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Feb 3, 2026 9:13 PM Green Pippins 1997 Asset: Costume Mario prompt_suggestion These don't have death sprites, as they're technically powerups in SMM. When you get hit, you turn back into regular SMB1-Styled Mario.
If you want the death sprite, you'll have to edit the SMB1 death sprite with this sprite's colours.
Feb 3, 2026 8:49 PM PGE Asset: Big Dodongo Lovely. Any chance for a gray color ala Zelda CD-i?
Feb 3, 2026 8:40 PM Tyrannosaurus Brett Asset: DS Menu Icon Gotta love how this asset is literally just a low-quality picture of Barry B. Benson's face
Feb 3, 2026 8:39 PM 125scratch Asset: Vanellope von Schweetz (Fix-It Felix Jr.-Style) Why aren't the actual sprites the same size as the one on the bottom?
Feb 3, 2026 8:29 PM LuzRoja29 Asset: Droid roger roger
Feb 3, 2026 8:11 PM jarvis-bot Asset: Costume Mario where can I find the "death" sprite of the specific mario available in this sheet (1st row)?
Feb 3, 2026 7:56 PM ShriekViola Game: Haunted Castle My favourite 'quirk' from this punchline of a game is that giant golem / humanoid turd mound boss that just abruptly ends on an awkward freeze frame as soon as you beat it because I guess they couldn't figure out or be bothered to program a proper death animation for the thing.
Feb 3, 2026 7:39 PM ScratcherGames64 Game: Super Mario 64 prompt_suggestion Note: GET READY TO BE BILLBOARDED
Feb 3, 2026 6:47 PM DONI KING Game: Mortal Kombat Mythologies: Sub-Zero GOOD morning
Feb 3, 2026 6:06 PM Marucio Asset: Cheep Cheeps Gold Fish is Unused in SMB3
Feb 3, 2026 6:05 PM Marucio Asset: Cheep Cheeps Maybe green cheep cheep didn't disappear in smb3
Feb 3, 2026 5:59 PM PeltisanTS Asset: Duke Fishron I hate you
Feb 3, 2026 5:53 PM Wildwildwoody64 Asset: Lightning McQueen (Super Mario Kart-Style) Wow look at that shine.
Feb 3, 2026 5:39 PM Doc von Schmeltwick Asset: Wallmaster prompt_suggestion Those ones are actually "Fallmasters" in the original Japanese, along with all other "falling" ones later in the series.
Feb 3, 2026 5:36 PM ShriekViola Asset: Credits "Now try without cheating!"

No I don't think I will.gif
Feb 3, 2026 5:31 PM ShriekViola Asset: Sonya I always wanted a pair of those leggings.
Feb 3, 2026 5:06 PM Abdoulaye animations Asset: Crono One downside that I have with it it's not transparent and I'm a little mad about that
Feb 3, 2026 4:45 PM * ScratcherGames64 Game: Sonic R [reply to rtb and ya block because i cant reply to 2 at the same time normally] ok ok, i won't use ai, just better i make the image searching models and render it (and cars too)

but i forgot computer in the vacation so it will take some while

EDIT: my version of blender is 2.79b i have win8 + idk how to apply textures
Feb 3, 2026 4:24 PM monarchisms Asset: Location Backgrounds (AA4) [1/2] good news!
since my first comment, i've looked more into how re engine saves 3D models. regular models for backgrounds in dual destinies and spirit of justice are saved in a path like re_chunk_000\natives\stm\art\gs5\bg for their respective games as .mesh files, which makes sense. however, for complete backgrounds with the textures saved and any additional props needed, like the guards in the defendant lobby, those are saved in the path re_chunk_000\natives\stm\gamedesign\gs5\bg as .scn (scene) models! i can export those using a noesis script :)
currently, i have the lobby set saved in blender to check stuff like emission, texture transparency, and camera angles for render previews. i want to make it as close as possible to how it is in the game. once i'm satisfied, i'll upload it to tmr. i'd like to try to upload at least the lobby from dual destinies by the end of this week.
...this is part of why i primarily upload 2D things, btw. i started with 3D models, but then i got scared and overwhelmed lmfao
Feb 3, 2026 3:35 PM Pixetez Game: Mario's Balls "Mario's Balls" Wow... What a Great Name...
Feb 3, 2026 3:02 PM HijodeKrypton Asset: Opening & Title Mejor que en los posters de la película.
Feb 3, 2026 2:40 PM Jayman357 Update: Febru-Eve-y potato.
Feb 3, 2026 1:39 PM spacefruit89 Game: Sonic Triple Trouble prompt_suggestion Oh right, mb
Feb 3, 2026 1:17 PM verdinho17 Asset: Intro Very nice !!
Feb 3, 2026 12:46 PM Tyrannosaurus Brett Asset: Bart Simpson prompt_suggestion I changed the background color, it should now be more readable and less painful to the eyes.
Feb 3, 2026 12:01 PM SpYn_ Game: Dragon Ball Z: Buu's Fury prompt_suggestion A friend of mine is decompiling the game file and he extract all the sprite. For the tile set, idk but i think you can do that with an emulator
Feb 3, 2026 12:00 PM tommytcu Asset: Pokémon Icons This asset is so big it can't be extracted within the site. I dunno if that's a site problem or a me problem, though.
Feb 3, 2026 11:03 AM MadeKillaSam Asset: Enemies and Bosses bro that looks like the guy from gumball
Feb 3, 2026 10:33 AM KUSANAGI Game: The King of Dragons Most of the Bosses are unavailable right now...
The trickier bosses are Hydra and Gildiss the Red Dragon.
Feb 3, 2026 10:12 AM bruhfrom2012 Game: Berzerk "KILL THE CHICKEN!!"
Feb 3, 2026 8:54 AM DogToon64 Game: Virtual Console 1,111 sheets. Perfect! :)
Feb 3, 2026 8:22 AM lzitch_iloveminecraft Asset: General Sprites (Expanded) minesweeper 2 when
Feb 3, 2026 8:20 AM PGE Asset: Egg Oh shit, Alien Trilogy rips? Nice.
Feb 3, 2026 8:14 AM lzitch_iloveminecraft Asset: Villagers (Undertale Overworld-Style) oooww these baby villages are soo cuute...
Feb 3, 2026 8:13 AM ZharK Asset: Hatsune Miku (Earthbound-Style) Cute!
Feb 3, 2026 8:01 AM bel Game: Alien Trilogy oh, i didn't know this had a DOS version! i always assumed it was a console exclusive for some reason...
Feb 3, 2026 7:19 AM TheRe4lWinter Asset: Mega Man (MMPU) this megas, man
Feb 3, 2026 7:04 AM Baysha Asset: Deaths This game's a lot gorier than I expected
Feb 3, 2026 6:05 AM ShriekViola Asset: Ace Ranger Stoke me a clipper I'll be back for Christmas.
Feb 3, 2026 6:02 AM ZharK Asset: Kureiji Ollie Zombanwa~
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