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Oct 15, 2025 4:39 AM MisaeRockabout! Asset: Cool Fox That Rides A Skateboard Into Lava And Dies (Concept) (Recreation) no one pointed this out yet i feel but these have for the most part, the same layout as RPG MAKER 2000/2003 npc sprites, pretty sure most of them fit the boxes too for the most part
Oct 15, 2025 3:47 AM Random Talking Bush Asset: Minesweeper (ZX Spectrum-Style) prompt_suggestion Look down, you're standing on one right now.
Oct 15, 2025 1:51 AM LuigiIsGoated74 Asset: Sonic Hot take: these are the best sonic sprites EVER.
Oct 15, 2025 1:35 AM JoLeo_XD Asset: Mega Man X (Cover Art Pose, SNES-Style) I really do like how it actually uses the same palette as X1's weapon get screen, nice touch
Oct 15, 2025 1:28 AM Superepico1234 Update: I'm out but there's always time for sprites! Okay 👍
Oct 15, 2025 1:18 AM PaperSergio64 Asset: Mario For a moment I was already having an existential crisis, because all my life I played the game and thought it was a model.

But I remembered that a few days ago I played it again but this time with an emulator and with 3D rendering enabled xD
Oct 15, 2025 1:13 AM PaperSergio64 Asset: Jacky (Super Mario Bros 1 Style) I love to think that Jacky is a female version of Mario but with rudeness and a somewhat rebellious attitude but not ion the style of a bandit, so to speak. If Supercell ever collaborates with Nintendo, I imagine Jacky with a Wario skin.
Oct 15, 2025 1:11 AM Kirbyssdx Game: The SpongeBob SquarePants Movie I'm acthually tryna make a SpongeBob movie GBA sonic 3 a.i.r mod with changed bosses and chracthers
Oct 15, 2025 12:51 AM Timmy_Timrod Game: Punch-Out!! Customs Are you only able to upload existing characters in the punch out series on to this? I tried to upload donald trump and it got rejected for "not being a punch out character"? not very skibidi
Oct 15, 2025 12:24 AM Catciano Company Asset: Peta Characters ah yes, my favorite peta character: [GUN]
Oct 15, 2025 12:19 AM GibGab Asset: Life Counter Icon omg finally we have
DONKEY KONG BALLON
on tsr
Oct 15, 2025 12:02 AM Neon Streak Asset: Jam Wasteland AKA: Deborah Cliff
Oct 14, 2025 11:18 PM Bateris Asset: Hugo Weak to plastic, weak to smoke, weak to meat, weak to metal, weak to
Oct 14, 2025 11:16 PM SpookySpruce Asset: Shadow & Doppel Such a strange and eclectic enemy. I love how much Square tried to change things up with enemy design while attempting to stay in a mario aesthetic.
Oct 14, 2025 11:14 PM Omega97Hyper Asset: Ninvento Consoles prompt_suggestion tbf nintendo is scummy enough that they probably would do that
Oct 14, 2025 10:49 PM Its-A-Me_Austin Asset: Luigi (Super Mario Bros. 1 NES-Style) Out of the 7 trillion custom Luigi sprites out there, this one might be the most accurate. I like how he doesn't deviate too much from Mario's design, and he fits within the pixel frame. I can also see some inspiration from Super Mario All-Stars :)
Oct 14, 2025 9:59 PM VerySmallPro Asset: Ending Cutscene prompt_suggestion Dont worry someone will eventually make one in the sonic the hedgehog customs
Oct 14, 2025 9:50 PM LongThumb Asset: Burger Elements prompt_suggestion alamo
Oct 14, 2025 9:23 PM Danny Jarquin Asset: Unown Font for some reason, i always liked the Z Unown, and i don't know why lol
Oct 14, 2025 9:20 PM VGRBoyze Asset: King Goomba / Goomboss (SMB1 NES-Style) Peak tbh
Oct 14, 2025 8:29 PM LapisLink Update: I'm out but there's always time for sprites! "it is the 90's, and there is time for...
KLAX"
type title
Oct 14, 2025 7:47 PM ChrisFurry Asset: Luigi (Super Mario Bros. Style) Thank you everyone! Honestly I wasn't that confident in these, but seeing these comments makes me very happy :3 Thought I would explain my thought process for this sheet.
This was specifically challenging myself to make a different looking Luigi, while constricting myself to the same size as Mario in tiles. (16x16 for small, 16x32 for big) I do a similar trick that all-stars does and just make Luigi look taller by making his head taller, and moving up stuff like his arms. It's all an illusion!

The mustache was changed to make it look closer to the difference between Mario and Luigi's mustaches in modern games, though I did notice immediately that it makes him look happy. Spoiler:I blame Dorkly
The first jump frame is based on Weird Mario (Mario Maker 1).
I chose blue as the shirt color because the dark green that Mario uses didn't look right, but you could probably make it work. Another idea could be using the colors from the Mario OVA. (Yellow and Blue)
Some other frames just use chunks from Mario, but that's to be expected.
The small crouch frame, big death frame, and the front facing frames were made specifically for the SMB1 Remastered mod. This does not use maker colors, these sprites use Wikipedia's version of the NES palette, which is why that mod may look off. (I'm unsure how to convert the colors to the maker colors, since it seems there is no set way to do so.)
The hardest sprite to make on this sheet was the skidding sprite! I didn't want to copy Mario, though that's what I ended up doing, just swapping the legs.
Oct 14, 2025 7:20 PM doshyThe_yoshyblue Asset: Mario (Sonic 1/CD-Style) if Sega and Nintendo wasn't rivals this would ahepend
Oct 14, 2025 7:08 PM Unoriginal_Fox Asset: Portraits l o n g
Oct 14, 2025 7:04 PM mar108bit Asset: Indian Program are there backgrounds for the original one?
Oct 14, 2025 7:02 PM mar108bit Asset: Screwdrivers Where are the screws?
Oct 14, 2025 6:55 PM Raggedy SLG3 Asset: Peter, Chris, and Stewie (Donkey Kong Style) "Donkey Kong sucks! I could build this same game in our house"
- Chris Griffin
Oct 14, 2025 6:41 PM SamButSam Asset: Enemies & Hazards prompt_suggestion in this case, they're from Mario Bros. (Classic Series) but are originally from Mario Bros. Returns.
Oct 14, 2025 6:37 PM Zac2014 Asset: Mother's Shadow YOUR TAKING TOO LONG
Oct 14, 2025 6:19 PM CreeperJaxon Asset: Enemies & Hazards nvm, found it out myself, apparently the sprites are from a japan version of mario bros called Mario Bros. Returns
Oct 14, 2025 6:02 PM CreeperJaxon Asset: Enemies & Hazards out of curiosity, where are the "classic style" enemies used and how do you activate them?
Oct 14, 2025 5:36 PM Tailikku Asset: Stage 7 The Clock Tower I might be wrong, but isn't there a sort of eclipse effect on the moon in the first room?
Oct 14, 2025 5:05 PM Tailikku Asset: Stage 5 The Ghost Ship What's missing: the broken engine, the breakable bricks in the Death boss arena
Oct 14, 2025 5:01 PM Tailikku Asset: Stage 3 The Chapel What's missing: The splinters from the Minotaur breaking the door down. The WIP version of the stage. Although such would work better as a different sheet.
Oct 14, 2025 5:01 PM DaVOONTA Asset: Mario (1990 Nintendo Calendar Pixel Art) weird mario bros
Oct 14, 2025 5:00 PM Tailikku Asset: Stage 2 Entrance What's missing: Breakable bricks for the upper part of the Merman secion, the Behemoth's eye at the drawbridge.
Oct 14, 2025 4:57 PM Tailikku Game: Castlevania: Rondo of Blood prompt_suggestion On top of that, the translated Stage Titles. As you probably saw from my inclusion of the title screens, I included the Burnt Lasagna translation as well as the official DXC translation.
Oct 14, 2025 4:57 PM DaVOONTA Asset: Mario (Cave Story-Style) nice!
Oct 14, 2025 4:57 PM Dunkelschwamm Game: The Black Heart prompt_suggestion Interesting! I have bought the new release, but haven't gotten around to cracking it open yet. I'm unlikely to return to ripping any time soon due to current life priorities, but I hope to see the new content ripped here in the future.
Oct 14, 2025 4:55 PM Tailikku Asset: Stage 1 Village Ruins I'll get to adding the "Aljiba" speech bubble at some point; Japanese, Burnt Lasagna, and DXC versions.
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