Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 19, 2025 1:48 PM | CodeBound | Game: Mother 3 (JPN) | Where are most of the PSI sprites? |
| Oct 19, 2025 1:23 PM | achardude | Asset: Gamzee | HoNk :o) |
| Oct 19, 2025 12:45 PM | SpacePancakezzz | Asset: Gerson (Overworld) | I LOL'D |
| Oct 19, 2025 12:45 PM | simira pixels | Asset: Players (High-End) | prompt_suggestion sigh... WEARING: h |
| Oct 19, 2025 12:44 PM | simira pixels | Asset: Sonic (Low-end) | snci WEARING: BAD NAME! |
| Oct 19, 2025 12:42 PM | simira pixels | Game: Mario Bros. in Sonic World | whatever is sonic WEARING: STOP! |
| Oct 19, 2025 12:42 PM | Tsukiyomaru0 | Game: Adastra | prompt_suggestion Romance visual novel with politics and scifi mixed in. |
| Oct 19, 2025 11:04 AM | Davidee | Asset: SEGA Logo | @NGC Ya it's Abt time |
| Oct 19, 2025 11:02 AM * | pixelated_pollywog | Game: Zoo Tycoon | Ok so the process to rip the animals is... 1. Have the game installed 2. Download APExp 3.2, move the folders as outlined in the readme 3. Open APExp, select new project, then click the new icon in the top right, select the animal you want to rip 4. Select the animation with the drop down and direction with the rotate buttons, click and drag to select all frames 5. Click save frame(s) button, REALISE IT EXPORTS AS A JPEG WITH BLACK BG AND ARTIFACTS 6. Contemplate using ScreenGet to grab the frames from the animation preview. Realise there are 20 anims times 8 directions times 20 frames, all times 3 for female and young versions. Per animal. Don't do that. 7. Give up Unless someone at minimum (it would still be mind-numbing) works out a way to export as transparent pngs or an entirely different method I don't see it happening. EDIT: I am not smart. Opening the extension dropdown box when exporting does allow png export, and not all have black bgs. So it's very doable, at least for some, just time consuming. |
| Oct 19, 2025 10:47 AM | Weird Luigi | Game: Super Mario Run | Can’t wait until someone rips the sprites for the luigi special offer |
| Oct 19, 2025 10:40 AM | Rattyboy | Asset: Fuwatty (NES-Style) | The sequel... And it's even better than the original Btw, is it ok if I can make my own custom Hiroshi sprites inspired by this? They've been on pending for a long time, but I forgot to ask you abt it (sorry :/ ) |
| Oct 19, 2025 10:11 AM | MisaeRockabout! | Asset: Rie♥chan | probably one of my favorite iterations of her!!! next to the first game's...and sunny park as well |
| Oct 19, 2025 9:48 AM | MadeKillaSam | Asset: Mega Man | looks cute |
| Oct 19, 2025 9:17 AM | MadeKillaSam | Asset: Donjara Pieces | osaka |
| Oct 19, 2025 8:47 AM | Maxxxouw | Asset: Samus Monkey Bar Animations (Super Metroid-Style) | That's such a nice sprite work ! But sadly I can't use it since i'm using SA-X one.... :( |
| Oct 19, 2025 8:33 AM | PG69 | Asset: Sonic (Sonic 1 Style - Restyled) | I woukd use these sprites in S1F |
| Oct 19, 2025 7:46 AM | Mysticus | Asset: Kris (FR/LG-Style) | This might be great for modding a female FR/LG protagonist. |
| Oct 19, 2025 7:08 AM | E253MechaShadow | Asset: Logos & Title Screen | JOHN MADDEN |
| Oct 19, 2025 6:53 AM | MadeKillaSam | Asset: Pac-Man & Ghosts (Amstrad CPC-Style) | Looks pretty accurate to me |
| Oct 19, 2025 6:40 AM | SiFi270 | Asset: Pickups | I often wonder if the sprites for the berserk and computer map replacemens were meant to be the other way around. Like maybe they named the sprites the way they did so the one that usually has one frame would have four and vice versa, but then forgot to swap them around with DeHackEd afterward? |
| Oct 19, 2025 6:39 AM | Deleted User | Asset: Klonoa (Sonic Advance-Style) | looks awesome! |
| Oct 19, 2025 6:37 AM | Deleted User | Asset: Audrey Drew and Bendy/Ink Demon (FAITH-Style) | brutal! |
| Oct 19, 2025 6:16 AM | In Flames | Asset: Radar Map (Mobile) | prompt_suggestion Even if you paid for the game, you still have to pay for the survival kit. |
| Oct 19, 2025 6:05 AM | MirP | Game: Plants vs. Zombies | Hello |
| Oct 19, 2025 5:59 AM | voliol | Asset: #0442 Spiritomb (Pokémon Crystal-Style) | Very pretty :), but I'm not sure if it should be "Pokemon Crystal-style". The animation and size checks out, but Crystal only allows for 2 colors + black + white. Whereas this sheet has 5 colors + black + white. |
| Oct 19, 2025 5:23 AM | PGE | Asset: Commander Keen (Doom 2 - Censored) | prompt_suggestion Because the original used Keen's "hit in chest/groin" death sprite from Commander Keen 4 as a base (since he'd be getting shot in the chest). Since the noose is merely breaking here, Dolphman decided to use his "knocked backwards" death sprite instead (since that has his arms and legs splayed out like he's falling). |
| Oct 19, 2025 5:20 AM | PGE | Asset: Monstruct | Hadn't thought about it that way before, but I sure as hell have now. |
| Oct 19, 2025 5:19 AM | Tailikku | Asset: Ferryman | To be added: both the fan translated line and the official translated line |
| Oct 19, 2025 4:54 AM | 89spectralpup | Asset: Simon Belmont (Haunted Castle, NES-Style) | Simon looks awesome here! |
| Oct 19, 2025 4:31 AM | pixelated_pollywog | Update: What a week! | Zerg Hydralisk --Object: Egg--> Squawks & Quawks the Parrot --Series: Donkey Kong--> Donkey Kong |
| Oct 19, 2025 3:45 AM | In Flames | Asset: Show Stage | prompt_suggestion It's actually not very rare. The frame with all of them staring at you is unused, but it can be seen in prototype footage. |
| Oct 19, 2025 3:10 AM | GibGab | Asset: Giga Queen | why do the overworld sprites look like the starman super on the earthbound box art lol |
| Oct 19, 2025 3:09 AM * | Alxala | Asset: Photo Album | One of the characters from 'Hey Arnold!' got their names wrong in this sheet: Sid is named Stu. EDIT: Sheldon is named Tuck in this sheet, too. |
| Oct 19, 2025 3:05 AM | D.M. | Asset: Tile Debris | nota: the *used block* debris is used for *outline* red blocks— the red block debris is used otherwise (such as in 5-C). additionally, the wood block debris is used when megamario destroys the end of level flag. |
| Oct 19, 2025 2:57 AM | D.M. | Asset: General Tiles | nota: among a few other unimportant things, this is missing the frame for the question block before the animation starts playing (which is mildly different, for some reason). not sure how to fit it here... its on the Multiple Tilesets sheet though, fwiw |
| Oct 19, 2025 2:56 AM | Chalor | Asset: Knuckles | Knuckles Update Is Tomorrow... |
| Oct 19, 2025 2:54 AM | cmos555 | Asset: Commander Keen (Doom 2 - Censored) | why does he look so ZOINKED when falling down???????? |
| Oct 19, 2025 2:36 AM | Nanonya0321 | Asset: Samus Aran (Power Suit) | When I change to the varia suit color, the color of the abdomen also changes. Is this correct? |
| Oct 19, 2025 2:08 AM | JeraldDude | Game: Flipnote Studio | prompt_suggestion It finally has! i finally uploaded the frog sprites! |
| Oct 19, 2025 2:03 AM | Eggroll27 | Asset: Mario, Luigi, & Yoshi | prompt_suggestion because that's how it's like in the character data. plus, other sheets do this too. |