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Dec 19, 2016 10:10 AM SiFi270 Asset: Player I think I saw this in the intro for AVGN's Double Vision episode and wondered "who is this Waluigi looking character" but in that video he was more blue/purple which may have been to do with the chroma-key effect they were using.
Dec 19, 2016 6:04 AM RaposaCadela Game: SegaSonic Popcorn Shop ...Popcorn?
Dec 19, 2016 5:58 AM Deathbringer Asset: Famed Mimic Gogo Kinda surprised they added the V version of Gogo.
Dec 19, 2016 4:16 AM shadowman44 Asset: Machine Parts Fond memories of this game...
Dec 19, 2016 2:07 AM Kepabra Asset: Toriel (Expanded) @Ebeanie Aye (Yes you can)
Dec 18, 2016 11:20 PM Davy Jones Asset: Dribble Fountain That makes sense, too bad they didn't animate the waterfalls like in the original GBC game.
Dec 18, 2016 11:05 PM tonydaderp Asset: Mario What is the sprite sizes? Sizes of each box?
Dec 18, 2016 8:44 PM Mitewing Asset: Quint (NES-Style) @BBLIR My mistake. You did a great job either way!
Dec 18, 2016 6:24 PM Random Talking Bush Asset: Dribble Fountain @Davy Jones: What ittan-momen said, it's not actually unused, just well-hidden (and there's an achievement for finding it).
Dec 18, 2016 12:25 PM BBLIR Asset: Samus (NES-Style, Expanded) Thank you!
Dec 18, 2016 12:17 PM ittan-momen Asset: Dribble Fountain @Davy Jones
It's a secret area, meant as a throwback joke
Dec 18, 2016 11:47 AM smykoleg Asset: Annoying Dog Toby Fox.
Dec 18, 2016 11:44 AM smykoleg Asset: Ground Torch Poorly Drawn in MS Paint. Also These Things Are From The Secret Room.
Dec 18, 2016 11:44 AM smykoleg Asset: Test (Intelligence) room_overworld poles?
Dec 18, 2016 11:42 AM smykoleg Asset: Attack Effects 9999999999999 damage.
Dec 18, 2016 11:38 AM Davy Jones Asset: Dribble Fountain Uhm, wow. This looks like they threw a bunch of unused assets from the first Shantae in this game.
Dec 18, 2016 11:13 AM Mister Ton Asset: Famed Mimic Gogo Huh. Interesting choice of character.
Dec 18, 2016 11:07 AM MotorRoach Asset: Samus (NES-Style, Expanded) An already fantastic sheet, and you complement to that by including Megaman. I love everything about this.
Dec 18, 2016 9:49 AM Kirbyfier Game: Love Live! School Idol Festival Why am I not surprised that this is here?
Dec 18, 2016 6:11 AM DraganBatko Asset: Adult Gohan (Tracksuit) I love them,please make more :)
Dec 18, 2016 5:26 AM Mr. C Game: Pokémon Party Mini The Minimon debugger emulator, which features oam, map, and tile viewers, as well as the ability to take screenshots! ...I can only see the screenshots in TiledGGD due to the odd extension they're saved as, but I can still use them... Also, several games, including this one, do not load unless the debugger is disabled.

Also, I feel I should mention that it never actually closes when the window is exited. It still runs in the background unless the task is manually ended with Task Manager. Just thought that might be useful to know.
Dec 18, 2016 2:08 AM shadowman44 Asset: Ryu Hayabusa Ninja Gaiden on Sega 32X?

Not bad.
Dec 18, 2016 12:51 AM shadowman44 Game: Pokémon Party Mini How were these ripped exactly?
Dec 17, 2016 11:23 PM shadowman44 Asset: Flare Man Just occurred to me he kind of looks like Sunstar from MMV.
Dec 17, 2016 9:04 PM Gaia Asset: Haggar Heh, like how Haggar here is pretty much faithful to his character design, despite... some weirdness going on in some of his frames.
Dec 17, 2016 8:28 PM TheGoldNinja10 Game: Minecraft Customs I am making some NES Style sprites of mobs, but would blocks and items count as "Recolors" since they're just the base textures with fewer colors?
Dec 17, 2016 8:19 PM Eriorguez Game: Pokémon Sun / Moon May I ask if the still images that pop up when you get a Key Item (or a Zygarde Cell or Core for the first time) are sprites? I'm surprised they were missing?
Dec 17, 2016 7:46 PM Eldritchdraaks Game: Paper Mario: Color Splash Why hasn't the gui been ripped yet?
Dec 17, 2016 5:17 PM TheGoldNinja10 Game: Minecraft: Java Edition Mobs have Textures. Not sprites. They are in the Textures Resource.
Dec 17, 2016 5:16 PM Rainbow Question Mark Asset: Board Minimaps Super Rock Bros. 3
Dec 17, 2016 4:04 PM DoctorIvoEggmanRobotnik Asset: Air Man (Super Mario Bros. 3-Style) ...Super MegaMan Bros?
Dec 17, 2016 3:49 PM iChibi Game: U.B. Funkeys i have le tiki sprites
Dec 17, 2016 3:46 PM Mephisto Maker Asset: Future Trunks no in dragon ball super, trunk's hair is blue, i already has seen this sprites at deviantart, but them sure is great!
Dec 17, 2016 11:18 AM Tailikku Asset: Neon Tiger (Sample Version) I will say that this version looks much more like how he does in artwork
Dec 17, 2016 10:57 AM KirbyLover2048 Asset: Shy Guy (Green) *SILENTLY TRYING TO KEEP MY SANITY IN AND NOT BURST INTO EXCITEMENT FLAMES.*
Dec 17, 2016 4:26 AM BBLIR Asset: Samus (NES-Style, Expanded) I will label each section, but I'm not planning to make a sheet for armorless Samus, since I didn't find many (unused) left-facing sprites for her.
This sheet was made to expand on the armored left-facing sprites.
Dec 17, 2016 4:21 AM BBLIR Asset: Quint (NES-Style) Indeed.
Also, these sprites were made months before I posted them, meaning I didn't know about Quint's revenge.
Dec 17, 2016 3:53 AM Hydorah Asset: Samus' Gunship (Returns Design, GBA-Style) Yupppp, if you're ever planning on spriting again (and we all know you ain't stopping here), getting criticism from the internets is a sure way to improve.
Dec 17, 2016 3:49 AM LuigiXHero Game: Shantae Those re-shaded icons look amazing. Well done Gussprint.
Dec 17, 2016 2:57 AM Random Talking Bush Asset: Portraits @TeridaxXD001: Pretty much, yeah. The Cacklebat's only in the first cutscene you see it, and the Tinkerbat's only used for the post-boss rooms.
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