Posted | By | On | Comment |
---|---|---|---|
Feb 23, 2024, 2:39 PM | Ya Block | Sheet: Patrick Star (Starfishman) |
I think i know this man but i forgot |
Feb 23, 2024, 2:15 PM | Johansen1116 | Sheet: Goomba & Related Enemies (SMM-Style) |
finally! a smw styled goomba that doesnt reuse the smb3 snes goomba! |
Feb 23, 2024, 1:22 PM | Ya Block | Game: Bluey The Videogame |
@Smakkohooves polish currency (zł) |
Feb 23, 2024, 1:05 PM | Smakkohooves | Game: Bluey The Videogame |
@ya block what are pln |
Feb 23, 2024, 11:06 AM | esqueleto2010 | Sheet: Pickups |
:( |
Feb 23, 2024, 10:47 AM | Claudio533 | Game: Final Fantasy: Brave Exvius |
@Porta de saída62 , poderia me informar onde encontro esses ativos ? @Dark_Ansem onde você despejou ? posso montar para você |
Feb 23, 2024, 10:47 AM | BLINXGLITCHES | Game: Cosmic Math |
Because not everything can be ripped currently. This game uses some kind of bitmap graphics format for the actually used stuff and doesn't rely on Flash at all for the gameplay. This is the same reason I only ripped the title screen for Counting on Zero, as the format isn't the same as Sonic X and the only other things that can be ripped currently are cutscenes. |
Feb 23, 2024, 10:14 AM | FridayFunkGaming291 | Sheet: Difficulty Faces |
Water on the hill! |
Feb 23, 2024, 9:50 AM * | RCKTNEO | Sheet: Font |
I left the letters yellow to dont disturb the character of Opa-Opa lives, since they don't have yellow |
Feb 23, 2024, 8:35 AM | BLINXGLITCHES | Game: Numbers on the Run |
Yes! Sonic X is just a reskin of Counting on Zero. Same with Go, Diego, Go! Animal Rescuer. This can be confirmed by accessing the debug menus with the following cheat usernames: .ZROSTER (Counting on Zero) .SONSTER (Sonic X) .DGOSTER (Go, Diego, Go!) The cheat to access them is pressing Down + B in most cases. Hilariously, Cars and Go, Diego, Go! just have their names poorly drawn and pasted in over the word "Zero". |
Feb 23, 2024, 8:27 AM | BLINXGLITCHES | Sheet: Ending Cutscene |
The game is a little under an hour long if you go for all of the ingredients. Going for 4 of each is all you really need to do to get it. |
Feb 23, 2024, 6:06 AM | sijaab | Sheet: Weapons |
@Terra King oh shit i can't unsee it my life is a lie doom chaingun is broken |
Feb 23, 2024, 5:09 AM | HijodeKrypton | Sheet: Mysterio |
Si, yo he usado esa herramienta para los luchadores de Justice League Task Force y Death and Return of Superman, tal vez lo intente con este. |
Feb 23, 2024, 4:20 AM | MatreroG | Game: Spider-Man |
The enemies roster is being completed little by little. @HijodeKrypton, gracias nuevamente. |
Feb 23, 2024, 4:05 AM | Spacemodo | Sheet: Overworld Tileset (SMB1-Style, Extended) |
That looks outstanding! I even like how you made the multicolored mushroom platforms. ;) |
Feb 23, 2024, 12:40 AM | DatBoiYolo | Game: Sunset Riders |
Is it possible to rip the attract mode intro sprites? |
Feb 22, 2024, 11:30 PM | Barack Obama | Sheet: Mysterio |
I assume, vSNES could separate Mysterio from his sfx. It's pretty easy too, you just take ZSNES quicksaves, import them into vSNES and be able to erase sprites, which cover other sprites (SceneViewer). You can also see palettes (PalViewer) and Tiles (MemViewer). |
Feb 22, 2024, 10:22 PM | Weegee Doll | Sheet: Talking Flower (SMW-Style) |
That goomba looks so serene... |
Feb 22, 2024, 8:40 PM | Dolphman | Sheet: Mr. Bean |
While driving on top in the recliner |
Feb 22, 2024, 8:16 PM | Doc von Schmeltwick | Sheet: Hero & Unique NPCs |
Some of these are fan localizations and not the actual names. |
Feb 22, 2024, 8:10 PM | CindosHedgie | Sheet: Overworld Tileset (SMB1-Style, Extended) |
@Wildwildwoody64 Well, don't worry because I'm doing all the other themes from SMM2 alongside some new ones; and Underground's next! (With some unique tiles from Overworld) |
Feb 22, 2024, 7:26 PM | Deathbringer | Sheet: Mario & Luigi (Link's Awakening-Style) |
That was Tarin. |
Feb 22, 2024, 7:25 PM | PlayerZeroX | Game: Shovel Knight: Treasure Trove |
there seems to be no hud sprites for plagues bomb mixes |
Feb 22, 2024, 7:21 PM | PlayerZeroX | Sheet: Plague Knight |
compare him to his boss sprites and its like a before and after diet thing |
Feb 22, 2024, 6:42 PM | Lugiathekingofantartica | Game: Kaeru no Tame ni Kane wa Naru / The Frog for Whom the Bell Tolls (JPN) |
Make his fight on the hill in the early day Constant chill deep inside |
Feb 22, 2024, 6:32 PM | MrPro64 | Game: Sonic the Hedgehog Customs |
@EvantheHedgehog nope, but you could check the "Items & Objects" section. |
Feb 22, 2024, 6:16 PM | Weegee Doll | Sheet: Mario & Luigi (Link's Awakening-Style) |
Wait, wasn't Mario already in links awakening? As an npc in the house you wake up in? |
Feb 22, 2024, 6:10 PM | Doc von Schmeltwick | Game: Tonic Trouble |
@Rayman Ah yes, because the previous game by Ubisoft that Rayman 2 shares an engine and a few assets including a cameo of one of TT's characters must be a ripoff of it. |
Feb 22, 2024, 5:55 PM | Yawackhary | Game: Earthworm Jim (BRZ) |
@Rayman95Fan Yep. It only came out in Brazil. It's a cutdown version of the Game Gear port with bugs and missing levels. |
Feb 22, 2024, 5:50 PM | QuadFactor | Sheet: Super Emeralds (Sonic Mania, Expanded) |
@EvantheHedgehog There's a secret special stage you can access in S3&K and you're awarded with a gold chaos or super emerald upon completing it. |
Feb 22, 2024, 5:23 PM | Rayman95Fan | Game: Earthworm Jim (BRZ) |
This Exists? |
Feb 22, 2024, 4:45 PM | Smack-BoyMaster | Game: Pepsi Twist Screensaver |
There was a Pepsiman SCREENSAVER? |
Feb 22, 2024, 4:45 PM | Rayman95Fan | Game: Tonic Trouble |
ah yes, bootleg rayman 2 |
Feb 22, 2024, 4:24 PM | TeaPlayz | Sheet: King of Spades (Cat) |
@Larry's Here YOOOO IS THAT UNORIGINAL FOX??!! |
Feb 22, 2024, 3:31 PM | X-treme Squargon | Sheet: Soap Tileset |
@ValisEmma Well, funny story, i made this tileset before the booster course pack annouced that bathroom track, and then out of norwere, Nintendo showed that track, which made this a coincidence, besides, there were few fan games of Mario that involve Mario traveling around a big house, so that kinda feels fitting. (at least, this is what i see) |
Feb 22, 2024, 3:29 PM | EvantheHedgehog | Sheet: Super Emeralds (Sonic Mania, Expanded) |
This is great! Where did you get the idea for a gold emerald though? |
Feb 22, 2024, 3:25 PM | EvantheHedgehog | Game: Sonic the Hedgehog Customs |
Is there a Chaos emerald section? |
Feb 22, 2024, 3:13 PM | P-Tux7 | Sheet: Stage Objects |
This is good except you have a few missing palettes for Luigi -P-Switch -Beanstalk -Chainsaw/Engine |
Feb 22, 2024, 3:06 PM | sutinoer | Sheet: Opening |
Nice icon animation. It's looks very professional. |
Feb 22, 2024, 3:02 PM | Wildwildwoody64 | Sheet: Overworld Tileset (SMB1-Style, Extended) |
I can wait for underwater/forest, desert, sky, castle, airship, snow, hunted house, and smb 2(jap/lost levels.) alts for over world and snow. |
Feb 22, 2024, 1:28 PM | UlticraftMTT | Sheet: Rayman (Mega Man NES-Style) |
@RubyTheSnivy Not yet, but I have been considering watching it. I know they turned Rayman into a celebrity in the show. I'm considering doing sprites based off of that interpetation of him |
Feb 22, 2024, 1:24 PM | UlticraftMTT | Sheet: Master Chief (Zelda 2-Style) |
they put the mamsnrhbr chehfde in the zelder |
Feb 22, 2024, 1:20 PM | ShadowFanMTD | Sheet: FNAF 1 Characters |
cool sprites, dude! |
Feb 22, 2024, 12:45 PM | uve36 | Game: PaRappa the Rapper |
my sheet got approved real |
Feb 22, 2024, 12:43 PM | mac12 | Sheet: Rank Screen (The Noise) |
this wont go unused anymore when the noise update comes out :) |
Feb 22, 2024, 12:31 PM | kena006 | Game: System BIOS |
@newredstone02 where can i find the svg files |
Feb 22, 2024, 12:17 PM * | Waluigi_09 | Sheet: Mario, Luigi, & Yoshi |
@thejohnston7: That won't happen, because the tougue uses a different (but similar) palette with a slightly different color than the bros' skin tone. I think the way the palette is used is sorta useless. EDIT: Fireballs, Yoshi's tougue, "Banzai Bills", Mushrooms, the Cape, didn't think of that... |
Feb 22, 2024, 12:15 PM | CreeperJaxon | Sheet: Enemies (SMB1) |
wait, dont the mechakoopas fly in the ground night theme? where's the fire for their feet? |
Feb 22, 2024, 12:05 PM | Haek | Sheet: Death Egg |
@SpicyTM Off topic but dude, your profile picture is horrifying |
Feb 22, 2024, 11:59 AM | Barack Obama | Sheet: Alex |
Great rip. It also shows why you always need tile ripping when it comes to beat 'em ups, since grabbing an object or enemy covers the character. |