Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 19, 2017 9:40 PM | OffensiveLemon | Asset: General Sprites | @DerickFabro 2 Indeed. What the fuck. |
| Dec 19, 2017 7:14 PM | BubbledDEV | Asset: Fred | OK, I am not making the same mistake I made last time... |
| Dec 19, 2017 6:59 PM | Flatcappro | Asset: #236 - Mortamor (Third) | What are all the squares about? |
| Dec 19, 2017 3:22 PM | MisterMike | Asset: Vector | @Doc von Schmeltwick What are you talking about? Nothing has changed with the tunner nor Vector. |
| Dec 19, 2017 3:21 PM | MisterMike | Asset: Sonia | @Neros Urameshi That's how it looks in-game. |
| Dec 19, 2017 3:20 PM | MisterMike | Asset: Roy (Super Mario Maker-Style) | @TGVaporeon Ah, I see you're a man of culture as well. |
| Dec 19, 2017 3:19 PM | MisterMike | Asset: Sonic (NES-Style) | @Rep And it still looks nice if you remove the first and fifth frame a la Sonic 1/CD. |
| Dec 19, 2017 3:17 PM | MisterMike | Asset: Sayori (Undertale Overworld-Style) | @MetalDeeds It works! |
| Dec 19, 2017 1:15 PM | Division 六 | Asset: Invader King | Thanks for the compliments, guys! |
| Dec 19, 2017 12:35 PM | Magma MK-II | Asset: Invader King | Oh shit this is great! |
| Dec 19, 2017 12:34 PM | Magma MK-II | Game: Sint Nikolaas | You know there are two versions of this game, no? |
| Dec 19, 2017 11:22 AM | Dunkelschwamm | Asset: Invader King | I'm so happy to finally see this character's full sheet in all of its glory. Another triumph. |
| Dec 19, 2017 9:42 AM | Division 六 | Asset: Invader King | Thanks man! And you know what? I thought the exact same thing as you! Getting every character's ending pose shouldn't be so hard, so It will definitely be my next project |
| Dec 19, 2017 9:34 AM | SoldierRebel | Asset: Invader King | Awesome work as always! It'd be pleasure to see player characters' ending motion with either Morden or Rootmars since I believe there are some decent motions can only be found from there. |
| Dec 19, 2017 6:35 AM | Random Talking Bush | Asset: The Guy First Form | @Doc von Schmeltwick: Part of it is the former, since the background colour is the exact same as the cigarette. |
| Dec 19, 2017 5:19 AM | Doc von Schmeltwick | Asset: The Guy First Form | Not sure if bad sheet or terrible graphics. That amount of pixel size disparity on the same sprites makes me a tad nauseous. |
| Dec 19, 2017 5:14 AM | Doc von Schmeltwick | Asset: Toadiko (Mario and Luigi: Bowser's Inside Story-Style) | The girl Toad from Partners in Time, of course. (Not sure how I feel about the presence of Blorbed versions....) |
| Dec 19, 2017 4:52 AM | Random Talking Bush | Game: Cuphead: Don't Deal With the Devil! | @lil_a_20: "Bump" doesn't work, this isn't a thread. Please don't spam, or I'll have to dish out warnings. |
| Dec 19, 2017 4:16 AM | JayAri | Asset: Killers 1 | This is a very bad tilesheet. |
| Dec 19, 2017 3:22 AM | Splatonic | Asset: Toadiko (Mario and Luigi: Bowser's Inside Story-Style) | Who? |
| Dec 19, 2017 2:24 AM | shadowman44 | Asset: General Sprites (X2 Scale) | V The sprite before the two "dead" frames is the one exclusive to the spinning, just rotate them around. (I should've done the spinning animation though, whoops) |
| Dec 19, 2017 2:09 AM | lil_a_20 | Game: Cuphead: Don't Deal With the Devil! | bump |
| Dec 19, 2017 1:59 AM | Doc von Schmeltwick | Asset: Dr. Robotnik / Eggman | @Yoshubs Probably to avoid another "Wing Fortress still says Eggman" situation. |
| Dec 19, 2017 1:52 AM | Yoshubs | Asset: Dr. Robotnik / Eggman | #whydontyoucallhimrobotniknomore #tailssaysDOCTORROBOTNIK |
| Dec 19, 2017 1:51 AM | Doc von Schmeltwick | Asset: Character Select | Jeeze, Lori clashes here too... |
| Dec 19, 2017 1:41 AM | Sonicfan32 | Asset: Lori Jackrabbit | @Dolphman No wonder she has Jazz leftovers, ugly rotating, and inconsistent ear sizes. They could've made Nick do the spriting for everything instead. |
| Dec 19, 2017 1:30 AM | MetalDeeds | Asset: Title Screen | That one looks like Mickey! And that one looks like a Cease and Desist! |
| Dec 19, 2017 1:26 AM | MetalDeeds | Asset: Sayori (Undertale Overworld-Style) | It works...? |
| Dec 19, 2017 1:22 AM | Dolphman | Asset: Lori Jackrabbit | It's because she's badly compressed from Dean Dodrill's animations, resulting in very rushed sprites with terrible edits and clashing horribly with Nick Stadler's graphics |
| Dec 19, 2017 1:08 AM | Doc von Schmeltwick | Game: Dr. Robotnik's Creature Capture (Hack) | It's amazing how one can hack enough to make a literally completely different game. |
| Dec 19, 2017 12:51 AM | Davy Jones | Asset: Title Screen | I would use vSNES for that, since the last row of pixels is cut off. |
| Dec 19, 2017 12:46 AM | Sonicfan32 | Asset: Lori Jackrabbit | Lori just feels so out-of-place for this game to me. |
| Dec 18, 2017 11:56 PM | LoneShadowStar | Game: Teletubbies (Bootleg) | Would this be considered a hack? This is pretty much a reskin of the NES version of Mario Bros. |
| Dec 18, 2017 11:36 PM | Hans-Cuff | Asset: Dr. Robotnik | "Shhh, be very very quiet, I'm capturin' critters." -EggMan |
| Dec 18, 2017 10:48 PM | Doc von Schmeltwick | Game: Mario & Luigi: Superstar Saga | @RealKreeYT *over*used FTFY |
| Dec 18, 2017 9:51 PM | Rep | Asset: Sonic (NES-Style) | this walking animation is smooth as heck, even with 8 frames, i like it |
| Dec 18, 2017 8:35 PM | LoneShadowStar | Asset: #0789 Cosmog (Pixel Art) | Oh, wow. I always thought Nebby was the Pokemon name for this. |
| Dec 18, 2017 8:09 PM | JayAri | Asset: Dry Bones | I just felt a little part of me die. |
| Dec 18, 2017 7:39 PM | Sandy34 | Asset: Ike (Brave Heroes) | Since this is Ike's Radiant Dawn design, shouldn't this be filed under Radiant Dawn? |
| Dec 18, 2017 6:05 PM | AsuharaMoon | Game: Pikachu The Mouse (Hack) | Of ALL the amount of good Sonic hacks there are in the community... why did you guys accepted this abomination? |