects | morpho sprite beneath the block |
| Nov 25, 2025 4:02 AM | Random Talking Bush | Asset: Stage 1: Green Greens | prompt_suggestion These are only the backgrounds and are not supposed to have those sprites overlaying them, those are separate elements entirely and are not part of the backgrounds themselves. |
| Nov 25, 2025 3:59 AM | Myriath | Asset: Sans | he jumpscared me as i looked through the page |
| Nov 25, 2025 3:58 AM | pacmastermeow | Asset: Stage 1: Green Greens | also the drinks in one of the rooms |
| Nov 25, 2025 3:38 AM | pacmastermeow | Asset: Stage 1: Green Greens | seems like all enemies are missing |
| Nov 25, 2025 3:23 AM | BomberDoesMML | Asset: Spamton / NEO (Super Mario Maker-Style) | Big Shot Spamton looks so happy in the icon |
| Nov 25, 2025 3:19 AM | BomberDoesMML | Asset: Noelle (OneShot-Style) | she looks so sad dang it |
| Nov 25, 2025 3:05 AM | BomberDoesMML | Asset: Mike Impersonators (Video Game) | prompt_suggestion Eh, whatever works best for you |
| Nov 25, 2025 1:28 AM | freyacantsleep | Asset: Super Boy (Super Boy 4, Super Mario World-Style) | SORRY NOTHING (but good sprites to see here) |
| Nov 25, 2025 1:00 AM | Lockelanp | Game: Mario Customs | prompt_suggestion you need a legit smb1 rom to play it but oki :( |
| Nov 25, 2025 12:55 AM | Boomerwrong | Asset: Power Up Patches | Where's the japanese sprites of the text and why does the All-up patch look like that? |
| Nov 25, 2025 12:41 AM | PGE | Asset: Prohibitionist | bitch built like Carol Holiday |
| Nov 25, 2025 12:39 AM | 123easyAsAbc_DoReMi | Asset: Pumpkin | why do the gifs use the prototype design |