Posted | By | On | Comment |
---|---|---|---|
Jul 12, 2024, 8:45 AM | starpuppy201 | Game: Mario Customs |
Thanks, @ZekeD2011 |
Jul 12, 2024, 6:59 AM | JonGandee | Game: Winter Games |
"This is a blizzard of BALLS!" |
Jul 12, 2024, 4:03 AM | Rhubarb | Sheet: Rambi the Rhinoceros |
Important to notice than for any reason, the Rambi renders from DKC2 have a most redish color |
Jul 12, 2024, 3:44 AM | Son1c | Sheet: Pizzamart Tileset (Demo) |
@Heitorsant it is the base tile in gamemaker |
Jul 12, 2024, 1:00 AM | TyTheGuy | Sheet: Mario (Puyo Puyo Genesis-Style) |
Sweet |
Jul 12, 2024, 12:48 AM | TyTheGuy | Sheet: Baldi (SMB1-Style) |
Looks cool |
Jul 12, 2024, 12:42 AM | TyTheGuy | Sheet: Hands |
*rubs head immensely* |
Jul 12, 2024, 12:39 AM | TyTheGuy | Sheet: Menu Backgrounds |
MM |
Jul 11, 2024, 11:37 PM | AxelVoss | Sheet: Battle Start |
Let'sa go! Okey dokey! |
Jul 11, 2024, 10:06 PM | Wildwildwoody64 | Sheet: Baldi (SMB1-Style) |
Star man mario: (you have no a power a here.) |
Jul 11, 2024, 9:38 PM | G-StarNeverSpriter | Sheet: Zook |
LOCKED AND LOADED! HA HA HA! |
Jul 11, 2024, 8:57 PM | Keenfan1990 | Sheet: Mutant |
@16-Bit Globe It's honestly not that bad as long as you're patient and don't speed through the levels. |
Jul 11, 2024, 8:50 PM | LotgamegamingkidYT | Game: Sonic the Hedgehog Customs |
PENDING? LIKE NUGGETS? |
Jul 11, 2024, 7:41 PM | MrSonicSpriter | Sheet: Sonic (Challenger NES-Style) |
The walk remembers the Mario walk from SMB1 NES. |
Jul 11, 2024, 7:37 PM | geometricentric | Sheet: Halorings |
@Yoshimallow this game’s from 2008, the one you’re thinking of is for the master system |
Jul 11, 2024, 5:04 PM | Alxala | Sheet: Level 7: James Dean |
@Yawackhary I guess you're correct. It really is James Dean in the sheet. I'll go set up my revision and change this sheet's name right away. Thank you! |
Jul 11, 2024, 4:06 PM | Ragey | Sheet: Green Bomberman |
Agh!! This sheet's been kicking around so long I just wanted it done, and I completely overlooked that. Uploaded a fix. Thank you for the heads-up! For the record, I assume the game uses RGB channel separation to recolour this sprite into the other palettes (and probably crunches every palette into a 256-colour limit, with less colour depth than these raw extracts?), but I've yet to find a tool that'll do it the way I want. The red backpack LED, violet arm detail, and yellow belt buckle remain that way on every colour of Bomberman. |
Jul 11, 2024, 3:47 PM | imaginehavingausername | Sheet: Baldi (SMB1-Style) |
this is actually better then most baldi sprites out there and its insane that you could hit that spot so perfectly |
Jul 11, 2024, 3:15 PM | DerpBox | Sheet: Grand Dad |
Dios mio |
Jul 11, 2024, 3:12 PM | DerpBox | Sheet: Stage 1 Boss |
smile dog ahh tree |
Jul 11, 2024, 3:07 PM | DerpBox | Sheet: Sgt. Skinner |
me after eating the steamed hams |
Jul 11, 2024, 3:02 PM | VGTurtle | Sheet: Sephiroth Challenge |
@ZekeD2011: Before Sephiroth's "official" release, there was a mode where you could get Sephiroth and his stage early if you beat him. Said mode has long been discontinued ever since Sephiroth became regularly available. |
Jul 11, 2024, 2:11 PM | spacefruit | Sheet: Baldi (SMB1-Style) |
i completely agree with this statement |
Jul 11, 2024, 2:07 PM | Yoshimallow | Sheet: Halorings |
1988 arcade game btw. This looks absolutely incredible. |
Jul 11, 2024, 1:51 PM * | Barack Obama | Game: Donkey Kong Country |
"We did all the coding from scratch, hence taking three iterations to get the feel right! It was really difficult to match the physics accurately, and still keep all the tricks that you could/couldn't do in the game. There'd be times where QA reports would come back saying something like 'in the original you could do a rolling jump off the edge of this ledge, and reach that ledge, but you can't on the GBA one', so we'd adjust it until it worked, then get a bunch of reports saying 'you can reach this area by rolling and jumping, and you're not supposed to'. "[...] We did try to address some problems with the game, by improving the player control (especially Ellie, and the toboggan), and the levels' flow (wherever possible, we got rid of the player having to stop and wait for enemy/object movement patterns)." "The original assets were on old floppy discs, only some of which were found, and those who were, we battled to make head or tail of the obscure file formats and the random frames of animation spread across the various discs." "The art was lots of fun and games; let's just say it couldn't have been done without emulators. [...] The artists sat with SNES emulators, stepping through the game one frame at a time with various sprite/background layers toggled and taking screenshots. Most of the backgrounds were redone from scratch, to look as best as possible in the colour palette & scale/resolution of the GBA screen. "[...] I remember [we put] a lot of extra detail into smoothing out the character animations; finding frames from other moves he could put between certain animation Source: https://www.dkvine.com/?p=features&page=stamped_dkcgba Fixed your link - not sure why it was breaking either. -Petie |
Jul 11, 2024, 1:28 PM | teh_supar_hackr | Game: Atomic Bomberman |
The voice lines is just Fry & Zapp Brannigan insulting each other for an hour, and is the greatest dialogue I heard. |
Jul 11, 2024, 1:22 PM | PGE | Sheet: Big John |
Played by George Broussard, voiced by Dave Oshry. |
Jul 11, 2024, 1:21 PM | teh_supar_hackr | Sheet: Cursors |
Found out this is a very similar cursor to that used in other PopCap games like Peggle. Some of the pixels around the first cursor is different than other versions. |
Jul 11, 2024, 12:39 PM | Mittendoll | Sheet: Ninja Slice |
My name is barbeque. |
Jul 11, 2024, 12:30 PM | TyTheGuy | Sheet: Wii Banner and Save Data |
WiParty |
Jul 11, 2024, 12:19 PM | DerpJobi | Sheet: The Count |
Ah, ah, ah |
Jul 11, 2024, 11:59 AM | Yawackhary | Sheet: Level 7: James Dean |
It looks more like James Dean (hair, nose, bomber jacket) to me but I don't know really... The wooden background is a clue though. |
Jul 11, 2024, 11:55 AM | GensokyoZXRedAce | Sheet: Terry Bogard |
Was this the only time Terry was done in the Capcom CPS2 sprite style? |
Jul 11, 2024, 11:39 AM | Reagoat | Sheet: Crush Crawfish |
go left crush crawfish |
Jul 11, 2024, 11:17 AM | Micabell | Sheet: Undyne (Dialogue Sprites, Expanded) |
@Heli Pro Gamer I just submitted a separate Undying sheet, just for you. :) It's admittedly much smaller than this one though. |
Jul 11, 2024, 11:08 AM | Jammin | Sheet: Sonic (Sonic 1 Beta-Style) |
I never understood what this had to do with the beta builds of Sonic 1. |
Jul 11, 2024, 11:04 AM | TyTheGuy | Sheet: Apartment Windows |
Who hates friend problems 🙋 |
Jul 11, 2024, 11:03 AM | Jammin | Sheet: Sonic (Sonic 1-Style, Expanded) |
Has something changed here? |
Jul 11, 2024, 11:00 AM | Jammin | Sheet: Sonic (Sonic CD-Style) |
THIS. IS. SO. GOOD. Needs a damage sprite though lol |
Jul 11, 2024, 10:29 AM | Barack Obama | Sheet: Olive Village (Interior) |
Revised sheet, one upper layer was missing the wooden bars on its top. Used tool for ripping these maps is bsnes-rawpalettes. |
Jul 11, 2024, 9:36 AM | Jammin | Sheet: Samus |
These are actually kinda cute. |
Jul 11, 2024, 8:56 AM | KettleClog | Sheet: Vegetable Valley 1 |
fire emoji |
Jul 11, 2024, 8:37 AM | Hyp0ka97 | Sheet: Vegetable Valley 1 |
@Rabbid4240 I've added it to the sprite sheet now. |
Jul 11, 2024, 8:21 AM | ZekeD2011 | Sheet: Giygas (Overworld) |
i think it's supposed to be ninten on a lore standpoint but i could be wrong |
Jul 11, 2024, 7:32 AM | rickyvapurub | Sheet: Opening Sequences |
SUPER MARIO MAKER *Silence* 2!!! |
Jul 11, 2024, 7:30 AM | rickyvapurub | Sheet: Mii Outfit Previews |
THIS WAS 2D?! |
Jul 11, 2024, 7:20 AM | rickyvapurub | Sheet: Mario (Dr. Mario-Style) |
Fun fact: Mario and Dr. Mario are diferent pearson |
Jul 11, 2024, 7:17 AM | Ton | Sheet: Crowd Control |
No, that's Slim Blue Wario. |
Jul 11, 2024, 7:06 AM | thejohnston7 | Sheet: Wario |
@RaymanFan1995 These sprites are very similar to the ones in the previous game where he wears yellow and thus, due to the limitations you mentioned, looks malnourished. I bet that's why they went with white for this game. |
(1 comment posted on NSFW sheet hidden.)